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ZSNES

102 bytes added, 01:15, 7 April 2013
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ZSNES was first released in 1997 for DOS and was first abandoned in 2001 after its source was released. Afterwards it was picked up by a small team who started rewritting some of the ASM to C/C++ and porting it to Linux. However, it hasn't recieved any updates since 2007 since it was once again abandoned, this time for good.
So ZSNES has poor accuracy, can't be ported to anything other than a x86, and is resposible for poorly made ROM hacks, then why do people use it? Mostly from people having used it in the past and being too stuborn to try anything else, "''It's played all'' [4] ''games I've tried, why should I use anything else?''" or from people being nostalgic from its GUI (no, really).)
[[File:5vhyafy6y1dl.png|thumb|left|201px|The first emulator emulator?]]On April Fools 2011 byuu made ZSNES <u>completelyobsolete</u> obsolete by releasing [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES] - a modification of his bsnes that includes the [http://byuu.org/bzsnes/ optional inaccuracies ]of ZSNES and an emulated ZSNES UI. This version of bsnes can accurately-inaccurately emulate the ROM hacks made specifically for ZSNES, which means the only thing ZSNES had going for it can now be played on a much more accurate emulator.

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