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ZSNES

1,114 bytes removed, 11:46, 9 July 2013
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*[http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES]
*[http://www.mediafire.com/?uw1nbacn12dfcmk mirror]
 
==Review==
The ZSNES developers focused on speed over [[accuracy]], so a hefty amount of games have bugs (and some just plain crash). It is recommended to use [[Snes9x]] or [[RetroArch]] with the bsnes core(s) instead.
 
===Problems===
[[File:Kirby3-forest.gif|frame|SNES Pseudo Hi-Res translucency]]
*Compatibility is lower than any modern emulator due to low accuracy to real SNES system.
 
*Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues.
 
*Bad sound emulation - A ton of games sound terrible on ZSNES; Earthworm Jim 2 has no sound effects.
 
*Super FX not clocked correctly - Star Fox runs twice as fast as it should.
 
*Transparency - Kirby Dreamland 3, Mecarobot Golf, Jurassic Park and any game that uses pseudo hi-res translucency wont display correctly.
 
These are just a few problems, there are a few more listed [http://byuu.org/bsnes/accuracy here], and [https://zsnes.bountysource.com/development/bug_report here].
==ROM Hacks==
*Sometimes it outright refuses to connect 2 people via netplay through UDP for unknown reasons
*Most Konami games tend to desynch unless you specifically use ZSNES 1.36 or 1.337
*Interface might be unappealing to some people
|}
Anonymous user

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