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Sega Dreamcast emulators

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{{Infobox console
|title = Sega Dreamcast
|logo = Dreamcast-and-controllerDreamcastConsole.jpgpng|developer = [[:Category:Sega consoles|Sega]]|type = [[:Category:Home consoles|Home video game console]]|generation = [[:Category:Sixth -generationvideo game consoles|Sixth generation]]
|release = 1998
|discontinued = 2001
|emulated = {{✓}}
}}
The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] in November 1998 in Japan and later in 1999 in other territories. '''[https://segaretro.org/Sega_NAOMI Naomi]''', an arcade system board similar to the Dreamcast, is supported by some Dreamcast emulators. '''[https://segaretro.org/Atomiswave Atomiswave]''' is an arcade system board that is based on Naomi.
The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|SEGA]] on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999}}. More in depth, it had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. Additionally, on the graphic side, the console came with a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. The audio system had a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system. Also, Microsoft collaborated with Sega for DreamCast on the Dreamcast's development (which , and this partnership would continue later with the [[Xbox emulators|Xbox)]]. The Sega Dreamcast is known What came out of this was the possibility for games to be developed for running an optimised optimized version of '''Windows CE''' (with DirectX) as an operating systemon each disc. However, Sega chose to go down a different route than what was originally planned - bundling simple operating systems within the discs themselves. Running games through Windows CE was still an option for developerswasn't mandatory to use, but and most games used Segadevelopers opted for SEGA's proprietary software development tools instead out of convenience. This Even in major emulators, this aspect isn't implemented well. In the same year of Dreamcast's launch, SEGA released the '''[[Sega NAOMI and variants|NAOMI]]''', an arcade system board with similar components to the Dreamcast. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' arcade board was also based on the Dreamcast and NAOMI. A few years later, a successor of the NAOMI board was released in all 2001, called [https://es.wikipedia.org/wiki/Sega_NAOMI_2 NAOMI 2]. It was a bit more powerful than it's predecessor, having one more Hitachi SH-4 CPU and another PowerVR 2 GPU. Only 13 titles were released for this board, although most emulatorsof nowadays have problems running them, except from Flycast and its forks.
==Emulators==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Naomi[[libretro|Libretro Core]]! scope="col"|[[Sega_NAOMI_and_variants|NAOMI]]
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="810"|PC/ x86|-| [[Flycast]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://flyinghead.github.io/flycast-builds/ CI Builds]<br/>[https://flathub.org/apps/details/org.flycast.Flycast nightly]<small> (Flathub)</small>| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [http://flycast.dojo.ooo/ Flycast Dojo]| align=left|{{Icon|Windows|Linux|macOS|Fightcade}}| [https://github.com/blueminder/flycast-dojo/releases git]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [[redream]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://redream.io/download {{RedreamVer}}]| {{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|-| [[DEmul]]| align=left|{{Icon|Windows}}| [http://demul.emulation64.com/downloads/ {{DEmulVer}}]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}
|-
|[[DEmulreicast]]| align=left|{{Icon|Windows|Linux}}|[httphttps://forumgithub.emucom/skmp/reicast-russia.netemulator/viewtopicreleases r20.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 18042804]|{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✓}} ||{{}} ||{{}}
|-
|[[reicastnullDC]]| align=left|{{Icon|Windows, Linux}}|[http://buildswww.reicastemucr.com/ Dev builds2013/03/nulldc-svn-r150.html 1.0.4 r150]|{{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|Reicast OIT[http://washemu.org/ WashingtonDC]|Windows, align=left|{{Icon|Win|Linux}}|[https://github.com/libretrowashingtondc-emu/reicast-emulator Gitwashingtondc git]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|Reicast regular[https://segaretro.org/Chankast Chankast]|Multi-platformalign=left|{{Icon|Windows}}|[httpshttp://githubchanka.emulatronia.com/libretro/reicast-emulator GitFrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[[nullDC]http://www.lxdream.org Lxdream]|Windowsalign=left|{{Icon|Linux|macOS}}|[http://www.emucrlxdream.com/2013/03org/nulldc-svn-r150download.html 1php 0.09.4 r1501]|{{}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[redreamMakaron]]| align=left|{{Icon|Windows, Linux, macOS}}|[https://redreamwww.iozophar.net/download dreamcast/makaron.html T12/5]| {{RedreamVer}}]||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{}} ||{{}}
|-
|Makaron[[MAME]]| align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|T12[http://www.mamedev.org/5release.html {{MAMEVer}}]|{{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{}} ||{{✗}}
|-
! colspan="10"|Chankast|Windows|[http:/Mobile /chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}ARM
|-
|Lxdream[[Flycast]]|Linux, macOSalign=left|{{Icon|Android|iOS}}|[httphttps://wwwflyinghead.lxdreamgithub.orgio/download.php 0.9.1flycast-builds CI Builds]|{{✓}} ||{{~}} ||{{~}} ||{{}} ||{{}} ||{{}} ||{{}}
|-
|WashingtonDC[[redream]]|Linuxalign=left|{{Icon|Android|LinuxARM}}|[https://githubplay.google.com/washingtondc-emustore/apps/details?id=io.recompiled.redream 1.1.98]<small> (Google Play)</small><br/>[https://redream.io/washingtondc Gitdownload 1.5.0]<small> (Raspberry Pi)</small>|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{}}
|-
|[[MAMEreicast]]|Multi-platformalign=left|{{Icon|Android|Pyra}}|[httphttps://wwwplay.mamedevgoogle.orgcom/releasestore/apps/details?id=com.reicast.emulator r20.04]<small> (Google Play)</small></br>[https://pyra-handheld.html com/repo/apps/122 Pyra Build]| {{MAMEVer}}]||{{}} ||{{}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
!colspan="810"|MobileConsole
|-
|[[reicastFlycast]]|Androidalign=left|{{Icon|Switch|XboxOne}}|[httphttps://buildsflyinghead.reicastgithub.comio/ Dev flycast-buildsCI Builds]|{{✓}} ||{{✓}} ||{{✓}} ||{{}} ||{{}} ||{{✓}} ||{{✓}}
|-
|Reicast regular[[nullDC PSP]]|Android, mobilealign=left|{{Icon|PSP}}|[https://github.com/libretroPSP-Archive/nulldce-psp git] [https://archive.org/reicastdetails/nullDC-emulator GitPSP 1.2.1]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}
|-
| nulldc-360
| align=left|{{Icon|Xbox360}}
| [https://github.com/gligli/nulldc-360 git]
| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}} ||{{~}}
|}
===Comparisons===
;[[DEmul]]:Has the highest compatibility and accuracy, but is Windows-only. It supports Windows CE games, but in general they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators.;[[NullDCnullDC]]: Can run a lot of games at great speed in on mid-end PCs. ItPC and it's open-source, however, it's no longer developed in favor of its fork&hellip;and the more recent forks have improved upon it.:;[[reicast]]:Made by Eventually, nullDC's author forked his own project into reicast, with the same teammain objective to widen platform availability to smartphones and tablets. Runs While wider availability is generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run on Androidthese platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in Reicast development, Windowsand the codebase remained virtually untouched for years before the RetroArch team began working with it as part of a "Reicast core", and Linuxlater named Flycast.:;Reicast regular and Reicast OIT:[[libretroFlycast]] forks similar to : Fork of reicast available as a standalone emulator and as a [[Mednafenlibretro]]'s PCE-fast and PCE-accuracy cores that backport changes from core. Libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead's fork] of reicast. regular aims to be compliant with OpenGL 2 and OpenGL ES 2 so that it can continue to run on mobile devices and mid-tier PCs. A , dramatically improved Reicast in areas such as graphics feature of the Dreamcast, Order-Independent Transparencyinput, can only be properly emulated using recent versions of OpenGL 4system clock, meaning it is limited to Windows and LinuxDreamcast VMU.Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<refgroup=N name="flycastnaomi">Daniel De Matteis. [https://wwwgithub.com/libretro.com/indexflycast/issues/136</ref>, along with support for MAME's popular CHD format.php/introducingEven full MMU support, which is needed to run WinCE-reicastbased games such as "Armada", "Half-oit-libretro-core-updated-reicast-regular-core/ Introducing Reicast OIT libretro core + updated Reicast regular core] Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to crack). Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.:;Flycast Dojo: Fork of Flycast with a focus on libretro.comnetplay features and replay. June 12Also, 2018available on the [[Fightcade|Fightcade]] matchmaking service.</ref>;[[redream]]:Has Multi-platform and easy to use, but it's closed-source. Compatible with [https://redream.io/compatibility +96% of the Dreamcast library (as of Q1 2022)], has a good user interface, is simple easy to setupset up, and can run without a BIOS (though it. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's better to use one anyway)a payware premium version that provides high-definition rendering and additional slots for save states.;Makaron[[DEmul]]:One of Has the highest compatibility and accuracy, but it's Windows-only two and closed-source. It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators . ;[[Makaron]]: A closed-source Dreamcast emulator that can properly play Windows CE games.
==Emulation issues==
Dreamcast emulation is not very good. For the emulators that are either mature or maturing, a very large percentage of games work well, but many some games still have problems and glitches.
Fortunately, the first viable open-source Dreamcast emulator that has a near complete graphics renderer began appearing in June 2018 in two newly split cores inside the libretro multi-system emulator. But the more accurate core works on PC's only. Its graphics renderer can be found in a fork of the separate Reicast emulator which it backported the code from. ===VMU Emulationemulators===<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can display leverage the screen of the VMU display when while the game is running, none of them can be used allow you to play the minigames which were made to run developed for it. See the main page on the VMU. To play those minigames you'll need to use another emulator. There is no complete list of emulation [[Sega VMU emulators and the ones which can be found are poorly documented and/or closed source|here]].
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
 
==VMU emulation==
Emulating the Dreamcast VMU is possible via use of this emulator:
[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link]
 
[http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to forum thread about it]
==References==
<references group="N"/>
[[Category:Consoles]]
[[Category:Home consoles]]
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators|*]][[Category:Sixth-generation video game consoles]]
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