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Sega Dreamcast emulators

441 bytes removed, 17:34, 13 June 2019
Removed mention of OIT as a stand-out feature, both Demul and redream also support this.
;[[redream]]:Runs on Windows, MacOS, Linux and Android. Compatible with [https://redream.io/compatibility 80+% of the Dreamcast library] (no Windows CE support), has a good user interface, is easy to set up and can run without a BIOS. Runs on [https://youtu.be/rywLHa1i9yk?t=529 low-end machines] provided that they support OpenGL 3.1.
;[[reicast]]:Made by the creator of NullDC. Runs on Android, Windows, and Linux.
:;[[reicast#Libretro_core|Beetle DC]]:[[libretro]] fork similar to [[Mednafen]]'s PCE-fast and PCE-accuracy cores that backport changes from [https://github.com/flyinghead/reicast-emulator flyinghead's fork] of reicast. It aims to be compliant with OpenGL 2 and OpenGL ES 2 so that it can continue to run on mobile devices and mid-tier PCs. A graphics feature of the Dreamcast, Order-Independent Transparency, can only be properly emulated using recent versions of OpenGL 4 on supported hardwares and platforms (currently Windows and Linux).<ref>Daniel De Matteis. [https://www.libretro.com/index.php/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/ Introducing Reicast OIT libretro core + updated Reicast regular core] on libretro.com. June 12, 2018.</ref> This fork also [https://github.com/libretro/flycast/issues/136 partially supports] Naomi and Atomiswave hardware.
;[[nullDC]]:Can run a lot of games at great speed on mid-end PC but is no longer developed.
;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
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