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Sega Dreamcast emulators

672 bytes added, 18:39, 21 May 2020
Emulators
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The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] on November 27, 1998 in Japan and later on September 9, 1999 in NA. It retailed for ${{Inflation|USD|199 ($298.72 in 2018 money)99|1999}}. It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. There is a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. Sega also released the '''[[Sega NAOMI and variants|Naomi]]''', an arcade system board with similar components to the Dreamcast. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' arcade board was also based on the Dreamcast and Naomi.
Sega collaborated with Microsoft on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use and most developers opted for Sega's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented (or implemented well).
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! scope="col"|Name
! scope="col"|Operating SystemPlatform(s)
! scope="col"|Latest Version
! scope="col"|Open-Source
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
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!colspan="910"|PC/ x86
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|[[DEmul]]
|align=left|{{Icon|Windows}}
|[http://forum.emu-russia.net/viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 180428]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}
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|[[reicast#Libretro_coreredream]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://redream.io/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast|reicast libretroFlycast]]|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/libretroflyinghead/reicast-emulator flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[Flycast#Libretro_core|Flycast (libretro)]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/flycast Git]|{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}
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|[[reicast]]
|align=left|{{Icon|Windows, |Linux}}|[http://builds.reicast.com/ 6e7bb35]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[redream]]|Windows, Linux, macOS|[https://redream.io/download {{RedreamVer}}Dev Builds]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}
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|[[nullDC]]
|align=left|{{Icon|Windows}}
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{✓}} ||{{✓}} ||{{✗~}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}
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|[[Makaron]]
|align=left|{{Icon|Windows}}
|[https://www.zophar.net/dreamcast/makaron.html T12/5]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗~}} ||{{✗}} ||{{✗}}
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|[httpshttp://segaretrowashemu.org/Chankast ChankastWashingtonDC]|Windowsalign=left|{{Icon|Linux}}|[httphttps://chanka.emulatroniagithub.com/FrameSetDC_Down.htm 0.25washingtondc-emu/washingtondc Git]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
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|[http://www.lxdream.org Lxdream]|align=left|{{Icon|Linux, |macOS}}
|[http://www.lxdream.org/download.php 0.9.1]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
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|WashingtonDC|Linux|[https://githubsegaretro.comorg/washingtondc-emu/washingtondc GitChankast Chankast]|align=left|{{Icon|Windows}} |[http://chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
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|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{~}} ||{{✓}} ||{{✓~}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
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!colspan="910"|Mobile/ ARM|-|[[redream]]|align=left|{{Icon|Android|LinuxARM}}|[https://play.google.com/store/apps/details?id=io.recompiled.redream 1.1.81 (Android)]<br />[https://redream.io/download Dev (Raspberry Pi)]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
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|[[reicast#Libretro_core|reicast Flycast (libretro)]]|[[align=left|{{Icon|Android emulators|Android]], mobileiOS|Linux|Pandora}}|[https://github.com/libretro/reicast-emulator flycast Git]|{{✓}} ||{{✓}} ||{{✓~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|[[Android emulatorsalign=left|{{Icon|Android]]}}|[http://builds.reicast.com/ 6e7bb35Dev Builds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{~}}|-
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===Comparisons===
;[[DEmul]]:Has the highest compatibility and accuracy, but is Windows-onlyand closed-source. It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. It's also more resource-intensive than other emulators.;[[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https://redream.io/compatibility 85+% of the Dreamcast library] (no Windows CE support), has a good user interface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1. Is closed-source and has a payware premium version with high-definition rendering.  ;[[nullDC]]:Can run a lot of games at great speed in on mid-end PCs. It's PC but is no longer developed in favor of its fork&hellip;.:;[[reicast]]:Made by Eventually nullDC's author forked his own project into reicast, with the same teammain objective to widen platform availability to smartphones and tablets. Runs While wider availability is generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to achieve the speed goals necessary to run on Androidthese platforms. Advancements in mobile hardware should have led to the removal of such "hacks"; however lack of developer resources and interest led to long delays in Reicast development, Windowsand the codebase remained virtually untouched for years before the RetroArch team began working with it as part of a "Reicast core", and Linuxlater named Flycast.:;[[reicast#Libretro_core|reicast libretroFlycast]]:Fork of reicast avaliable as an standalone emulator and as an [[libretro]] fork similar to [[Mednafen]]'s PCE-fast and PCE-accuracy cores that backport changes from core. libretro collaborators, primarily [https://github.com/flyinghead/reicast-emulator flyinghead's fork] of reicast. It aims to be compliant with OpenGL 2 and OpenGL ES 2 so that it can continue to run on mobile devices and mid-tier PCs. A , dramatically improved Reicast in areas such as graphics feature of the Dreamcast, Order-Independent Transparencyinput, system clock, can only be properly emulated using recent versions of OpenGL 4 on supported hardwares and platforms (currently Windows Dreamcast VMU. Atomiswave and Linux).NAOMI SH-4-based arcade systems have also been added to great fanfare<refname="flycastnaomi">Daniel De Matteis. [https://wwwgithub.com/libretro.com/index.phpflycast/introducing-reicast-oit-libretro-core-updated-reicast-regular-coreissues/ Introducing Reicast OIT libretro core + updated Reicast regular core] on libretro.com. June 12, 2018.136</ref> This fork also supports [https://www, along with support for MAME's popular CHD format.patreon.com/posts/reicastEven full MMU support, which is needed to run WinCE-libretrobased games such as "Armada", "Half-19733457 Naomi Life" and Atomiswave] hardware"SEGA Rally Championship 2", has recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to crack).;[[redream]]Aside from some audio stuttering issues in games such as "Looney Toons Space Race" and "Resident Evil:Has a good interfaceCode Veronica", this is simple to set up a highly compatible and can run without a BIOS (though it's better to use one anyway)accurate emulator
;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
==Emulation issues==
Dreamcast emulation isn't very good. For the emulators that are either mature or maturing, a very large percentage of games work well, but many some games still have problems and glitches.
In recent times, the open-source community has gotten a better leg to stand on thanks to RetroArch's reicast cores. Their team has been integrating a version of reicast that deals with many graphical issues (elaborated on above)Windows CE games emulation is still poor and slow.
===Poor VMU emulationemulators===<!-- Update this entry if you have anything else on it -->While current some Dreamcast emulators can leverage the screen of the VMU while the game is running, none of them allow you to play the minigames developed for it so playing those minigames would require another emulator. The problem  ElysianVMU is there aren't any a complete lists of Dreamcast VMU emulators, and the emulators that can be found are poorly documentedemulator:[http://evmu.elysianshadows.com/ ElysianVMU]
==Downloads==
* [[Emulator_Files#Dreamcast|BIOS]]
 
==VMU emulators==
Emulating the Dreamcast VMU is possible via use of this emulator:
[https://www.dropbox.com/sh/rai7db85bqq5iz0/AAAbnQfEJpTFaHkQ8K6nP6kVa?dl=0 Dropbox link of ElysianVMU]
 
[http://forums.elysianshadows.com/viewtopic.php?f=48&t=9171 Link to the forum thread about it]
==References==
Anonymous user

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