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Sega Dreamcast emulators

664 bytes added, 15:21, 12 February 2019
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The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation console released by [[wikipedia:Sega|Sega]] in on November 27, 1998 in Japan and later on September 9, 1999 in 1999 NA. It retailed for $199 ($298.72 in other territories2018 money). It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of RAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, which theoretically was capable of pushing 3 million polygons/second on-screen. There is a 2 MB audio RAM, which complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and provided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. Sega also released the '''[[Sega NAOMI and variants|Naomi]]''', an arcade system board with similar components to the Dreamcast. Sammy's '''[https://segaretro.org/Atomiswave Atomiswave]''' arcade board was also based on the Dreamcast and Naomi.
Sega collaborated with Microsoft on the Dreamcast's development, and this partnership would continue later with the [[Xbox emulators|Xbox]]. What came out of this was the possibility for games to be developed for an optimized version of '''Windows CE''' (with DirectX) on each disc. However, Windows CE wasn't mandatory to use and most developers opted for Sega's development tools instead out of convenience. Even in major emulators, this aspect isn't implemented (or implemented well).
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|Windows
|[http://forum.emu-russia.net/viewtopic.php?p=26178&sid=9d186ca9c444883bceeed6f185ed3fa9#p26178 0.7 Build 180428]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[reicast#Libretro_core|reicast libretro]]
|Multi-platform
|[https://github.com/libretro/reicast-emulator Git]
|{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|Windows, Linux
|[http://builds.reicast.com/ Dev buildsBuilds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|[[redream]]
|Windows, Linux, macOS
|[https://redream.io/download {{RedreamVer}}]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[nullDC]]
|Windows
|[http://www.emucr.com/2013/03/nulldc-svn-r150.html 1.0.4 r150]
|{{✓}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{~}}
|-
|[https://segaretro.org/Makaron [Makaron]]
|Windows
|[https://www.zophar.net/dreamcast/makaron.html T12/5]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|[https://segaretro.org/Chankast Chankast]
|Windows
|[http://chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|Lxdream
|Linux, macOS
|[http://www.lxdream.org/download.php 0.9.1]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
|-
|WashingtonDC
|Linux
|[https://github.com/washingtondc-emu/washingtondc Git]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[MAME]]
|Multi-platform
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}
|-
!colspan="9"|Mobile
|[[Android emulators|Android]], mobile
|[https://github.com/libretro/reicast-emulator Git]
|{{✓}} ||{{✓}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
|-
|[[reicast]]
|[[Android emulators|Android]]
|[http://builds.reicast.com/ Dev buildsBuilds]|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}}
|-
|}
:;[[reicast#Libretro_core|reicast libretro]]:[[libretro]] fork similar to [[Mednafen]]'s PCE-fast and PCE-accuracy cores that backport changes from [https://github.com/flyinghead/reicast-emulator flyinghead's fork] of reicast. It aims to be compliant with OpenGL 2 and OpenGL ES 2 so that it can continue to run on mobile devices and mid-tier PCs. A graphics feature of the Dreamcast, Order-Independent Transparency, can only be properly emulated using recent versions of OpenGL 4 on supported hardwares and platforms (currently Windows and Linux).<ref>Daniel De Matteis. [https://www.libretro.com/index.php/introducing-reicast-oit-libretro-core-updated-reicast-regular-core/ Introducing Reicast OIT libretro core + updated Reicast regular core] on libretro.com. June 12, 2018.</ref> This fork also supports [https://www.patreon.com/posts/reicast-libretro-19733457 Naomi and Atomiswave] hardware.
;[[redream]]:Has a good interface, is simple to set up and can run without a BIOS (though it's better to use one anyway).
;[[Makaron]]:One of the only two closed-source Dreamcast emulators that can properly play Windows CE games.
==Emulation issues==
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