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RetroArch

47 bytes added, 15:38, 20 November 2013
Overview
{{Main|libretro#Cores}}
==OverviewFeatures==
*Consistency across multiple systems.
*Basic fast forward, rewind, savestate, etc
*[[Shaders]]: .shader, .cg, .cgp . filter*Ported to many, many different platforms.
*[[GGPO]]-like netcode (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, don't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run.
Anonymous user

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