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Game Boy Advance emulators

80 bytes added, 17:24, 27 October 2022
Emulators
:;[[VisualBoy Advance#VBA-M|Visual Boy Advance-M (VBA-M)]]:A fork with additional improvements. It is behind in terms of accuracy and performance compared to mGBA.
::;VBA-Next:A [[RetroArch]] fork from an older revision of VBA-M with added speedhacks and tweaks, making it useful for lower-end devices. A bit less accurate in some respects, but fixes a few games such as Advance Wars 2.
;[[SkyEmu]]:Low level Game Boy, Game Boy Color and Game Boy Advance emulator. Its primary focus is to provide a [https://old.reddit.com/r/emulation/comments/ybejxv/skyemu_v2_release/itutt2h/ good user experience ] through a good mixture of tradeoffs of [https://github.com/skylersaleh/SkyEmu/blob/dev/docs/Accuracy.md accuracy], performance, features and usability. [https://github.com/skylersaleh/SkyEmu#accuracycompatibility Per Pixel PPU Implementation capable of both scan line and mid scan line effects] and Full instruction pipeline and prefetch emulation
;[[higan]] / [[ares]]:It is behind in terms of performance compared to mGBA and VBA-M.
;[[MAME]]:Has a <code>gba</code> driver markup as working but both graphics and sound are [http://adb.arcadeitalia.net/dettaglio_mame.php?game_name=gba "imperfect"] as of version 0.246.
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