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Wii U emulators

463 bytes added, 14:37, 21 July 2016
Emulators
*Decaf is a research project for Wii U emulation. It is able to boot some commercial games. Decaf is open source.
===Emulation Issues===
The disc dump format needs to be uncompressed for current builds. However the method to make these dumps hasn't been made public yet outside of a few developer circles.
===Dolphin===
You might have read about an unofficial branch of [[Dolphin]] with Wii U support - don't get your hopes up. While the [https://en.wikipedia.org/wiki/PowerPC PowerPC] architecture family in the WiiU is the same as the Wii and GC (this fact alone was the reason why Wii emulation was added to Dolphin, originally GC-only), this support is nothing more than the file viewer features (region, internal name, various info, list of files and folders inside ISO and a way to extract them) being expanded to Wii U disc images. Nothing has been done on the actual emulation front as far as Dolphin is concerned, and the Dolphin developers have said that they're not going to add Wii U support to Dolphin.
 
==Running Games==
===CEMU===
You'll first need to fill in the "keys.txt" file in CEMU's directory. It has a sample line with a bogus key and a comment, which you may as well delete.
 
Your file must have many lines like this, one for the Wii U Common Key, and one line for the Game Key of each game. Sharing these keys isn't exactly safe legally, but romsites at least share the Game ones. Note that for games using the Loadiine format, you won't need a Game Key at all, but those will need CEMU versions from 1.4.0 onwards.
 
Your iso must be either uncompressed, compressed using WUD format, or in Loadiine (for versions 1.4.0 onwards) to boot in CEMU.
[[Category:Consoles]]
[[Category:Very Early Emulation]]
[[Category:Nintendo consoles]]
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