RMG
| |
| The Qt6 frontend on linux | |
| Developer(s) | Rosalie241 |
|---|---|
| Latest version | 0.9.0 [+] |
| Active | Yes |
| Platform(s) | Windows Linux |
| Architecture(s) | x86_64 |
| Emulates | Nintendo 64 |
| Compatibility | High |
| Programmed in | C, C++ |
| License | GPLv3 |
| Source code | GitHub |
| Issue tracker | GitHub |
RMG (Rosalie's Mupen GUI) is an open-source, plugin-based Mupen64Plus frontend maintained by user Rosalie241.
Download
[edit | edit source]| Official releases | |
| Automated builds | |
| Fork of RMG with Kaillera and GekkoNet Rollback implementation |
Overview
[edit | edit source]The RMG frontend is focused on a simplistic, sleek GUI design and pays homage to the look and feel of Project64.
The project aims to close the gap between Project64 and Mupen64Plus regarding user experience. The project was archived on January 9th, 2021, but was opened up again on July 27th, 2021.
Features
[edit | edit source]RMG supports cheat codes and offers a "grid view" of your games, along with their covers, if you provide the images. Starting from version 0.2.5, it switched from Qt5 to Qt6, providing a sleeker look.
Plugins
[edit | edit source]RMG currently includes the following plugins:
GFX
- GLideN64
- ParaLLEl-RDP
- Angrylion's RDP Plus
Audio
- Rosalie's Mupen GUI Audio Plugin
Input
- Raphnetraw Input (for use with real N64 controllers)
- GC Adapter (for Wii U or Switch) Input
- Rosalie's Mupen GUI Input
RSP
- Static Interpreter (CXD4)
- Mupen64Plus HLE RSP
- ParaLLEl-RSP
It is also compatible with other plugins, like those that come with regular Mupen64Plus, should you wish to use them over the ones mentioned above. However, just like with standalone, you must configure them by editing the mupen64plus.cfg file. All plugins above (except for the RSP plugins) are configurable via the GUI.
Gallery
[edit | edit source]- RMG settings demonstration
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Input settings
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ROM browser
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Interface settings
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Plugin settings
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Game settings
