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Sega Dreamcast emulators

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{{Infobox console|title = Sega Dreamcast|logo = DreamcastConsole.png|developer = [[:Sega]]|type = [[File:DreamcastCategory:Home consoles|Home video game console]]|generation = [[:Category:Sixth-and-controller.jpggeneration video game consoles|Sixth generation]]|release = 1998|thumbdiscontinued = 2001|250pxpredecessor = [[Sega_Saturn_emulators|The Sega Dreamcast and controllerSaturn]]|emulated = {{✓}}}} The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|SegaSEGA]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 }}. More in other territoriesdepth, it had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. Additionally, on the graphic side, the console came with a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. NaomiThe audio system had a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system. Also, Microsoft collaborated on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use, and most developers opted for SEGA's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented well. In the same year of Dreamcast's launch, SEGA released the '''[[Sega NAOMI and variants|NAOMI]]''', an arcade system board with similar components to the Dreamcast, is supported by some Dreamcast emulators. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave is an ]''' arcade system board that is was also based on Naomithe Dreamcast and NAOMI. A few years later, a successor of the NAOMI board was released in 2001, called [https://es.wikipedia.org/wiki/Sega_NAOMI_2 NAOMI 2]. It was a bit more powerful than it's predecessor, having one more Hitachi SH-4 CPU and another PowerVR 2 GPU. Only 13 titles were released for this board, although most emulators of nowadays have problems running them, except from Flycast and its forks.
==Emulators==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Naomi[[libretro|Libretro Core]]! scope="col"|[[Sega_NAOMI_and_variants|NAOMI]]
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
!colspan="710"|PC/ x86|-| [[Flycast]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://flyinghead.github.io/flycast-builds/ CI Builds]<br/>[https://flathub.org/apps/details/org.flycast.Flycast nightly]<small> (Flathub)</small>| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [http://flycast.dojo.ooo/ Flycast Dojo]| align=left|{{Icon|Windows|Linux|macOS|Fightcade}}| [https://github.com/blueminder/flycast-dojo/releases git]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-| [[redream]]| align=left|{{Icon|Windows|Linux|macOS}}| [https://redream.io/download {{RedreamVer}}]| {{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|-| [[DEmul]]| align=left|{{Icon|Windows}}| [http://demul.emulation64.com/downloads/ {{DEmulVer}}]| {{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✓}}|-| [[reicast]]| align=left|{{Icon|Windows|Linux}}| [https://github.com/skmp/reicast-emulator/releases r20.04]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}|-| [[nullDC]]| align=left|{{Icon|Windows}}| [http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]| {{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}|-| [http://washemu.org/ WashingtonDC]| align=left|{{Icon|Win|Linux}}| [https://github.com/washingtondc-emu/washingtondc git]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[DEmul]https://segaretro.org/Chankast Chankast]| align=left|{{Icon|Windows}}|[http://demulchanka.emulation64emulatronia.com/downloads/ FrameSetDC_Down.htm 0.7 Build 11111725]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[[Reicast|reicast]http://www.lxdream.org Lxdream]|Windows, align=left|{{Icon|Linux|macOS}}|[http://buildswww.reicastlxdream.comorg/ Dev buildsdownload.php 0.9.1]|? {{✗}} ||? {{✗}} ||{{}} ||{{✗}} ||{{}} ||{{✗}} ||{{✗}}
|-
|[[nullDCMakaron]]| align=left|{{Icon|Windows}}|[httphttps://www.emucrzophar.com/2013net/03dreamcast/nulldc-svn-r150makaron.html 1.0.4 r150T12/5]|{{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{}} ||{{}} ||{{✗}}
|-
|Makaron[[MAME]]| align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://www.sendspacemamedev.comorg/file/h3ugru T12/5release.html {{MAMEVer}}]|{{✓}} ||{{~}} ||{{~}} ||{{}} ||{{✓}} ||{{}} ||{{}}
|-
! colspan="10"|Chankast|Windows|[http://chanka.emulatronia.comMobile /FrameSetDC_Down.htm 0.25]|✗ ||✗ ||✗ ||✗ARM
|-
|Lxdream[[Flycast]]|Linux, macOSalign=left|{{Icon|Android|iOS}}|[httphttps://wwwflyinghead.lxdreamgithub.orgio/download.php 0.9.1flycast-builds CI Builds]|{{✓}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[redream]]|Windows, Linux, macOSalign=left|{{Icon|Android|LinuxARM}}|[https://play.google.com/store/apps/details?id=io.recompiled.redream 1.1.98]<small> (Google Play)</small><br/>[https://redream.io/download 1.15.40]<small> (Raspberry Pi)</small>|{{}} ||{{}} ||{{✓}} ||{{✓}} ||{{}} ||{{✓}} ||{{✓}}
|-
|WashingtonDC[[reicast]]|Linuxalign=left|{{Icon|Android|Pyra}}|[https://githubplay.google.com/washingtondcstore/apps/details?id=com.reicast.emulator r20.04]<small> (Google Play)</small></br>[https://pyra-emuhandheld.com/repo/washingtondc Gitapps/122 Pyra Build]|{{}} ||{{}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{}} ||{{}}
|-
! colspan="10"|[[MAME]]|Multi-platform|[http://www.mamedev.org/release.html {{MAMEVer}}]||✓ ||✓ ||✗ ||✗Console
|-
!colspan| [[Flycast]]| align="7"left|{{Icon|Switch|XboxOne}}| [https://flyinghead.github.io/flycast-builds CI Builds]| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||Mobile{{✓}}
|-
|[[reicastnullDC PSP]]|Androidalign=left|{{Icon|PSP}}|[httphttps://buildsgithub.reicastcom/PSP-Archive/nulldce-psp git] [https://archive.comorg/details/ Dev buildsnullDC-PSP 1.2.1]|? {{✗}} ||{{✗}} ||? {{✗}} ||{{}} ||{{✓}} ||{{}} ||{{~}}
|-
|[[nullDC]]enulldc-360|Androidalign=left|{{Icon|Xbox360}}|Leaked Alpha[https://github.com/gligli/nulldc-360 git]|{{}} ||{{}} ||{{}} ||{{}} ||{{✓}} ||{{~}} ||{{~}}
|}
===Comparisons===
;[[nullDC]]: Can run a lot of games at great speed on mid-end PC and it's open-source, however, it'Notes no longer developed and the more recent forks have improved upon it.:;[[reicast]]: There may be some games that Eventually, nullDC's author forked his own project into reicast, with the main objective to widen platform availability to smartphones and tablets. While wider availability is generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run better on these platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in other emulators than DEmulReicast development, so and the codebase remained virtually untouched for years before the RetroArch team began working with it wonas part of a "Reicast core", later named Flycast.:;[[Flycast]]: Fork of reicast available as a standalone emulator and as a [[libretro]] core. Libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and Dreamcast VMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref group=N name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME't hurt s popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to try them allcrack).Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.:;Flycast Dojo: Fork of Flycast with a focus on netplay features and replay. Also, available on the [[Fightcade|Fightcade]] matchmaking service.;[[redream]]: Multi-platform and easy to use, but it's closed-source. Compatible with [https://redream.io/compatibility +96% of the Dreamcast library (as of Q1 2022)], has a good user interface, is easy to set up, and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's a payware premium version that provides high-definition rendering and additional slots for save states.;[[DEmul]]:Has the highest compatibility and is the most accurate Dreamcast emulatoraccuracy, but it's Windows-only and closed-source. Supports It supports Windows CE games , but in general, they run worse than standard Dreamcast titles.It's also more resource-intensive than other emulators. ;[[Makaron]]:One of the only two A closed-source Dreamcast emulator that can properly play Windows CE games.;[[NullDC]]:No longer developed and is replaced by Reicast, which is made by the same team.
==Emulation issues==
Dreamcast emulation is not For the emulators that are either mature or maturing, a very good. Some large percentage of games work well, but many some games still have problems and glitches.
===VMU Emulation=emulators==<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can display leverage the screen of the VMU display when while the game is running, none of them can be used allow you to play the minigames which were made to run developed for it. See the main page on the VMU. To play those minigames you'll need to use another emulator. There is no complete list of emulation [[Sega VMU emulators and the ones which can be found are poorly documented and/or closed source|here]].
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
==VMU emulationReferences==Emulating the Dreamcast VMU is possible via use of this emulator:<references group="N"/>[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link]
[http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to forum thread about it]{{Sega}}
[[Category:Consoles]]
[[Category:Home consoles]]
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators|*]]
[[Category:Sixth-generation video game consoles]]
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