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Texture filtering

232 bytes added, 16:39, 18 July 2013
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==Types==
images needed. Use same screenshot but with different texture filtering. Also include descriptions of what these terms mean, because I'm clueless.
*Nearest neighbor
*Nearest-neighbor with mipmapping
Snes-nearest.png|SNES game with 'nearest' filter|link=http://images.wikia.com/emulation-general/images/f/fc/Snes-nearest.png
Snes-linear.png|SNES game with 'linear' filter|link=http://images.wikia.com/emulation-general/images/2/2f/Snes-linear.png
</gallery>
<gallery position="center" bordersize="none">
N64-nearest.png|N64 game with 'nearest' filtering|link=http://images.wikia.com/emulation-general/images/5/5a/N64-nearest.png
N64-bilinear.png|N64 game with 'bilinear' filtering|link=http://images.wikia.com/emulation-general/images/9/94/N64-bilinear.png
</gallery>
<gallery captionalign="center" position="center" bordersize="none" captionsize="medium" captionposition="below">
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