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Sega Dreamcast emulators

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{{Infobox console
|title = Sega Dreamcast
|logo = Dreamcast-and-controllerDreamcastConsole.jpgpng|developer = [[:Category:Sega consoles|Sega]]|type = [[:Category:Home consoles|Home video game console]]|generation = [[:Category:Sixth -generationvideo game consoles|Sixth generation]]
|release = 1998
|discontinued = 2001
|emulated = {{✓}}
}}
 The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|SegaSEGA]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 }}. More in other territoriesdepth, it had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. Additionally, on the graphic side, the console came with a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. The audio system had a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system. Also, Microsoft collaborated on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use, and most developers opted for SEGA's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented well. In the same year of Dreamcast's launch, SEGA released the '''[https://segaretro.org/Sega_NAOMI Naomi[Sega NAOMI and variants|NAOMI]]''', an arcade system board with similar components to the Dreamcast, is supported by some Dreamcast emulators. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' is an arcade system board that is was also based on Naomithe Dreamcast and NAOMI. A few years later, a successor of the NAOMI board was released in 2001, called [https://es.wikipedia.org/wiki/Sega_NAOMI_2 NAOMI 2]. It was a bit more powerful than it's predecessor, having one more Hitachi SH-4 CPU and another PowerVR 2 GPU. Only 13 titles were released for this board, although most emulators of nowadays have problems running them, except from Flycast and its forks.
==Emulators==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Naomi[[libretro|Libretro Core]]! scope="col"|[[Sega_NAOMI_and_variants|NAOMI]]
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="810"|PC/ x86|-| [[Flycast]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://flyinghead.github.io/flycast-builds/ CI Builds]<br/>[https://flathub.org/apps/details/org.flycast.Flycast nightly]<small> (Flathub)</small>| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [http://flycast.dojo.ooo/ Flycast Dojo]| align=left|{{Icon|Windows|Linux|macOS|Fightcade}}| [https://github.com/blueminder/flycast-dojo/releases git]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [[redream]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://redream.io/download {{RedreamVer}}]| {{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|-| [[DEmul]]| align=left|{{Icon|Windows}}| [http://demul.emulation64.com/downloads/ {{DEmulVer}}]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}|-| [[reicast]]| align=left|{{Icon|Windows|Linux}}| [https://github.com/skmp/reicast-emulator/releases r20.04]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}|-| [[nullDC]]| align=left|{{Icon|Windows}}| [http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]| {{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}|-| [http://washemu.org/ WashingtonDC]| align=left|{{Icon|Win|Linux}}| [https://github.com/washingtondc-emu/washingtondc git]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[DEmul]https://segaretro.org/Chankast Chankast]| align=left|{{Icon|Windows}}|[http://forumchanka.emu-russiaemulatronia.netcom/viewtopicFrameSetDC_Down.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 htm 0.7 Build 18042825]|{{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{}} ||{{}} ||{{}}
|-
|[[Reicast|reicast]http://www.lxdream.org Lxdream]|Windows, align=left|{{Icon|Linux|macOS}}|[http://buildswww.reicastlxdream.comorg/ Dev buildsdownload.php 0.9.1]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[nullDCMakaron]]| align=left|{{Icon|Windows}}|[httphttps://www.emucrzophar.comnet/2013dreamcast/03/nulldc-svn-r150makaron.html 1.0.4 r150T12/5]|{{}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{}}
|-
|[[redreamMAME]]| align=left|{{Icon|Windows, |Linux, |macOS|FreeBSD}}|[httpshttp://redreamwww.mamedev.ioorg/download release.html {{RedreamVerMAMEVer}}]|{{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
! colspan="10"|Makaron|Windows|T12Mobile /5|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}ARM
|-
|Chankast[[Flycast]]|Windowsalign=left|{{Icon|Android|iOS}}|[httphttps://chankaflyinghead.emulatroniagithub.comio/FrameSetDC_Down.htm 0.25flycast-builds CI Builds]|{{✓}} ||{{~}} ||{{~}} ||{{}} ||{{}} ||{{}} ||{{}}
|-
|Lxdream[[redream]]|Linux, macOSalign=left|{{Icon|Android|LinuxARM}}|[httphttps://wwwplay.lxdreamgoogle.orgcom/downloadstore/apps/details?id=io.recompiled.redream 1.php 01.998]<small> (Google Play)</small><br/>[https://redream.io/download 1.5.0]<small> (Raspberry Pi)</small>|{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{}} ||{{}}
|-
|WashingtonDC[[reicast]]|Linuxalign=left|{{Icon|Android|Pyra}}|[https://githubplay.google.com/washingtondcstore/apps/details?id=com.reicast.emulator r20.04]<small> (Google Play)</small></br>[https://pyra-emuhandheld.com/washingtondc Gitrepo/apps/122 Pyra Build]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
! colspan="10"|[[MAME]]|Multi-platform|[http://www.mamedev.org/release.html {{MAMEVer}}]|{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✗}}Console
|-
!colspan| [[Flycast]]| align="8"left|{{Icon|Switch|XboxOne}}| [https://flyinghead.github.io/flycast-builds CI Builds]| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||Mobile{{✓}}
|-
|[[reicastnullDC PSP]]|Androidalign=left|{{Icon|PSP}}|[httphttps://builds.reicastgithub.com/ Dev buildsPSP-Archive/nulldce-psp git] [https://archive.org/details/nullDC-PSP 1.2.1]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}
|-
| nulldc-360
| align=left|{{Icon|Xbox360}}
| [https://github.com/gligli/nulldc-360 git]
| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}} ||{{~}}
|}
===Comparisons===
;[[DEmulnullDC]]: Can run a lot of games at great speed on mid-end PC and it's open-source, however, it's no longer developed and the more recent forks have improved upon it.:;[[reicast]]:Has Eventually, nullDC's author forked his own project into reicast, with the highest compatibility main objective to widen platform availability to smartphones and tablets. While wider availability is the most accurate Dreamcast emulator. Supports Windows CE gamesgenerally a good thing, but this resulted in general, they cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run worse than standard Dreamcast titleson these platforms. Tends Advancements in mobile hardware should have led to be the more demanding option in PC requirementsremoval of such "hacks"; but one however lack of developer resources and interest led to long delays in Reicast development, and the best ones if codebase remained virtually untouched for years before the userRetroArch team began working with it as part of a "Reicast core", later named Flycast.:;[[Flycast]]: Fork of reicast available as a standalone emulator and as a [[libretro]] core. Libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and Dreamcast VMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref group=N name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME's PC popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has enough power recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to play the crack). Aside from some audio stuttering issues in games at fullspeedsuch as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.:;MakaronFlycast Dojo:One Fork of Flycast with a focus on netplay features and replay. Also, available on the only two Dreamcast emulators that can properly play Windows CE games[[Fightcade|Fightcade]] matchmaking service.;[[NullDCredream]]:No longer developed Multi-platform and easy to use, but it's closed-source. Compatible with [https://redream.io/compatibility +96% of the Dreamcast library (as of Q1 2022)], has a good user interface, is replaced by Reicasteasy to set up, which is made by the same team. Can and can run without a lot of games at great speed in midBIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end PCsmachines] provided that they support OpenGL 3.1. There's a payware premium version that provides high-definition rendering and additional slots for save states.;[[redreamDEmul]]: Nice GUI interfaceHas the highest compatibility and accuracy, but it's Windows-only and closed-source. It supports Windows CE games, simplicity of setupbut in general, can they run without BIOS (but itworse than standard Dreamcast titles. It's highly recommended to use one with italso more resource-intensive than other emulators. ;[[Makaron]]: A closed-source Dreamcast emulator that can properly play Windows CE games.
==Emulation issues==
Dreamcast emulation is not very good. For the emulators that are either mature or maturing, a very large percentage of games work well, but many some games still have problems and glitches.
===VMU Emulation=emulators==<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can display leverage the screen of the VMU display when while the game is running, none of them can be used allow you to play the minigames which were made to run developed for it. See the main page on the VMU. To play those minigames you'll need to use another emulator. There is no complete list of emulation [[Sega VMU emulators and the ones which can be found are poorly documented and/or closed source|here]].
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
==VMU emulationReferences==Emulating the Dreamcast VMU is possible via use of this emulator:[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl<references group=0 Dropbox link] [http://forums.elysianshadows.com"N"/viewtopic.php?f=48&t=9171 Link to forum thread about it]>
[[Category:Consoles]]
[[Category:Home consoles]]
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators|*]][[Category:Sixth-generation video game consoles]]
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