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UltraHLE

183 bytes added, 05:52, 10 March 2018
small fixes and switching infobox
{{Infoboxemulator|first last-version = 1.0.0|second active = No|third platform = Windows|fourth architecture = x86|target = [[Nintendo 64 emulators|Nintendo 64]]|developer = RealityMan and <br/>Epsilon|fifth website = [https://web.archive.org/web/20070313161158/http://www.emuunlim.com/UltraHLE/ Official siteArchive link]|sixth source = [https://code.google.com/archive/p/ultrahle/source/browsedefault/ source Google Code](leaked)
}}
'''UltraHLE''' was is a discontinued freeware [[Nintendo 64 Emulatorsemulators|Nintendo 64]] emulator which gained notoriety for being the first to run commercial games at full speed on the hardware of the time.
==Downloads==
UltraHLE also used the Glide API, which has since fallen out of use due to being specific to 3dfx adapters. Due to its popularity, several Glide to DirectX translation utilities were made specifically for UltraHLE for non-3dfx video cards.
As it was released at the time when the console was still on the market and considered profitable, Nintendo took offense and threatened the authors with legal action. This, along with pressure from users, led to Epsilon and RealityMan discontinuing the emulator.
==Review==
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