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Redream

20 bytes added, 12:36, 5 November 2018
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{{lowercase title}}
{{Infobox emulator
|title = redream
|logo = redream.png
|version = {{RedreamVer}}
==Overview==
On [https://redream.io/posts/improving-audio-video-synchronization-multi-sync July 2018], inolen introduced a major change to redream's audio/video synchronization in version 1.2.3 by utilizing a feature called, in his words, "MultiSync". This helps to prevent audible crackling, unexpected latency in audio and skipped or torn frames in video output. The solution does involve some added code complexity and memory bandwidth to handle the extra blitsbits.
"It also has a few more subtle benefits:
*Lower spec machines have more time to do actual emulation work as the main thread is never blocked by [[vsync]].
*If the user has vsync force disabled in their control panel, emulation still runs at the correct speed since it's being driven by the audio sync."
Anonymous user

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