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ZSNES

379 bytes added, 4 March
Overview: added two "pros" (that make this my favorite SNES emulator, despite its limits)
These are just a few problems, there are a few more listed [https://floating.muncher.se/byuu/accuracy/ here] and [http://sourceforge.net/p/zsnes/bugs/ here].
It is recommended to use [[Snes9x]], [[bsnes]] or [[higanares]] instead.
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| '''PROS''' ||
* Individual layers can be switched on and off, allowing to take screenshots without sprites or with sprites only, among other possibilities.
* Can pause emulation at any time
* You can access and navigate all menus with the keyboard only; you are not forced to waste time looking for the mouse with your hand and for its cursor on the screen.
* Excellent netplay connectivity between 2 players
* In-game chat that doesn't require switching focus between 2 windows
* Can pause emulation at any time
* The host's save file is immediately shared with the client, so you don't need to upload it elsewhere first
* In case of desyncdesynchronization, the host can make save states and load them for both players to resyncresynchronize
* You can swap controllers at any time
* You can change emulator latency on the fly to compensate for choppiness at the expense of slight input lag
* It works just as well with between a dial-up user and someone on DSL
* You can switch between windowed mode and full screen with ease.
* Using version 1.36, games pretty much do not desync desynchronize period
* Still has some big communities and dedicated servers like [http://emu.z-net.us Z-Net]
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* Netplay is 2P ONLY, with no multiplayer version foreseeable in the near future
* Both players need their port forwarded to connect over UDP for netplay, and TCP can be quite choppy
* Most Konami games tend to desync desynchronize unless you specifically use ZSNES 1.36 or 1.337
* Interface might be unappealing to some people
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==Alternatives==
===bZSNES===
In 2011, Near (then known as byuu) released [http://byuu.org/bzsnes/ bZSNES] - a modification of his [[higan|bsnes]] that includes the optional inaccuracies of ZSNES and a similar GUI - as an April Fool's Day joke. It however only has moderate compatibility with ROM hacks made specifically for ZSNES.{{Cite}}
* [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES]
===ZMZ===
[http://www.smwcentral.net/?p=section&a=details&id=5681 ZMZ] isn't an emulator in its own right, rather it's takes the interface that ZSNES uses and applies it to a [[libretro]] frontend that's designed to only run for running SNES cores such as [[Snes9x]] and [[bsnes]]. Its main selling point is using Apart from the exact same replicated ZSNES interface that ZSNES uses, and even being able to it can also record ZMV files.*[http://www.smwcentral.net/?p=section&a=details&id=5681 ZMZ]
===ZSNES 2===
* [https://github.com/xyproto/zsnes An active fork of ZSNES on GitHub.]It is primarily focused on allowing ZSNES to be compiled on x64 versions of modern Linux distros.
[[Category:Emulators]]
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