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Wii U emulators

11 bytes added, 17:08, 10 July 2021
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! scope="col"|Latest Version
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-SourceSoftware">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
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|[[Kinnay]]
|align=left|{{Icon|Linux}}
|[https://github.com/kinnay/Wii-U-Firmware-Emulator Git]
;[[Cemu]]:A closed-source Wii U emulator created in October 2015 and is regularly updated every 2 to 5 weeks. It can launch or play a lot of commercial games, almost 20% of titles are perfect, 35% playable which sums to 55% of total titles, with varying degrees of glitches.
;[[Decaf]]:An open-source research project for Wii U emulation. It's able to boot some commercial games.
;[[Kinnay]]:This emulator emulates the Wii U processors and hardware at the lowest level. It's currently able to emulate all the way through boot1, IOSU and Cafe OS until hbm.rpx calls OSPanic for some reasonup to the Wii U menu. Written by the main CEMU developer exjam and kinnay.
===Dolphin===
You might have read about an unofficial branch of [[Dolphin]] with Wii U support — but don't get your hopes up. While the [[wikipedia:PowerPC|PowerPC]] architecture family in the Wii U is the same as the [[Wii emulators|Wii]] and [[GameCube emulators|GameCube]] (this fact alone was the reason why Wii emulation was added to Dolphin, originally GameCube-only), this support is nothing more than the file viewer features (region, internal name, various info, list of files and folders inside ISO and a way to extract them) being expanded to Wii U disc images. Nothing has been done on the actual emulation front as far as Dolphin is concerned, and the Dolphin developers have said that they're not going to add Wii U support to Dolphin.
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