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Texture filtering

19 bytes added, 11:32, 26 June 2016
Further reading: This is dead link. byuu deletes his old stuff often these days...
[http://en.wikipedia.org/wiki/Texture_filtering Wikipedia's entry on Texture Filtering]
<s>[http://board.byuu.org/viewtopic.php?f=10&t=2248 Forum post from the creator of xBR, explaining how the algorithm works] </s> (Warning: is slightly hard to read due to the amount of jargon and big words) (Dead link)
[http://blog.metaclassofnil.com/?p=306 A blog entry by Durante on creating a hybrid texture filter for PPSSPP.]
[[Category:FAQs]]
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