Difference between revisions of "PlayStation Vita emulators"

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Revision as of 13:44, 7 November 2023

PlayStation Vita
Vita.png
Developer Sony
Type Handheld game console
Generation Eighth generation
Release date December 2011 (Japan)
February 2012 (North America)
Discontinued 2019
Predecessor PlayStation Portable
Emulated
For other emulators that run on PS Vita hardware, see Emulators on Vita.

The PlayStation Vita is an eighth-generation handheld game console by Sony Interactive Entertainment, released in Japan on December 17, 2011, and in North America on February 15, 2012 and retailed for $249. It had a quad-core ARM Cortex-A9 MPCore at 333 MHz (Boosted to 494 MHz when Wi-Fi is deactivated) with 512 MB of RAM, 128 MB of VRAM, and a quad-core PowerVR SGX543MP4+ GPU, which can push 133 million polygons onto the screen every second at a clock speed of 200 MHz.

Emulators

Name Platform(s) Latest
Version
Hardware features Enhancements Compatibility FLOSS Active Recommended
PC / x86
Vita3K Windows Linux macOS git ~ ~ 55%
1129 out of 2043 reported titles
Mobile / ARM
Vita3K Android 0.1.9-8 ~ ~ 55%
1129 out of 2043 reported titles
Consoles
Vita2hos Switch Alpha 0.3 N/A
Vita3K (compatibility)
This is the best and only Vita emulator for PC and Android. Also just like JPCSP's XMB emulation support for PSP system, Vita3K has partial support for PlayStation Vita OS.
Vita2hos
An early compatibility layer for Nintendo Switch that runs PlayStation Vita applications natively. Only able to load simple test homebrews such as vita-8 as of December 2022. Appears to only be developed every once in a while.

RPCS3

The RPCS3 developers once considered adding Vita emulation support, going as far as displaying a simple 'Hello world' and a basic atomic test sample.[1] However, Vita development was completely halted since then and focused exclusively on PS3 emulation down to the website's branding. A Patreon post admitting as much asked users whether they are still interested in Vita emulation. Significant further developments on Vita coming from RPCS3 aren't very likely considering the general lack of developer interest, and those like frangarcj, who went on to join Vita3K. The RPCS3 project has since removed Vita support from the codebase.[2]

Enhancements

Name Vita3K Vita2Hos
RetroAchievements
Resizable Internal Resolution TBD
Overclock
Widescreen hack
Widescreen already supported on PSVita system.
Internal Framerate Hack ?
Texture Replacement *
Post-Processing Filters
Shader Chain
TAS features Macros/Scripts/Lua
Rewind
Fast-Forward/Turbo Speed
Savestates *
Mouse Injector Compatible
Input lag-mitigating technique
Streamable compression format
Debug Features

Hardware features

Name Vita3K Vita2Hos
Motion Sensor * TBD
Front and Rear Cameras TBD
Microphone * TBD
Touchscreen
Multi-Touch ~[N 1] TBD
Rear Touch Pad TBD TBD
Ad-Hoc * TBD
Infrastructure * TBD
GPS TBD TBD
Location Data Acqusition Service TBD TBD
PlayStation emulation
(for PSOne Classics*)
PSP emulation for Digital PSP titles
(incl. PSP Minis and PSP Remasters)
TBD
PS3 Communication[3]
PS4 Communication TBD
PlayStation Network * TBD
PlayStation TV
PlayStation Vita OS ~* TBD

References

External links