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ZSNES

4,778 bytes added, 4 March
Overview: added two "pros" (that make this my favorite SNES emulator, despite its limits)
{{Infobox emulator|logo = Zsnes.jpg|logowidth = 200|last-version = 1.51|active = No|platform = [[Emulators on Windows|Windows]], [[FileEmulators on Linux|Linux]], [[Emulators on macOS|macOS]], FreeBSD, [[Emulators on DOS|DOS]]|architecture = [[wikipedia:Zsnesx86|x86]]|target = [[Super Nintendo emulators|SNES]]|developer = zsKnight, _Demo_, pagefault, Nach|website = [http://www.zsnes.com/ ZSNES.jpgcom]|source = [[sourceforge:projects/zsnes/files/zsnes/|thumbSourceForge]]ZSNES is a SNES emulator for Windows and Linux|support = [https://www. It was originally made in 1997, and has not been updated since 2007paypal. Still one of the most popular SNES emulatorscom/cgi-bin/webscr?item_name=Donation+to+ZSNES&cmd=_donations&business=pagefault%40gmail.com PayPal]|license = GNU GPLv2}}
==Review=='''ZSNES''' is a free and open-source [[Super Nintendo emulators|Super Famicom (SNES) emulator]] written in [[wikipedia:x86|x86]] assembly. It was originally made in 1997 and was one of the most popular Super Nintendo emulators from late nineties to mid-2000s, but now is obsolete and has not been updated since 2007. Currently the only reason to use ZSNES is for the netplay or if you're on a toaster.
Zsnes is very out dated, and problematic==Download=={| cellpadding="4"|-|align=center|{{Icon|Win|Lin|DOS}}|'''[https://www. It focused on speed over accuracy, which leads to many problems (see below)zsnes. Its recommended to use [[Snes9x]com/index.php?page=files Official releases] or '''|-|align=center|{{Icon|Mac-big}}|'''[[Higanhttps://emulationrealm.net/downloads/file/865-zsnes-mac 1.51 - Mac]] instead.'''|}
==Zsnes problemsNetplay==* [http://prdownloads.sourceforge.net/zsnes/zsnesw142.zip ZSNES 1.42]* [http://prdownloads.sourceforge.net/zsnes/zsneswv1.36.zip ZSNES 1.36]
==Overview==The ZSNES developers focused on speed over [[Emulation accuracy|accuracy]], so a hefty amount of games have bugs (and some just crash outright). The current version (v1.51) created more problems than it fixed and many problems still remain:[[File:Kirby3-forest.gif|frame|SNES Pseudo Hi- Res translucency on ''new'' graphics engine]]* Compatibility is lower than any modern emulatoremulators due to low accuracy to real SNES system.
- Low accuracy to real SNES system* Games crashing: Der Langrisser (freezes after 2–3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues.
- Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes * Bad sound emulation: Many games sound inaccurate on ZSNES. ZSNES's audio timer isn't floating point so there are timing artifacts in many different points the music. ZSNES doesn't emulate release values of the game), Star Ocean and many other games have freezing and crashing issuesADSR so held notes will sound poor.
- Bad sound emulation - A ton of games just sound terrible on [[File:Kirby3-forestOld zsnes snow gui.gifjpg|left|thumb|frame300px|SNES Pseudo Hi-Res translucencyDespite being outclassed by many more accurate ''and secure'' emulators, some held on to Zsnes for its iconic user interface.]]ZSNES, Earthworm Jim 2 has no sound effects.
* Many of the co- processors, which are actually on the game cartridges, are emulated in strange ways. For example, Super FX is not clocked correctly - ; Star Fox runs twice as fast as it should.
- * Transparency - : Kirby Dreamland 3, Mecarobot Golf, Jurassic Park and any game other games that uses Pseudo Hiuse pseudo-Res hi-res translucency wont won't display correctlyin the default graphics engine in v1.51. To get them to display properly in v1.51, one must press 8 to switch to the old graphics engine.
These are just a few problems, there are a few more listed [http* x86 code exploits://byuu.org/bsnes/accuracy here]With specially made hacks and homebrew ROMs, it is possible for them to break out of ZSNES itself and [https://zsneswww.bountysourceyoutube.com/development/bug_report herewatch?v=Q3SOYneC7mU execute native code on the host computer.].
==Romhacks==* While older versions of ZSNES still have one of the better netplay systems among emulators, netplay was removed in v1.50.
Because of its popularity, many ROM hacks, and ROM hacking tools* SA-1 isn't emulated correctly, were made using ZSNES as a testing platform. However, '''because of so Kirby Super Star can sometimes spawn different sprites than the inaccuracies of the emulator, these tools and hacks are broken on other, more accurate emulators and real hardware'''supposed one.
==BZSNES==
In 2011 These are just a few problems, there are a few more listed [https://floating.muncher.se/byuu released /accuracy/ here] and [http://byuusourceforge.orgnet/p/bzsneszsnes/ bZSNESbugs/ here] - a modification of his bsnes that includes the optional inaccuracies of ZSNES and a similar GUI. This version of bsnes can accurately emulate the ROM hacks made specifically for ZSNES, which means the only thing ZSNES had going for it can now be played on a much more accurate emulator.
It is recommended to use [[Snes9x]], [[bsnes]] or [[ares]] instead.   {| class="mw-collapsible wikitable" style="width: 100%;"! colspan=Download2 width="250"|Review|-| '''PROS''' ||* Individual layers can be switched on and off, allowing to take screenshots without sprites or with sprites only, among other possibilities.* Can pause emulation at any time* You can access and navigate all menus with the keyboard only; you are not forced to waste time looking for the mouse with your hand and for its cursor on the screen.* Excellent netplay connectivity between 2 players* In-game chat that doesn't require switching focus between 2 windows* The host's save file is immediately shared with the client, so you don't need to upload it elsewhere first* In case of desynchronization, the host can make save states and load them for both players to resynchronize* You can swap controllers at any time* You can change emulator latency on the fly to compensate for choppiness at the expense of slight input lag* It works just as well with between a dial-up user and someone on DSL* You can switch between windowed mode and full screen with ease.* Using version 1.36, games pretty much do not desynchronize period* Still has some big communities and dedicated servers like [http://emu.z-net.us Z-Net]|-| '''CONS''' ||* Netplay is 2P ONLY, with no multiplayer version foreseeable in the near future* Both players need their port forwarded to connect over UDP for netplay, and TCP can be quite choppy* Most Konami games tend to desynchronize unless you specifically use ZSNES 1.36 or 1.337* Interface might be unappealing to some people|} ==ROM hacks==Many ROM hacks and ROM hacking tools were made using ZSNES as a testing platform because of its popularity. However, because of the inaccuracies of the emulator, these tools and hacks are broken on other, more accurate emulators and real hardware. ==Alternatives=====bZSNES===In 2011, Near (then known as byuu) released [http://byuu.org/bzsnes/ bZSNES] - a modification of [[higan|bsnes]] that includes the optional inaccuracies of ZSNES and a similar GUI - as an April Fool's Day joke. It however only has moderate compatibility with ROM hacks made specifically for ZSNES.{{Cite}} * [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES]* [http://www.mediafire.com/download/c6nylmbnca23rmy/bZSNES.rar mirror]* [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151s.zip bZSNES source code] ===ZMZ===[http://www.smwcentral.net/?p=section&a=details&id=5681 ZMZ] isn't an emulator in its own right, rather it takes the interface that ZSNES uses and applies it to a [[libretro]] frontend for running SNES cores such as [[Snes9x]] and [[bsnes]]. Apart from the replicated ZSNES interface, it can also record ZMV files. ===ZSNES 2===* [https://github.com/xyproto/zsnes An active fork of ZSNES on GitHub.] It is primarily focused on allowing ZSNES to be compiled on x64 versions of modern Linux distros.
<p class="de1">[http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES] | [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151s.zip Source] | [http://www.mediafire.com/?uw1nbacn12dfcmk mirror]</p>
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Super Nintendo emulators]]
[[Category:Windows emulation software‏‎]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
[[Category:DOS emulation software]]
[[Category:Historic emulation software]]
[[Category:Netplay‏‎]]
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