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PCSX2

384 bytes added, 12:23, 8 November 2022
Overview
PCSX2 was originally created in 2001 by Linuzappz and Shadow as the successor to [[PCSX-Reloaded|PCSX]], another PlayStation emulator. Development of PCSX ceased on September 17, 2003 to focus on PCSX2. When version 0.9.8 released in May 2011, only 55% of the PS2's library was considered supported.<ref>refraction (November 25, 2010). [https://pcsx2.net/developer-blog/90-the-history-of-pcsx2.html The History of PCSX2]. ''PCSX2.net''.</ref>
A significant number of quality-of-life changes have come about since the project moved to GitHub, with a renewed interest in bringing it up to par with emulators for similar-gen consoles. Until mid-2021, PCSX2 was a holdout of the plugin system, despite development of each plugin eventually consolidating into the main repository. While the stable 1.6.0 build still contains the plugin API, the nightlies no longer have it as it was removed entirely in [https://github.com/PCSX2/pcsx2/pull/4436 PR 4436]. Compatibility has also seen major improvements across the board, to the point where every game at least boots. As of January 2022, 98% of the PlayStation 2 library is considered playable, with although only 26 games are marked as perfect.
A pull request adding x86_64 support was opened on [https://github.com/PCSX2/pcsx2/pull/3451 June 7, 2020], and both 32-bit and 64-bit builds for Windows, macOS, and Linux were first made available on [https://github.com/PCSX2/pcsx2/pull/3451#issuecomment-653720205 July 4].<ref name="Reddit_1">{{cite web|url=https://www.reddit.com/r/emulation/comments/hkzzv2/pcsx2_now_has_a_64_bit_version/ |title=PCSX2 now has a 64 bit version |publisher=Reddit|accessdate=2020-07-06|date=2020 Jul 04}}</ref> The plan is to reduce so-called "technical debt", including game-specific hacks that cause accuracy issues and bugs in the 32-bit builds, as well as broaden support for more platforms and devices such as ARM64 chips.
A pull request removing x86 support was opened on [https://github.com/PCSX2/pcsx2/pull/5130 December 9, 2021]; and the last 32-bit build and first 64-bit-only build were made available on March 19, 2022.
 
PCSX2 is also able to run PS1 games, by way of emulating the original hardware's built-in backwards compatibility. Unfortunately there's some PS1 software which doesn't run correctly (if at all) on a real PS2, and therefore is unlikely to be compatible with this emulator either, so you'll still need a more straight-forward [[PlayStation emulators|PS1 emulator]] for those.
==Issues==
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