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- This edit created a new page (also see list of new pages)
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2 May 2024
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15:34 | Emulators on macOS (10 changes | history) . . (-101) . . [Xianmo (10×)] | |||
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15:34 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→ZX Spectrum: Add Metal to ares) | ||||
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15:33 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→PC-Engine/TurboGrafx/SuperGrafx: Add Metal to ares) | ||||
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15:33 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→WonderSwan/Color: Add Metal to ares) | ||||
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15:32 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→ColecoVision: Add Metal to ares) | ||||
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15:32 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→SNK: Add Metal to ares) | ||||
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15:31 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→MSX/MSX2: Add Metal to ares) | ||||
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15:31 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→PlayStation: Add Metal to ares) | ||||
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15:30 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→Sega: Add Metal to ares) | ||||
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15:28 (cur | prev) . . (-101) . . Xianmo (talk | contribs) (→Nintendo: Add Metal to Ares, remove an obsolete note) | |||
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15:25 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→SNK Neo Geo MVS: Add Metal to ares) |
08:18 | Emulators on Vita (diff | hist) . . (+51) . . Ahayri (talk | contribs) (→Game engine recreations and source ports) |
1 May 2024
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23:55 | Emulators on Vita (2 changes | history) . . (+294) . . [NejiHyuga900 (2×)] | |||
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23:55 (cur | prev) . . (-2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Even though GTA: CTW Vita's VitaDB says "for PSVita/PSTV" (which was why I initially checkmarked it), I wonder how recommendable it would be on PSTV since it also uses touch controls (will "?" it).) | |||
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23:52 (cur | prev) . . (+296) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding Grand Theft Auto: Chinatown Wars to the list. Tested it. So far runs good. I know there are so many other game ports as shown on VitaDB but there are so many that I can't check them all out.) |
30 April 2024
16:24 | Emulators on 3DS (diff | hist) . . (+1) . . 172.64.238.91 (talk) (→UXN/Varvara: 0.4.10) |
28 April 2024
18:14 | Frontends (diff | hist) . . (+7) . . 172.70.46.118 (talk) (better wording) |
m 12:18 | BizHawk (diff | hist) . . (+9) . . P0008874 (talk | contribs) (→Libretro) |
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01:40 | Emulators on Vita (4 changes | history) . . (+405) . . [NejiHyuga900 (4×)] | |||
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01:40 (cur | prev) . . (-15) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Nazi Zombies: Portable on VitaDB will auto-install new updates from GitHub upon boot.) | ||||
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01:14 (cur | prev) . . (+115) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:13 (cur | prev) . . (+2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:12 (cur | prev) . . (+303) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: There are at least instructions to build Ship of Harkinian on Vita but Rinnegatamante recommends using DaedalusX64 for Ocarina of Time than his SoH port) |
27 April 2024
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14:16 | Frontends (2 changes | history) . . (+161) . . [Ahayri (2×)] | |||
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14:16 (cur | prev) . . (+29) . . Ahayri (talk | contribs) (→See also) | ||||
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14:16 (cur | prev) . . (+132) . . Ahayri (talk | contribs) |
03:29 | Emulators on Vita (diff | hist) . . (+79) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: Not sure how outdated https://vita3k.org/compatibility-homebrew.html is but I'll use it as a guide for Vita3k recommendations (✗ Crashes, ~ Buggy/Slow, ✓ Playable)) |
26 April 2024
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22:24 | Emulators on Vita (5 changes | history) . . (+2,107) . . [NejiHyuga900 (5×)] | |||
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22:24 (cur | prev) . . (+1,195) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding World of Goo port and trying something to move genre headings away while sorting) | ||||
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14:47 (cur | prev) . . (-54) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Forgot to remove Cuphead's git when copy/pasting for Cave Story Vita.) | ||||
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14:39 (cur | prev) . . (-3) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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14:37 (cur | prev) . . (+488) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Would love to see SoH Vita being worked on more.) | ||||
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04:33 (cur | prev) . . (+481) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: New updates for Fallout 1 & 2 CE and updating note for FF3-Vita. Haven't played enough of either FF3-Vta or FF3 PSP to see which one is the definitive.) |
19:03 | Shader Presets (diff | hist) . . (+9) . . Ahayri (talk | contribs) (→ShaderGlass) |
m 16:43 | Emulators on macOS (diff | hist) . . (+2) . . Xianmo (talk | contribs) (→BBC Micro: Recommend b2 (I've been told it's pretty good and plays Elite well)) |
16:32 | Emulators on 3DS (diff | hist) . . (0) . . RENBAXL (talk | contribs) (→Game engines) (Tags: Mobile edit, Mobile web edit) |
10:19 | Emulators on Android (diff | hist) . . (-1) . . 172.70.210.243 (talk) (→Flash: now ruffle android get supports from official, link changed) (Tags: Mobile edit, Mobile web edit) |
00:21 | Frontends (diff | hist) . . (-27) . . NNNkey (talk | contribs) (→MAME) |
25 April 2024
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23:25 | Emulators on Vita (2 changes | history) . . (-79) . . [NejiHyuga900 (2×)] | |||
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23:25 (cur | prev) . . (-87) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Sonic 3 A.I.R. trophy update now on VitaDB) | ||||
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21:33 (cur | prev) . . (+8) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: beta-2 of Sonic 3 A.I.R. was just released (on GitHub, not yet on VitaDB), featuring trophies support) |
22:08 | Frontends (diff | hist) . . (0) . . 172.68.210.105 (talk) (→MAME) |
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14:18 | Emulators on macOS (2 changes | history) . . (+143) . . [Xianmo (2×)] | |||
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14:18 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→BBC Micro: b2 has a Metal backend) | |||
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14:06 (cur | prev) . . (+143) . . Xianmo (talk | contribs) (→BBC Micro: Add b2) |
23 April 2024
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05:11 | Emulators on Xbox One (2 changes | history) . . (+78) . . [172.68.175.18; 108.162.245.217] | |||
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05:11 (cur | prev) . . (-38) . . 172.68.175.18 (talk) (→Chip-8) | ||||
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05:09 (cur | prev) . . (+116) . . 108.162.245.217 (talk) (Update link to ProjectPegesus) |
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03:09 | Emulators on Vita (6 changes | history) . . (+4,273) . . [NejiHyuga900 (6×)] | |||
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03:09 (cur | prev) . . (+487) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding ccleste-vita and Duke Nukem II to the list. Just some of remaining source ports I had on my Vita.) | ||||
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02:56 (cur | prev) . . (0) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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02:54 (cur | prev) . . (+39) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:45 (cur | prev) . . (+178) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: Still too many to list.) | ||||
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01:36 (cur | prev) . . (-27) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
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01:29 (cur | prev) . . (+3,596) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) |
22 April 2024
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22:23 | Emulators on Vita (4 changes | history) . . (+4,478) . . [NejiHyuga900 (4×)] | |||
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22:23 (cur | prev) . . (+1,992) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding a few more and adding a Metroidvania genre) | ||||
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18:49 (cur | prev) . . (-2) . . NejiHyuga900 (talk | contribs) (Moving OpenBOR under Game Engines.) | |||
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18:45 (cur | prev) . . (+164) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Even though it's not out and only teased https://www.youtube.com/watch?v=PW9Ypoe_qkM, I'll add Ship of Harkinian Vita. Wonder if Rinne will continue to work on it.) | ||||
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18:31 (cur | prev) . . (+2,324) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding Fallout 1 CE & 2 CE, SoulCalibur Vita, Not A Hero Vita, Keep In Mind Remastered, Cave Story Vita, NXEngine-evo, OpenXcom Extended, EnbornX) |