Related changes
← NooDS
Jump to navigation
Jump to search
Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
List of abbreviations:
- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
- b
- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
6 May 2024
|
01:34 | Template:Icon/File (2 changes | history) . . (+109) . . [Dude was ist dein Lieblingsfach (2×)] | |||
m |
|
01:34 (cur | prev) . . (+109) . . Dude was ist dein Lieblingsfach (talk | contribs) | |||
|
01:04 (cur | prev) . . (+5,412) . . Dude was ist dein Lieblingsfach (talk | contribs) (Add more icons) |
3 May 2024
m 01:39 | Nintendo DS emulators (diff | hist) . . (+109) . . P0008874 (talk | contribs) (→Emulators) |
2 May 2024
|
15:34 | Emulators on macOS (10 changes | history) . . (-101) . . [Xianmo (10×)] | |||
|
15:34 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→ZX Spectrum: Add Metal to ares) | ||||
|
15:33 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→PC-Engine/TurboGrafx/SuperGrafx: Add Metal to ares) | ||||
|
15:33 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→WonderSwan/Color: Add Metal to ares) | ||||
|
15:32 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→ColecoVision: Add Metal to ares) | ||||
|
15:32 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→SNK: Add Metal to ares) | ||||
|
15:31 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→MSX/MSX2: Add Metal to ares) | ||||
|
15:31 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→PlayStation: Add Metal to ares) | ||||
|
15:30 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→Sega: Add Metal to ares) | ||||
m |
|
15:28 (cur | prev) . . (-101) . . Xianmo (talk | contribs) (→Nintendo: Add Metal to Ares, remove an obsolete note) | |||
m |
|
15:25 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→SNK Neo Geo MVS: Add Metal to ares) |
08:18 | Emulators on Vita (diff | hist) . . (+51) . . Ahayri (talk | contribs) (→Game engine recreations and source ports) |
1 May 2024
|
23:55 | Emulators on Vita (2 changes | history) . . (+294) . . [NejiHyuga900 (2×)] | |||
m |
|
23:55 (cur | prev) . . (-2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Even though GTA: CTW Vita's VitaDB says "for PSVita/PSTV" (which was why I initially checkmarked it), I wonder how recommendable it would be on PSTV since it also uses touch controls (will "?" it).) | |||
|
23:52 (cur | prev) . . (+296) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding Grand Theft Auto: Chinatown Wars to the list. Tested it. So far runs good. I know there are so many other game ports as shown on VitaDB but there are so many that I can't check them all out.) |
28 April 2024
|
m 15:34 | Nintendo DS emulators (2 changes | history) . . (+11) . . [P0008874 (2×)] | |||
m |
|
15:34 (cur | prev) . . (-18) . . P0008874 (talk | contribs) (→Enhancements) | |||
m |
|
15:31 (cur | prev) . . (+29) . . P0008874 (talk | contribs) (→Emulators) |
|
01:40 | Emulators on Vita (4 changes | history) . . (+405) . . [NejiHyuga900 (4×)] | |||
|
01:40 (cur | prev) . . (-15) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Nazi Zombies: Portable on VitaDB will auto-install new updates from GitHub upon boot.) | ||||
m |
|
01:14 (cur | prev) . . (+115) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
m |
|
01:13 (cur | prev) . . (+2) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
|
01:12 (cur | prev) . . (+303) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: There are at least instructions to build Ship of Harkinian on Vita but Rinnegatamante recommends using DaedalusX64 for Ocarina of Time than his SoH port) |
27 April 2024
14:11 | Nintendo DS emulators (diff | hist) . . (+166) . . Ahayri (talk | contribs) |
03:29 | Emulators on Vita (diff | hist) . . (+79) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: Not sure how outdated https://vita3k.org/compatibility-homebrew.html is but I'll use it as a guide for Vita3k recommendations (✗ Crashes, ~ Buggy/Slow, ✓ Playable)) |
26 April 2024
|
22:24 | Emulators on Vita (5 changes | history) . . (+2,107) . . [NejiHyuga900 (5×)] | |||
|
22:24 (cur | prev) . . (+1,195) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding World of Goo port and trying something to move genre headings away while sorting) | ||||
|
14:47 (cur | prev) . . (-54) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Forgot to remove Cuphead's git when copy/pasting for Cave Story Vita.) | ||||
m |
|
14:39 (cur | prev) . . (-3) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
|
14:37 (cur | prev) . . (+488) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Would love to see SoH Vita being worked on more.) | ||||
|
04:33 (cur | prev) . . (+481) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: New updates for Fallout 1 & 2 CE and updating note for FF3-Vita. Haven't played enough of either FF3-Vta or FF3 PSP to see which one is the definitive.) |
m 16:43 | Emulators on macOS (diff | hist) . . (+2) . . Xianmo (talk | contribs) (→BBC Micro: Recommend b2 (I've been told it's pretty good and plays Elite well)) |
10:19 | Emulators on Android (diff | hist) . . (-1) . . 172.70.210.243 (talk) (→Flash: now ruffle android get supports from official, link changed) (Tags: Mobile edit, Mobile web edit) |
25 April 2024
|
23:25 | Emulators on Vita (2 changes | history) . . (-79) . . [NejiHyuga900 (2×)] | |||
|
23:25 (cur | prev) . . (-87) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Sonic 3 A.I.R. trophy update now on VitaDB) | ||||
|
21:33 (cur | prev) . . (+8) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: beta-2 of Sonic 3 A.I.R. was just released (on GitHub, not yet on VitaDB), featuring trophies support) |
|
14:18 | Emulators on macOS (2 changes | history) . . (+143) . . [Xianmo (2×)] | |||
m |
|
14:18 (cur | prev) . . (0) . . Xianmo (talk | contribs) (→BBC Micro: b2 has a Metal backend) | |||
|
14:06 (cur | prev) . . (+143) . . Xianmo (talk | contribs) (→BBC Micro: Add b2) |
23 April 2024
|
03:09 | Emulators on Vita (6 changes | history) . . (+4,273) . . [NejiHyuga900 (6×)] | |||
|
03:09 (cur | prev) . . (+487) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding ccleste-vita and Duke Nukem II to the list. Just some of remaining source ports I had on my Vita.) | ||||
m |
|
02:56 (cur | prev) . . (0) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
m |
|
02:54 (cur | prev) . . (+39) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
|
01:45 (cur | prev) . . (+178) . . NejiHyuga900 (talk | contribs) (→Game engine recreations and source ports: Still too many to list.) | ||||
m |
|
01:36 (cur | prev) . . (-27) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) | |||
|
01:29 (cur | prev) . . (+3,596) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports) |
22 April 2024
|
22:23 | Emulators on Vita (7 changes | history) . . (+18,101) . . [NejiHyuga900 (7×)] | |||
|
22:23 (cur | prev) . . (+1,992) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding a few more and adding a Metroidvania genre) | ||||
m |
|
18:49 (cur | prev) . . (-2) . . NejiHyuga900 (talk | contribs) (Moving OpenBOR under Game Engines.) | |||
|
18:45 (cur | prev) . . (+164) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Even though it's not out and only teased https://www.youtube.com/watch?v=PW9Ypoe_qkM, I'll add Ship of Harkinian Vita. Wonder if Rinne will continue to work on it.) | ||||
|
18:31 (cur | prev) . . (+2,324) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding Fallout 1 CE & 2 CE, SoulCalibur Vita, Not A Hero Vita, Keep In Mind Remastered, Cave Story Vita, NXEngine-evo, OpenXcom Extended, EnbornX) | ||||
|
08:47 (cur | prev) . . (+165) . . NejiHyuga900 (talk | contribs) (→Recreations and source ports: Adding DDLC githubs) | ||||
|
08:22 (cur | prev) . . (-1,065) . . NejiHyuga900 (talk | contribs) (Fixing subheadings and removing the no-longer-needed Visual Novels section as I copied it over into Game Engines section last edit.) | ||||
|
08:16 (cur | prev) . . (+14,523) . . NejiHyuga900 (talk | contribs) (→Game Engines: Tabling source ports and adding more source ports (there are still a lot of source ports on Vita that has yet listed here)) |
21 April 2024
|
20:07 | Emulators on Vita (2 changes | history) . . (+357) . . [NejiHyuga900 (2×)] | |||
|
20:07 (cur | prev) . . (+282) . . NejiHyuga900 (talk | contribs) (→Ports: Adding Final Fantasy Dimensions and Tomb Raider ports. This section will eventually need a clean-up.) | ||||
|
18:27 (cur | prev) . . (+75) . . NejiHyuga900 (talk | contribs) (→Sonic: Adding Sonic 3 A.I.R.) |
20 April 2024
03:07 | Emulators on Android (diff | hist) . . (-2) . . 162.158.146.46 (talk) (Changed Daijisho from 100% floss to ~50% floss (not fully floss, see it's repo)) |
16 April 2024
07:44 | Template:Icon/File (diff | hist) . . (+45) . . 172.69.23.53 (talk) (more fixes) |
14 April 2024
01:52 | Template:Icon/File (diff | hist) . . (+56) . . 108.162.245.228 (talk) ((try to) add missing shortcuts mentioned in descriptions) |
12 April 2024
09:33 | Emulators on Vita (diff | hist) . . (+6) . . 172.71.242.83 (talk) (→MacOS 2.x: Renamed section to "Classic Mac OS", because 2.x is ridiculously wrong (This port can run 7.x - 8.1, as it emulates a later 68k Mac)) |
m 08:30 | Emulators on macOS (diff | hist) . . (0) . . Xianmo (talk | contribs) (→Switch: Suyu has been discontinued.) |
11 April 2024
09:01 | Emulators on macOS (diff | hist) . . (-177) . . 108.162.245.199 (talk) (Someone with a mac test suyu) |
10 April 2024
|
06:20 | Template:Icon/File (4 changes | history) . . (+345) . . [172.68.174.76; Rtim (3×)] | |||
|
06:20 (cur | prev) . . (-17) . . 172.68.174.76 (talk) (fixed ordering (rtim check your edits)) | ||||
m |
|
00:59 (cur | prev) . . (+6) . . Rtim (talk | contribs) | |||
m |
|
00:21 (cur | prev) . . (+10) . . Rtim (talk | contribs) | |||
m |
|
00:17 (cur | prev) . . (+346) . . Rtim (talk | contribs) |
9 April 2024
m 21:48 | File:Icon Windows 10.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
m 21:47 | File:Icon Wii U.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
|
m 21:38 | Template:Icon/File (5 changes | history) . . (+258) . . [Rtim (5×)] | |||
m |
|
21:38 (cur | prev) . . (0) . . Rtim (talk | contribs) | |||
m |
|
18:47 (cur | prev) . . (+9) . . Rtim (talk | contribs) | |||
m |
|
18:46 (cur | prev) . . (-10) . . Rtim (talk | contribs) | |||
m |
|
18:23 (cur | prev) . . (+260) . . Rtim (talk | contribs) | |||
m |
|
18:06 (cur | prev) . . (-1) . . Rtim (talk | contribs) |
m 21:21 | File:Icon Switch.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
m 21:18 | File:Icon PSVita.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
m 19:10 | File:Icon Linux Head.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
m 19:00 | File:Icon Android.png (diff | hist) . . (0) . . Rtim (talk | contribs) |
07:49 | Emulators on Wii U (diff | hist) . . (+42) . . F0rZ3r0 (talk | contribs) (Undo revision 83846 by 172.68.27.113 (talk) the old edit had worse wording / a bad recommendation? how about a reason for undoing my edit rather than just undoing it. thx) (Tag: Undo) |
8 April 2024
13:59 | Nintendo DS emulators (diff | hist) . . (0) . . 141.101.105.88 (talk) (BizHawk's MelonDS core has no such feature.) |
7 April 2024
|
18:53 | Emulators on Switch (4 changes | history) . . (+39) . . [172.64.236.77; 172.64.236.121; 172.64.236.160 (2×)] | |||
|
18:53 (cur | prev) . . (0) . . 172.64.236.160 (talk) (→Streaming: stalled) | ||||
|
18:50 (cur | prev) . . (-2) . . 172.64.236.121 (talk) (→PlayStation 2: stalled) | ||||
|
18:47 (cur | prev) . . (+43) . . 172.64.236.77 (talk) (→Nintendo Game Boy Advance: more info on 44VBA) | ||||
|
18:44 (cur | prev) . . (-2) . . 172.64.236.160 (talk) (→Nintendo Game & Watch: the switch bundle seems to be a bit stalled) |