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Sega Dreamcast emulators

6,112 bytes added, 17:29, 9 May 2022
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{{Infobox console|title = Sega Dreamcast|logo = DreamcastConsole.png|developer = [[:Sega]]|type = [[:Category:Home consoles|Home video game console]]|generation = [File[:Category:DreamcastSixth-and-controller.jpggeneration video game consoles|Sixth generation]]|release = 1998|thumbdiscontinued = 2001|250pxpredecessor = [[Sega_Saturn_emulators|The Sega Dreamcast and controllerSaturn]]|emulated = {{✓}}}} The '''[[gametechwikipedia:Sega Dreamcast|Dreamcast]]''' is a 6th sixth-generation console released by [https[wikipedia://en.wikipedia.org/wiki/Sega Sega|SEGA]] in on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999 }}. More in other territoriesdepth, it had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. Naomi is an arcade Additionally, on the graphic side, the console came with a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. The audio system boardhad a 2 MB audio RAM, which is very similar to complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the Dreamcast[[Sega Saturn emulators|Saturn's]] sound system. Some  Also, Microsoft collaborated on the Dreamcast 's development, and this partnership would continue later with the [[Xbox emulators have support |Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use, and most developers opted for it as SEGA's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented well. Atomiswave is  In the same year of Dreamcast's launch, SEGA released the '''[[Sega NAOMI and variants|NAOMI]]''', an arcade system board that is with similar components to the Dreamcast. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' arcade board was also based upon Naomion the Dreamcast and NAOMI. A few years later, a successor of the NAOMI board was released in 2001, called [https://es.wikipedia.org/wiki/Sega_NAOMI_2 NAOMI 2]. It was a bit more powerful than it's predecessor, having one more Hitachi SH-4 CPU and another PowerVR 2 GPU. Only 13 titles were released for this board, although most emulators of nowadays have problems running them, except from Flycast and its forks.
==Emulators==
{| class="wikitable"|style="text-align: center;"
! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Naomi[[libretro|Libretro Core]]! scope="col"|[[Sega_NAOMI_and_variants|NAOMI]]
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|style! colspan="text10"|PC / x86|-align: center;"|[[DEmulFlycast]]|stylealign="textleft|{{Icon|Windows|Linux|macOS}}| [https://flyinghead.github.io/flycast-alignbuilds/ CI Builds]<br/>[https: center;"//flathub.org/apps/details/org.flycast.Flycast nightly]<small> (Flathub)</small>| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||Windows{{✓}}|style="text-align: center;"|[http://demulflycast.emulation64dojo.ooo/ Flycast Dojo]| align=left|{{Icon|Windows|Linux|macOS|Fightcade}}| [https://github.com/downloadsblueminder/ 0.7Aflycast-dojo/releases git]|style="text-align: center;"{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{}}|style="text-| [[redream]]| align=left|{{Icon|Windows|Linux|macOS}}| [https: center;"//redream.io/download {{RedreamVer}}]| {{✗}} ||{{✗}} ||{{✓}} ||{{}} |style="text-align: center;"|{{}} ||{{✓}} |style="text-align: center;"|{{}}
|-
|style="text-align: center;"|[[Reicast|reicastDEmul]]|stylealign="text-align: center;"left|{{Icon|Android, Linux, Windows}}|style="text-align: center;"|[http://buildsdemul.reicastemulation64.com/ Dev buildsdownloads/ {{DEmulVer}}]|style="text-align: center;"{{✗}} ||{{✓}} ||{{✓}} ||?{{✓}} |style="text-align: center;"|?{{✗}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}}
|-
|style="text-align: center;"|[[nullDCreicast]]|stylealign="text-align: center;"left|{{Icon|Windows|Linux}}|style="text-align: center;"|[httphttps://www.emucrgithub.com/2013skmp/03reicast-emulator/nulldc-svn-r150releases r20.html 1.0.4 r15004]|style="text-align: center;"{{✗}} ||{{✗}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} ||{{✗}} ||{{✗}}
|-
|style="text-align: center;"|Makaron[[nullDC]]|stylealign="text-align: center;"left|{{Icon|Windows}}|style="text-align: center;"|[http://www.sendspaceemucr.com/file2013/h3ugruT1203/5 T12/5nulldc-svn-r150.html 1.0.4 r150]|style="text-align: center;"{{✗}} ||{{~}} ||{{}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} ||{{✗}} |style="text-align: center;"|{{}}
|-
|style="text-align[http: center;"|Chankast//washemu.org/ WashingtonDC]|stylealign="text-align: center;"left|{{Icon|Win|WindowsLinux}}|style="text-align: center;"|[httphttps://chanka.emulatroniagithub.com/FrameSetDC_Down.htm 0.25washingtondc-emu/washingtondc git]|style="text-align: center;"{{✗}} ||{{}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} ||{{✓}} ||{{✓}} |style="text-align: center;"|{{}}
|-
|style="text-align[https: center;"|Lxdream//segaretro.org/Chankast Chankast]|stylealign="text-align: center;"left|{{Icon|Linux, OS XWindows}}|style="text-align: center;"|[http://wwwchanka.lxdreamemulatronia.orgcom/downloadFrameSetDC_Down.php htm 0.9.125]|style="text-align: center;"{{✗}} ||{{✗}} ||{{✗}} ||{{}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}}
|-
|style="text-align[http: center;"|[[nullDC//www.lxdream.org Lxdream]]e|stylealign="text-align: center;"left|{{Icon|Linux|AndroidmacOS}}|style="text-align[http: center;"//www.lxdream.org/download.php 0.9.1]|Leaked Alpha{{✗}} ||{{✗}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}} ||{{✓}} |style="text-align: center;"|{{}} |style="text-align: center;"|{{}}
|-
|style[[Makaron]]| align="textleft|{{Icon|Windows}}| [https://www.zophar.net/dreamcast/makaron.html T12/5]| {{✗}} ||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}} ||{{✗}}|-| [[MAME]]| align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}| [http: center;"//www.mamedev.org/release.html {{MAMEVer}}]| {{✓}} ||{{~}} ||{{~}} ||{{✗}} ||{{✓}} ||{{✓}} ||dreavm{{✗}}|style-! colspan="text10"|Mobile / ARM|-| [[Flycast]]| align=left|{{Icon|Android|iOS}}| [https: center;"//flyinghead.github.io/flycast-builds CI Builds]| {{✓}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||Linux, Windows, OS X{{✓}}|style="text-| [[redream]]| align: center;"=left|{{Icon|Android|LinuxARM}}|[https://githubplay.google.com/inolenstore/dreavm GitHubapps/details?id=io.recompiled.redream 1.1.98]<small> (Google Play)</small><br/>[https://redream.io/download 1.5.0]<small> (Raspberry Pi)</small>| {{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|style="text-| [[reicast]]| align=left|{{Icon|Android|Pyra}}| [https://play.google.com/store/apps/details?id=com.reicast.emulator r20.04]<small> (Google Play)</small></br>[https: center;"//pyra-handheld.com/repo/apps/122 Pyra Build]| {{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{}}|style-! colspan="text10"|Console|-| [[Flycast]]| align=left|{{Icon|Switch|XboxOne}}| [https: center;"//flyinghead.github.io/flycast-builds CI Builds]| {{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[nullDC PSP]]|stylealign="textleft|{{Icon|PSP}}| [https://github.com/PSP-Archive/nulldce-alignpsp git] [https: center;"//archive.org/details/nullDC-PSP 1.2.1]| {{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✓}} ||{{✓}} ||{{~}}|-|style="textnulldc-360| align=left|{{Icon|Xbox360}}| [https: center;"//github.com/gligli/nulldc-360 git]| {{✗}} ||{{✗}} ||{{✗}} ||{{}} ||{{✓}} ||{{~}} ||{{~}}
|}
===Comparisons===
* ;[[DEmulnullDC]]: Can run a lot of games at great speed on mid-end PC and it's open-source, however, it's no longer developed and the more recent forks have improved upon it.:;[[reicast]] has : Eventually, nullDC's author forked his own project into reicast, with the highest compatibility main objective to widen platform availability to smartphones and tablets. While wider availability is generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the most accurate speed goals necessary to run on these platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in Reicast development, and the codebase remained virtually untouched for years before the RetroArch team began working with it as part of a "Reicast core", later named Flycast.:;[[Flycast]]: Fork of reicast available as a standalone emulator and as a [[libretro]] core. Libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead], dramatically improved Reicast in areas such as graphics, input, system clock, and Dreamcast emulatorVMU. Atomiswave and NAOMI SH-4-based arcade systems have also been added to great fanfare<ref group=N name="flycastnaomi">https://github.com/libretro/flycast/issues/136</ref>, along with support for MAME's popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", but there may be has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to crack). Aside from some audio stuttering issues in games that work better such as "Looney Toons Space Race" and "Resident Evil: Code Veronica", this is a highly compatible and accurate emulator.:;Flycast Dojo: Fork of Flycast with a focus on netplay features and replay. Also, available on NullDC or reicastthe [[Fightcade|Fightcade]] matchmaking service.;[[redream]]: Multi-platform and easy to use, so but it's closed-source. Compatible with [https://redream.io/compatibility +96% of the Dreamcast library (as of Q1 2022)], has a good idea user interface, is easy to try them allset up, and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. There's a payware premium version that provides high-definition rendering and additional slots for save states.;[[DEmul]]: Has the highest compatibility and accuracy, but it's Windows-only and closed-source. It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators.
* ;[[Makaron is the only ]]: A closed-source Dreamcast emulator that can properly play games which use Windows CEgames.
==Emulation issues==
Dreamcast emulation is okayFor the emulators that are either mature or maturing, but nothing great. Some a very large percentage of games work well, but many some games still have problems and glitches. ==VMU emulators==While some Dreamcast emulators can leverage the screen of the VMU while the game is running, none of them allow you to play the minigames developed for it. See the main page on VMU emulation [[Sega VMU emulators|here]].
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]] ==References==<references group="N"/>  {{Sega}}
[[Category:Consoles]]
[[Category:Home consoles]]
[[Category:Sega consoles]]
[[Category:Sega Dreamcast emulators|*]]
[[Category:Sixth-generation video game consoles]]
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