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RetroArch

20 bytes added, 15:41, 20 November 2013
Features
*Basic fast forward, rewind, savestate, etc
*[[Shaders and Filters|Shaders]]: .shader, .cg, .cgp . filter
*Ported to many, many different platforms.
*[[GGPO]]-like netcode (latency hiding rollback). It should be lag-free if everyone involved emulates at full speed, don't live on opposite sides of the world and has decent internet speeds. It uses peer-to-peer UDP and supports two players. Due to rollback it requires a fair amount of CPU power to run.
Anonymous user

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