Changes

Jump to navigation Jump to search

Sega Genesis emulators

5,874 bytes added, 19 March
m
PC / x86
|imagecaption = '''Top:''' PAL Sega Mega Drive.<br/>'''Middle:''' Sega Genesis Model 2 with 6-button controller.<br/>'''Bottom:''' Sega Genesis Nomad, portable variation.
|developer = [[:Sega]]
|type = [[:Category:Home consoles|Home video game console]], [[:Category:Handheld consoles|Handheld game console]]
|generation = [[:Category:Fourth-generation video game consoles|Fourth generation]]
|release = 1988(Mega Drive)<br/>1995 (Nomad)|discontinued = 19971998 (Mega Drive)<br/>1999 (Nomad)|predecessor = [[Master System emulators|Mark III / Master System, Game Gear]]|successor = [[Prototype_consoles|Jupiter]], [[Sega Saturn emulators|Saturn]], [[Prototype_consoles|Pluto]], [[Sega VMU emulators|Visual Memory]]
|emulated = {{✓}}
}}
{{Gametech|[[Gametech:Sega Mega Drive/Genesis|Sega Genesis/Mega Drive]]}}
{{for|other emulators that run on the Sega Mega Drive/Genesis hardware|Emulators on Mega Drive}}
{{Gametech|The '''[[Gametechgametech:Sega_Genesis|Sega Genesis]]''' ('''Mega Drive''' outside North America and parts of South America) is a 16-bit, fourth-generation console released by [https:/Genesis/en.wikipedia.org/wiki/Sega Sega] in Japan on October 29, 1988 and in the US on August 14, 1989, where it retailed for {{Inflation|USD|189.99|1989}}. It had a Motorola 68000 CPU at 7.6 MHz and a Zilog Z80 at 3.58 MHz. It had several add-ons, including a CD add-on called the '''Sega Genesis/CD''' (alternatively '''Mega Drive]]CD''') and the '''32X''' (a 32-bit, cartridge-based add-on).  The '''Sega CD''' was released on October 15, 1992, and retailed for {{Inflation|USD|299.99|1992}} and had a Motorola 68000 CPU at 12.5 MHz and 64 kbit of RAM. The '''Sega 32X''' was released on November 21, 1994 for {{Inflation|USD|159.99|1994}}. It had 2 SH-2 RISC CPUs at 23 MHz with 256KB of RAM and 256KB of VRAM.
The '''[[gametech:Sega_Genesis|Sega Genesis]]'Neptune'' ('''Mega Drive''' outside North America) is was a 16two-bit, fourthin-generation one Sega Mega Drive and Sega 32X console announced by Sega but never released by to the public.[https://en.wikipediasegaretro.org/wiki/Sega SegaSega_Neptune] in Japan on October 29, 1988 and in the US on August 14, 1989, where it retailed for {{Inflation|USD|189.99|1989}}. It had a Motorola 68000 CPU at 7.6 MHz and a Zilog Z80 at 3.58 MHz. It had several add-ons, including the '''Sega CD''' (a CD add-on, called the '''Mega CD''' outside America) and the '''32X''' (a 32-bit, cartridge-based add-on).
The Sega CD was released on October 15Genesis/Mega Drive emulation is very good, 1992with a high degree of game compatibility (many of them claim nearly 100% compatibility with commercial games, and retailed for {{Inflation|USD|299including ''Virtua Racing''). They are available on many platforms.99Many Genesis/Mega Drive emulators also feature compatibility with the [[Master System emulators|1992}} and had a Motorola 68000 CPU at 12.5 MHz and 64 kbit of RAM. The Sega 32X was released on November 21Master System]] (SMS), 1994 for {{Inflationand the [[Master System emulators|USD|159Game Gear]] (GG) as well as earlier Sega consoles.99|1994}}. It had 2 SHHowever, Genesis/Mega Drive-2 RISC CPUs at 23 MHz with 256KB of RAM based arcade boards and 256KB of VRAMthe [[Sega Pico]] are still sketchy.
Genesis emulation is very good;Remember, with a high degree of game compatibility (many of them claim nearly 100% compatibility with commercial games, including Virtua Racing). They are available on many platforms. Many Genesis emulators also feature compatibility with the certain titles for [[Master System emulatorsWikipedia:List_of_Sega_CD_games|Sega Master SystemMega CD]] (SMS), and the [[Master System emulatorsWikipedia:List_of_32X_games|Game Gear32X and CD 32X]] (GG) as well as earlier Sega consolesgames are dependent on those add-ons. However, genesis-based arcade boards and the Make sure your chosen emulator [[Sega Pico#Hardware_features_and_accessories|supports those add-ons]] are still sketchyif you want to play them.
==Emulators==
 
===PC / x86===
<div style="overflow-x:auto;width:100%">{| class="wikitable sortable" style="text-align:center;width:100%"
! Name
! Platform(s)
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://www.retrodev.com/blastem/nightlies/ Nightly builds] <br/>[https://buildbot.libretro.com/nightly/ libretro core]<br/>[https://www.retrodev.com/blastem/changes.html {{BlastEmVer}}]
|{{~}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[Genesis Plus GX]]
|[https://buildbot.libretro.com/nightly/ libretro core]<br/><abbr title="Recommended for using with Firecore clone titles. See #Hardware variations section for more info"><small>[https://github.com/karmic64/Genesis-Plus-GX-Cyclone/blob/master/genesis_plus_gx_libretro.dll Cyclone libretro core]</small></abbr>
|{{~}} ||{{~}} ||{{~}} ||{{NC}} ||{{✓}} ||{{✓}}
|-
|[[ares]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://nightly.link/ares-emulator/ares/workflows/build/master <abbr title="Latest development build version">git Artifacts</abbr>]<br/>[https://github.com/ares-emulator/ares/releases {{aresVer}}]
|{{~}} ||{{✗}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[PicoDrive]]
|[https://buildbot.libretro.com/nightly/ libretro core]<br/>[http://notaz.gp2x.de/pico.php {{PicoDriveVer}}]
|{{~}} ||{{~}} ||{{~}} ||{{NC}} ||{{✓}} ||{{✓}}
|-
|[[ares]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://nightly.link/ares-emulator/ares/workflows/build/master <abbr title="Latest development build version">git Artifacts</abbr>]<br/>[https://github.com/ares-emulator/ares/releases {{aresVer}}]
|{{~}} ||{{✗}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[BizHawk]]
|{{~}}<ref group=N name=Gens/GS>GENS and Gens/GS supports Sega CD and 32X emulation, MDP plugin, Gamepad and Command line parsing '''but [https://segaretro.org/Gens/GS_II#Features_not_ported_from_Gens.2FGS_yet these features not ported from Gens/GS to Gens/GS II''']</ref> ||{{✗}} ||{{~}}<abbr title="Supports netplay">*</abbr> ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[higan]](火眼)<br/>byuu (謬/view)
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://github.com/higan-emu/higan/releases {{higanVer}}]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://github.com/finalburnneo/FBNeo/releases/latest Stable] <br/>[https://github.com/finalburnneo/FBNeo/releases/tag/latest WIP builds]<br/>[https://buildbot.libretro.com/nightly/ libretro core]
|{{~}} ||{{~N}} ||{{~}} ||{{NC}} ||{{✓}} ||{{✗}}
|-
|[http://dgen.sourceforge.net/ DGen]
|Nuked-MD
|align=left|{{Icon|Windows|Linux}}
|[https://github.com/nukeykt/Nuked-MD git{{Nuked-MDVer}}]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|jgenesis
|align=left|{{Icon|Windows|Linux}}
|[https://github.com/jsgroth/jgenesis {{jgenesisVer}}]
| || || ||{{✓}} ||{{✓}} ||{{TBD}}
|-
|clownmdemu
|align=left|{{Icon|Windows}}
|[https://github.com/Clownacy/clownmdemu-frontend {{clownmdemuVer}}]
| || || ||{{?}} ||{{✓}} ||{{TBD}}
|}
</div>
===Mobile / ARM===
<div style="overflow-x:auto;width:100%">{| class="wikitable sortable" style="text-align:center;width:100%"
! Name
! Platform(s)
|{{~}} ||{{~}} ||{{~}} ||{{NC}} ||{{✓}} ||{{✗}}
|}
</div>
===Consoles===
<div style="overflow-x:auto;width:100%">{| class="wikitable sortable" style="text-align:center;width:100%"
! Name
! Platform(s)
! Recommended
|-
| [[Nintendo Switch Online]]<br/><small>(m2engage)</small>
| align=left|{{Icon|Switch}}
| N/A
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
| [[Sega 3D Classics]]<br/><small>(m2engageGigadrive)</small>
| align=left|{{Icon|3DS}}
| N/A
===Comparisons===
;[[BlastEm]]
:Aims for cycle accuracy but unlike Exodus, aims for lower system requirements and has substantially higher compatibility. Latest stable release is quite old, use nightly or libretro core. BlastEm's own sound implementation is solid, however [https://old.reddit.com/r/emulation/comments/b6ktic/blastem_genmd_emu_062_released/ejlgfi0/ The "it's still a bit less accurate than Nuked" core that can be optionally used in Genesis Plus GX provides more accurate FM emulation than what's in BlastEm at present] but BlastEm's own implementation is solid too and differences . Differences between them are mostly inaudible. Both though and both are way better more accurate than the widely used old MAME sound emulation, which is the default option on Genesis Plus GX too because it's fastcore.;[[Genesis Plus GX]]:A solid emulator for the Sega Genesis / Sega Master System / Sega CD / Game Gear. Made primarily for the Gamecube, it also has a Wii version and a cross-platform libretro core. The only things it lacks are 32X and Pico support, and a native desktop port. The only way to get this emulator on the desktop is to use the aforementioned libretro core, which allows for all the benefits of libretro like EmuVR support, shader presets, dynamic sync, and other [[#Enhancements|enhancements]]. The version used in [[BizHawk]] adds features for speedrunners but only the version used in [[RetroArch]] supports [https://github.com/nukeykt/Nuked-OPN2 Nuked OPN2 cycle-accurate Yamaha YM3438(YM2612)]. The default option for sound emulation, available in all versions, is the old MAME core, because it's very fast.
:;[https://github.com/libretro/Genesis-Plus-GX-Wide Genesis Plus GX Wide]
:;[https://github.com/karmic64/Genesis-Plus-GX-Cyclone Genesis Plus GX-Cyclone]
:Custom fork of Genesis Plus GX available as a libretro core, it includes support for games with enhanced graphics designed for the Firecore system-on-a-chip made by Digital Media Cartridge Ltd.
 
;[[higan]] / [[ares]]
:Also developing cycle-accurate Genesis emulation, akin to its own [[Super Nintendo emulators|SNES emulator]] core. v130 version brings [https://github.com/ares-emulator/ares/commits/master/ares/component/audio/ym2612 "YM2612 improvement"] and [https://old.reddit.com/r/emulation/comments/xs5tol/ares_v130_released_multi_system_cross_platform/ support for "Mega Mouse"]. [https://ares-emu.net/news/ares-v131-released v131 version] of [[ares]] boasts 95% compatibility with 32X games, while there are still minor glitches, this is leaps and bounds better than other emulators as of late December 2022. [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ v132 version] of [[ares]] brings every single Sega Mega CD game at least boots; with an estimated 86% of the library playable to completion.
;[[PicoDrive]]
:Strongly prioritizes performance over accuracy. Compatibility and accuracy aren't as good as Genesis Plus GX but it's useful on very underpowered systems like the Raspberry Pi Zero. Currently the first and only cross-platform option for Pico games. Libretro and BizHawk versions don't have a stylus or turn page support, while the obsolete standalone version does.
 
;[[higan]] / [[ares]]
:Also developing cycle-accurate Genesis emulation, akin to its own [[Super Nintendo emulators|SNES emulator]] core. v130 version brings [https://github.com/ares-emulator/ares/commits/master/ares/component/audio/ym2612 "YM2612 improvement"] and [https://old.reddit.com/r/emulation/comments/xs5tol/ares_v130_released_multi_system_cross_platform/ support for "Mega Mouse"]. [https://ares-emu.net/news/ares-v131-released v131 version] of [[ares]] boasts 95% compatibility with 32X games, while there are still minor glitches, this is leaps and bounds better than other emulators as of late December 2022. [https://old.reddit.com/r/emulation/comments/11ltlvu/ares_multisystem_emulator_v132_has_been_released/ v132 version] of [[ares]] brings every single Sega Mega CD game at least boots; with an estimated 86% of the library playable to completion.
;[[BizHawk]]
;[[Exodus]]
:Exodus is one of the first emulator achieved emulators to attempt cycle accuracy at the high cost of system requirements, but it is no longer updated and far from complete. It is still somewhat useful as a reference for the Genesis hardware, but users will have a faster and more accurate experience with [[BlastEm]] or [[Sega_Genesis_emulators#Emulators|other recommended emulators for Genesis]].
;[http://aamirm.hacking-cult.org/www/regen.html Regen]
;[[MAME]]
:[https://emulation.gametechwiki.com/index.php/[MAME_compatibility_list#Sega_Genesis.2FMega_Drive |Runs most games fine]]. Some don't work that well, but it's got about a [http://adb.arcadeitalia.net/lista_mess.php?software_list_name=megadriv&compatibility= 95% compatibility rate]. Almost all of the C/C-2 arcade games work well in MAME - only the Print Club games don't work. CD emulation not that good, the extra processors throw in more timing problems and 32X emulation has lots of timing issues. There are also suspected SH2 core bugs that come up more frequently on the 32X due to most games being programmed in assembly instead of C like most other SH2 platforms.
;[[mednafen]]
:Mednafen's Sega Genesis/Megadrive emulation is based off of Genesis Plus and information and code from Genesis Plus GX(old GPL-licensed version). The GPL-incompatible CPU and sound emulation cores in the aforementioned projects have been replaced with GPLed or GPL-compatible alternatives; heavily-modified and improved YM2612 emulation from Gens, and Z80 emulation core from FUSE.
:Sega Genesis/Megadrive emulation should still be considered experimental; there are still likely timing bugs in the 68K emulation code, the YM2612 emulation code is not particularly accurate, and the VDP code has timing-related issues.
;[[GENS]]
:Close to Kega Fusion in features and compatibility, but has largely been surpassed by better emulators. There are many different forks and iterations of Gens, so your experience will differ quite a lot depending on which version you use.
;[[Nuked-MD]]
* Supports online and Local Play (up to 2 players);
* Different games between regions (Japan and International)
 
===Sound emulation===
There are several options to emulate the sound hardware of the Genesis, some of them are shared by more than one emulator.
* '''MAME''' - The old variant of this core is very popular but somewhat inaccurate, however it's very fast and still faithful enough to enjoy games for players less aware of the audio intricacies of the Genesis, as the overall sound character is still there. There's also a new variant of this core, supposedly more accurate, but still not as widespread.
* '''ymfm''' - The core aiming to strike a balance between accuracy and performance, aiming for faithful sound reproduction with only inaudible inaccuracies to speed up the emulation considerably.
* '''Nuked''' - Cycle-accurate core, aiming for the highest accuracy while still being usable in actual games. A go-to option for modern machines.
There are also emulator-specific sound emulation codes of varying accuracy, performance and general quality.
==Enhancements==
<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
! colspan=2 | Name
! FinalBurn Neo
|-
| colspanrowspan=2 3 | Graphics| [[Netplay#Genesis.2FMega_Drive_.26_PeripheralsResolution|NetplayResizable Internal Resolution]]|{{~}}<ref groupcolspan=N2 name=libretroRA>Exclusive to libretro core version. 8 | For widescreen hack use [https://www.libretroemulation of 2D systems, the resolution can only be upscaled, making the pixels more apparent.com/index.php/genesis-plus-gx-wide-now-available-for-libretroretroarch/ Genesis Plus GX Wide] core.</ref>|{{Y}}|{{N}}|{{~}}<ref group=N2 name=libretroRA></ref>|{{N}}|{{N}}|{{N}}|{{N}}
|-
| colspan=2 | [[ResolutionTexture_packs#Sprite_Replacement_.282D.29|Resizable Internal ResolutionSprite Replacement]]
| ?
| ?
| ?
|-
| colspan=2 | [[Texture_packsWidescreen_hacks#Sprite_Replacement_.282D.29Sega_Genesis|Sprite ReplacementWidescreen hack]]| ?{{~}}<ref group=N2 name=libretroRA></ref>
| ?
| ?
| ?
|-
| colspanrowspan=2 | Built-in Performance| [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators30/60_FPS_cheat_codes|Graphics mod editor/managerInternal Framerate Hack]]
| ?
| ?
| ?
|-
| colspan=2 | [[30/60_FPS_cheat_codesOverclocking#Sega_Genesis|Internal Framerate HackOverclock]]| ?
| ?
| ?
| {{Y}}
| ?
| ?
| ?
|-
| colspanrowspan=2 4 | Post-Processing| [[Widescreen_hacks#Sega_GenesisShaders_and_filters|Widescreen hackFilters]]| {{~Y}}<ref group=N2 name=libretroRA></ref>
| ?
| ?
| ?
| {{Y}}
| ?
| {{Y}}
| {{~}}<ref group=N2 name=libretroRA></ref>
|-
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
| {{?}}
|-
| [[Shader_Presets|Shader Chain]]
| {{Y}}
| ?
| ?
| ?
|-| colspan=2 | RetroAchievements<br/>{{Y}}[https://retroachievementsgithub.orgcom/gameList.php?c=1 Mega Drive], [https://retroachievements.org/gameList.php?c=10 32X], [https:ares-emulator/ares/retroachievements.orgpull/gameList.php?c=9 CD1397 *]| {{~}}<ref group=N2 name=libretroRA></ref>| ?| {{~}}<ref group=N2 name=libretroRA></ref>| {{~}}<ref group=N2 name=libretroRA></ref>
| ?
| {{Y}}
| ?
| {{~}}<ref group=N2 name=libretroRA></ref>
|-
| colspan[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]| {{Y}}[https://www.libretro.com/index.php/category/hdr/ *]| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}|-| rowspan=2 5 | [https://tasvideos.org/Emulatorresources/Features TAS features]| [[Overclocking#Sega_GenesisWikipedia:Macro_(computer_science)|OverclockMacros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]| ?
| ?
| ?
| {{Y}}
| ?
| ?
| ?
|-
| colspan=2 | Built-in [[Cheats_and_patches|Cheat Manager]]Rewind
| {{Y}}
| ?
| ?
|-
| colspan=2 | BuiltFast-in [http:Forward//forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| colspan=8 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.|-| rowspan=2 | Post-Processing| [[Shaders_and_filters|Filters]]Turbo Speed
| {{Y}}
| ?
| ?
| ?
| {{Y}}
| ?
| {{Y}}
| {{~}}<ref group=N2 name=libretroRA></ref>
|-
| [[Shader_Presets|Shader Chain]]
| {{Y}}
| ?
| ?
| ?
| {{N}}-| ?Savestates
| {{Y}}
| {{~}}<ref group=N2 name=libretroRA></ref>
|-
| rowspan=4 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| ?
| ?
| ?
| ?
|-
| Rewind[https://tasvideos.org/Movies Movie recording/playback]
| {{Y}}
| ?
| ?
|-
| Fastrowspan=1 | Controls| [[Input_lag|Input lag-Forward/Turbo Speedmitigating technique]]
| {{Y}}
| ?
| ?
|-
| Savestatesrowspan=7 | Quality of life| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]| {{YN}}
| ?
| ?
| ?
|-
| colspan=2 | Built-in [[Input_lagCheats_and_patches|Input lag-mitigating techniqueCheat Manager]]
| {{Y}}
| ?
| ?
| ?
| {{Y}}[https://old.reddit.com/r/emulation/comments/1ay6fm1/ares_v136_released/krslaki/ *]
| ?
| ?
| ?
| ?
|-
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| colspan=2 8 | <small>Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.</small>|-| [[Save_disk_space_for_ISOs|Streamable compression format]]
| {{Y}}
| ?
| ?
|-
| Per-Game Profiles| {{Y}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}|-| Command Line Options| {{Y}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}| {{?}}|-| Big Picture Mode|-| rowspan=4 | Misc| [[Netplay#Genesis.2FMega_Drive_.26_Peripherals|Netplay]]|{{~}}<ref group=N2 name=libretroRA>Exclusive to libretro core version. For widescreen hack use [https://www.libretro.com/index.php/genesis-plus-gx-wide-now-available-for-libretroretroarch/ Genesis Plus GX Wide] core.</ref>|{{Y}}|{{N}}|{{~}}<ref group=N2 name=libretroRA></ref>|{{N}}|{{N}}|{{N}}|{{N}}|-| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]| colspan=2 8 | Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.|-| RetroAchievements<br/>[https://retroachievements.org/gameList.php?c=1 Mega Drive], [https://retroachievements.org/gameList.php?c=10 32X], [https://retroachievements.org/gameList.php?c=9 CD]| {{~}}<ref group=N2 name=libretroRA></ref>| ?| {{~}}<ref group=N2 name=libretroRA></ref>| {{~}}<ref group=N2 name=libretroRA></ref>| ?| {{Y}}| ?| {{~}}<ref group=N2 name=libretroRA></ref>|-| [[Wikipedia:Category:Debugging|Debug Features]]
| ?
| ?
| ?
|}
</div>
<references group=N2/>
==Hardware features and accessories==
<div style="overflow-x:auto;width:100%">{|class="wikitable" style="text-align:center; vertical-align:middle;width:100%"
|- style="font-weight:bold;"
| colspan=2 | Name
! FinalBurn Neo
|-
| colspan=2 | [[#32X, CDand CD 32X|'''CD''']]
|{{Y}}
|{{~}}<ref group=N3>While it supports Sega CD emulation, there is notable audio sync issues. Kega is not recommended for CD emulation.</ref>
|{{Y}}
|{{Y}}
|{{Y}}<ref group=N3 name=MAME>MAME {{MAMEVer}} version compatibility status: [http://adb.arcadeitalia.net/lista_mess.php?software_list_name=megadrivsegacd&compatibility= GenesisCD], [http://adb.arcadeitalia.net/lista_mess.php?software_list_name=segacd32x&compatibility= CDNTSC-U 32X] and [http://adb.arcadeitalia.net/lista_messdettaglio_mame.php?software_list_namegame_name=32x&compatibility=NTSC-U 32x_scd CD 32X].</ref>
|{{N}}
|-
| colspan=2 | [[#32X, CD and CD 32X|'''32X''']]
|{{N}}[https://github.com/ekeeke/Genesis-Plus-GX/issues/64 *]
|{{Y}}
|{{~}}<ref group=N3 name=MAME></ref>
|{{N}}
|-
| colspan=2 | [[#32X, CD and CD 32X|'''CD 32X''']]
|{{N}}
|{{?}}
|{{N}}
|{{?}}
|{{Y}}
|{{?}}
|{{~}}<ref group=N3 name=MAME></ref>
|{{N}}
|-
| colspan=2 | [[Home_Media_Player#Emulators|CD+G disc support]]
|
|
|
|
|{{Y}}[https://old.reddit.com/r/emulation/comments/1ay6fm1/ares_v136_released/krslaki/ *]
|
|
|
|-
| colspan=2 | Six Button Control Pad
|?
|{{✓}}
|{{✓}}
|
|
|WIP
|?
|{{✗}}[https://github.com/ares-emulator/ares/issues/225 *]
|
|
|WIP
|?
|{{✗}}[https://github.com/ares-emulator/ares/issues/225 *]
|
|
|?
|?
|{{✓}}[https://github.com/ares-emulator/ares/pull/721 *]
|
|
|
|-
| colspan=2 | [[#MIDI Keyboard|MIDI Keyboard]]
|{{✗}}
|{{✗}}
|
|-
| colspan=2 | [[Early_Online_Services#XBAND_ModemXBAND_Modem_.28Multi_Platform.29|XBAND Modem]]
|{{✗}}
|{{✗}}
|{{✗}}
|-
| colspan=2 | [[Early_Online_Services#Mega_ModemSega_Meganet_.28Genesis.29|Mega Modem]]
|{{✗}}
|{{✗}}
|
|-
| colspan=2 | [[#Lock-On|Lock-On]]
|{{Y}}
|?
|
|}
</div>
<references group=N3/>
 
===32X, CD and CD 32X===
:SegaRetro: [https://segaretro.org/Sega_Mega-CD Mega CD], [https://segaretro.org/Sega_32X 32X], [https://segaretro.org/Sega_Mega-CD_32X CD 32X].
The Sega Mega CD, 32X, and Sega CD 32X were add-ons for the Sega Genesis that expanded its capabilities with Mega CD-ROM playback (It can also play Audio CDs and CD+G discs), enhanced processing power, and a limited library of CD-based games with 32X functionality.
 
*placeholder text
*See [[Home_Media_Player#Emulators|this dedicated page]] for more information about home media playback support for emulation softwares.
*See [[Ripping_games]].
===MIDI Keyboard===
MIDI keyboards are used in two special cartridges: ''Miracle Piano Teaching System'', released only in US, and ''Wonder MIDI'', released only in Japan and requires a Model 1 Wondermega (either RG-M1 or HWM-5000) to operate. While MIDI keyboards can be operated with ''MPTS'' as usual, ''Wonder MIDI'' also requires a special disc from the [https://ja.wikipedia.org/wiki/CD-MIDI CD-MIDI] standard to be inserted, as the software itself is not capable to do interactions with the soundchips of both Mega Drive and Mega-CD.
:[https[Wikipedia://en.wikipedia.org/wiki/Miracle_Piano_Teaching_System |Info on ''Miracle Piano Teaching System'' in general]]
:[https://segaretro.org/Wonder_MIDI Info on ''Wonder MIDI'']
 
===XBAND Modem===
All XB∀ND modems plug into the cartridge slot of the console and require their external power supply and a telephone line to connect to. Similar to the Game Genie and other adaptors, a game cartridge is to be placed on top of the XB∀ND modem for the game to function. XB∀ND is the name of a video game modem/online service offered by Catapult in the mid-1990s.
 
:[https://segaretro.org/XB%E2%88%80ND#List_of_compatible_games List of compatible games with XBAND Modem]
 
===Mega Modem===
The Mega Modem is a modem for the Sega Mega Drive released in 1990 exclusively in Japan. It allowed Mega Drive owners to connect their consoles to various online services provided by Sega and third parties.
 
:[https://segaretro.org/Mega_Modem#Compatibility List of compatible games with Mega Modem]
===Lock-On===
For GG/AR, the files needed are areplay.bin and ggenie.bin, but most emulators support cheat codes from these natively.
BlastEm also supports the Lock-On Technologyfor Sonic 3, except when combined with Sonic 2, as it does not support lock-on with the sk2chip.bin.
===Modes===
==Hardware variations==
<div style="overflow-x:auto;width:100%">
{|class="wikitable" style="text-align:center;vertical-align:middle;width:100%"
|- style="font-weight:bold;"
| colspan=2 | Name
! Genesis Plus GX
! Kega Fusion
! BlastEm
! PicoDrive
! ares
! BizHawk
! MAME
! FinalBurn Neo
|-
| colspan=2 | [[#Firecore|Firecore]]
|{{~}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{N}}
|{{?}}
|-
| colspan=2 | [[#Pico|Pico]]
|{{N}}
|{{~}}
|{{N}}
|{{~}}
|{{N}}
|{{~}}
|{{Y}}
|{{?}}
|-
| colspan=2 | [[#Yamaha Copera|Copera]]
|{{?}}
|{{?}}
|{{~}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|-
| colspan=2 | [[#Advanced Pico Beena|Advanced Pico Beena]]
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{Y}}
|{{?}}
|-
| rowspan=3 | [[#Arcade|Arcade]]
| Mega Play
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{Y}}
|{{?}}
|-
| Mega-Tech
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{Y}}
|{{?}}
|-
| System C-2
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{?}}
|{{Y}}
|{{?}}
|}
</div>
 
===[https://karmic128.neocities.org/sgflashback/ Firecore]===
Firecore is a system-on-a-chip clone hardware based on the Sega Genesis/Mega Drive system, originating in the late 2000s. Most emulators have not been tested with Firecore-enhanced titles, however it is unlikely that they are supported.
:See [[Sega Pico|dedicated page]] for more information.
 
===Yamaha Copera===
:[https://segaretro.org/Copera SegaRetro: Copera]
The latest BlastEm emulator nightly builds (version 0.6.2 WIP as of March 8th, 2024) introduce preliminary support for Yamaha Copera emulation.[https://old.reddit.com/r/emulation/comments/1b9le3j/blastem_062_wip_08032024/]
===[[Sega Pico|Advanced Pico Beena]]===
:[http://adb.arcadeitalia.net/lista_mess.php?software_list_name=sega_beena_cart&compatibility= MAME {{MAMEVer}} compatibility list]
:See [[Sega Pico#Advanced_Pico_Beena|dedicated page]] for more information.
===Arcade===
In addition, several Genesis games were converted to stand-alone Arcade machines, either with or without a license from Sega.
MAME emulator supports these arcade boards, {{MAMEVer}} version compatibility status;*[http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=megaplay.cpp&arcade_only=0&current_version=0 Mega Play]*, [http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=megatech.cpp&arcade_only=0&current_version=0 Mega-Tech]*and [http://adb.arcadeitalia.net/lista_mame.php?game_sourcefile=segac2.cpp&arcade_only=0&current_version=0 System C/C-2]
==External links==
{{Sega}}
[[Category:Consoles|!Genesis]][[Category:Home consoles|!Genesis]][[Category:Fourth-generation video game consoles|!Genesis]][[Category:Sega consoles|!Genesis]]
[[Category:Sega Genesis emulators|*]]
[[Category:68000-based|!Genesis]]
2,350
edits

Navigation menu