Difference between revisions of "Talk:Game engine recreations and source ports"
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LilShootDawg (talk | contribs) (removed wording) |
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− | + | # [[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 04:31, 9 January 2019 (EST) | |
===Discussion=== | ===Discussion=== | ||
+ | Source ports are a different thing. Source ports: developer releases source code, fans ports game (ie Doom). Game engine recreation: fans reverse engineer/recreates the game engine. [https://en.wikipedia.org/wiki/Source_port From wikipedia]: "Source ports are often created by fans after the '''original developer''' hands over the maintenance support for a game '''by releasing its source code''' to the public". We could have a separate page for source ports if there is interest in making it. --[[User:Jpx|Jpx]] ([[User talk:Jpx|talk]]) 04:31, 9 January 2019 (EST) |
Revision as of 09:31, 9 January 2019
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These are source ports. --LilShootDawg (talk) 11:20, 8 January 2019 (EST)
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- LilShootDawg (talk) 11:25, 8 January 2019 (EST)
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Discussion
Source ports are a different thing. Source ports: developer releases source code, fans ports game (ie Doom). Game engine recreation: fans reverse engineer/recreates the game engine. From wikipedia: "Source ports are often created by fans after the original developer hands over the maintenance support for a game by releasing its source code to the public". We could have a separate page for source ports if there is interest in making it. --Jpx (talk) 04:31, 9 January 2019 (EST)