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Super Nintendo emulators

4,600 bytes added, 18:31, 24 January 2015
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* Many bugs and lacked functions for many games, see [[ZSNES#Review|ZSNES review]]
* Polarizing Graphical user interface (loved by some, hated by others)
 
==Satellaview Emulation==
BS-X or Satellaview software was being broadcast to a special Japan-only hardware as temporary data to be deleted shortly after. As such, a wealth of games went undumped and lost forever.
 
Many of these games had Soundlink features and would have assets like streamed music and voice acting, as well as some data, but these have been lost forever, outside of video recordings and OST releases. These games will likely play without music on your emulator. The entirely fan-made MSU-1 feature on the higan emulator tries to replicate the BS-X Satellaview and unreleased SNES-CD concept for streamed music in SNES games far beyond the maximum cartridge capacity (12MB), but it's not the same thing.
 
Some games like BS Treasure Conflix make use of the additional RAM provided by the BS-X add-on. While you can try playing them on regular SNES emulators as regular emulators, you may face issues for many of these games (no font appearing, hangs with black screen...). You'll need Satellaview emulation to properly emulate those.
 
bsnes-sx2 and snes9x-sx2 are recommended. They use your PC clock with no option to modify it though - SNESGT had the option to modify the clock, but it wasn't updated for a while and isn't really recommended for SNES emulation in general. No$SNS has good BS-X emulation (and the best debugger tools for romhackers and translators) but falls behind the others when it comes to general emulation.
 
You'll need the BS-X BIOS to properly emulate the Satellaview. It goes as BS-X.bin under the BIOS folder when using snes9x-sx2. It has many variants - you'll want the translated one (with English text) with removed DRM (so that you can play a given broadcast without restrictions on how many times you can do so, like in the original hardware).
 
Whenever you open a BS-X compatible ROM (that wasn't modified to behave like a normal SNES game, like most BS Zelda translations were), you'll be greeted by the BIOS software - asking you to choose your name and avatar, which you can control in a city. Of course the St-GIGA broadcast service went defunct in 2000, so the big radio tower will just give you a "Hello Satellaview" test broadcast (you may be interested though in seeing how Nintendo used to do loading screens: to get to enjoy them without them shutting down instantly, open BSX0001-47.bin (bsxdat folder) in a hex editor and change at offset 0x06 that 0x30 to 0x00.) and most houses will be closed.
 
You'll want to enter the little red house you start in front of, and load the stored data. In some cases, you may have to wait a while before actual gameplay starts, or until a given time (on real hardware people would wait for up to 6 minutes).
 
{| class="wikitable"
|+PC
|-
! scope="col"|Name
! scope="col"|OS
! scope="col"|Version
! scope="col"|BS-X Emulation
! scope="col"|[[Recommended emulators|Recommended]]
|-
| style="text-align: center;"|[[bsnes]]
| style="text-align: center;"|Windows
| style="text-align: center;"|[http://bsxproj.superfamicom.org/archive.htm sx2 v0.09] (based on v082)
| style="text-align: center;"|Cycle
| style="text-align: center;"|✓✓
|-
| style="text-align: center;"|[[Snes9x]]
| style="text-align: center;"|Windows x86, x64
| style="text-align: center;"|[http://bsxproj.superfamicom.org/archive.htm sx2 0.02] (based on 1.53)
| style="text-align: center;"|High
| style="text-align: center;"|✓
|-
| style="text-align: center;"|[[NO$SNS]]
| style="text-align: center;"|Windows
| style="text-align: center;"|[http://problemkaputt.de/sns.htm 1.5 (2013)]
| style="text-align: center;"|Mid
| style="text-align: center;"|✓
|-
| style="text-align: center;"|[[SNESGT]]
| style="text-align: center;"|Windows
| style="text-align: center;"|[http://www.zophar.net/snes/snesgt.html 2.18 (2007)]
| style="text-align: center;"|Mid
| style="text-align: center;"|✗
|-
| style="text-align: center;"|[[bsnes]] (higan)
| style="text-align: center;"|Windows, Linux
| style="text-align: center;"|[http://byuu.org/higan/ 0.94]
| style="text-align: center;"|Cycle
| style="text-align: center;"|✓
|-
| style="text-align: center;"|[[BizHawk]] (bsnes)
| style="text-align: center;"|Windows
| style="text-align: center;"|[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
| style="text-align: center;"|Cycle
| style="text-align: center;"|✗
|-
| style="text-align: center;"|[[Mednafen]] (bsnes)
| style="text-align: center;"|Multi-platform
| style="text-align: center;"|[http://mednafen.sourceforge.net/releases/ {{MednafenVer}}]
| style="text-align: center;"|High
| style="text-align: center;"|✗
|}
==Resources==
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