Difference between revisions of "TouchHLE"

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(Better quality of writing, updated information for the latest release, alphabetised and updated compatiblity list)
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|last-version = 0.2.0
 
|last-version = 0.2.0
 
|active = Yes
 
|active = Yes
|platform = [[Emulators on macOS|macOS]]<br/>[[Emulators on Windows|Windows]]
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|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Android|Android]]
 
|architecture = x86-64, Aarch64
 
|architecture = x86-64, Aarch64
 
|target = [[iOS emulators|iOS]]
 
|target = [[iOS emulators|iOS]]
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}}
 
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'''touchHLE''' is an iOS emulator focusing on early 32-bit versions of iOS, particularly versions iPhoneOS 1.0 to 2.x (with 3.x support in the future, and later versions forecasted to be supported).
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'''touchHLE''' is a free and open-source iOS emulator which emulates 32-bit versions of iOS. iPhoneOS 2.x is currently supported, with 3.x and later to also be supported in the future.
  
 
==Downloads==
 
==Downloads==
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==Overview==
 
==Overview==
Unlike most other efforts at emulating iDevices, the author behind touchHLE went out of their way to reimplement most if not all the iOS standard libraries, thereby negating the need for any copyrighted Apple firmware and thus potentially insulating the project from any legal consequence (case in point [[Dolphin]] whose presence of cryptographic keys needed to run Wii games became a point of controversy<ref>[https://www.youtube.com/watch?v=hsQtv5IvrD8 Nintendo is threatening legal emulation...and it doesn't look good]</ref>) in much the same way as the earlier [[UltraHLE]] project for the [[Nintendo 64 emulators|Nintendo 64]].
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Unlike most previous attempts at emulating iOS, touchHLE does not require the use of a firmware dump, instead providing its own implementation of system frameworks (e.g. Foundation, UIKit, OpenGL ES, OpenAL, etc.). The author developed the emulator to run early iOS games due to newer devices being unable to run older games in many cases and the difficulty of installing delisted games. The author has stated the emulator will never support 64-bit apps.
  
The only code touchHLE emulates is the app binary and some libraries, while touchHLE itself takes place of iOS and provides its own implementation of system frameworks such as Foundation, UIKit, OpenGL ES, OpenAL, etc. In addition, the developer intended touchHLE as a way to run and preserve early iOS games especially considering Apple's spotty track record with software preservation, with newer devices being unable to run older apps and games and the difficulty of installing delisted games. 64-bit apps will never be supported officially, but a fork in the future may bring them.
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Accelerometer support is included. However, this only applies to devices with a built-in accelerometer.
  
A game controller is required to control the accelerometer.
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==Supported apps==
 
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*Crash Bandicoot Nitro Kart 3D
An Android version has been made, but is currently still being worked on, however a compiled version is not available yet.
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*Fastlane Street Racing
 
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*Mystery Mania
==Supported Apps==
 
 
*Super Monkey Ball
 
*Super Monkey Ball
*Crash Bandicoot Nitro Kart 3D
 
*SMB Lite
 
*Touch & Go Lite
 
 
*Touch & Go
 
*Touch & Go
*Mystery Mania
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*Various Donut Games titles
*Fastlane Street Racing
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*Wolfenstein RPG
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===Supported via additional branch===
 
===Supported via additional branch===
 
*DOOM
 
*DOOM
*Wolfenstein RPG
 
 
*DOOM RPG 2
 
*DOOM RPG 2
 
*KataDama a.k.a "I love Katamari"
 
*KataDama a.k.a "I love Katamari"

Revision as of 07:03, 6 September 2023

TouchHLE
Developer(s) hikari-no-yume
Last version 0.2.0
Active Yes
Platform(s) Windows
macOS
Android
Architecture(s) x86-64, Aarch64
Emulates iOS
Website Official website
Source code Github

touchHLE is a free and open-source iOS emulator which emulates 32-bit versions of iOS. iPhoneOS 2.x is currently supported, with 3.x and later to also be supported in the future.

Downloads

Windows macOS Android 0.2.0
Actions

Overview

Unlike most previous attempts at emulating iOS, touchHLE does not require the use of a firmware dump, instead providing its own implementation of system frameworks (e.g. Foundation, UIKit, OpenGL ES, OpenAL, etc.). The author developed the emulator to run early iOS games due to newer devices being unable to run older games in many cases and the difficulty of installing delisted games. The author has stated the emulator will never support 64-bit apps.

Accelerometer support is included. However, this only applies to devices with a built-in accelerometer.

Supported apps

  • Crash Bandicoot Nitro Kart 3D
  • Fastlane Street Racing
  • Mystery Mania
  • Super Monkey Ball
  • Touch & Go
  • Various Donut Games titles
  • Wolfenstein RPG

Supported via additional branch

  • DOOM
  • DOOM RPG 2
  • KataDama a.k.a "I love Katamari"

References

External links