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! Version
! Notes
|-
| style="background:limegreen;"|Donkey Kong (U)
|v1.0
|Requires NMI mode "At vblank"
|-
| style="background:cyan;"|Kirby's Adventure (U)
|v1.4
|disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong.
|-
| style="background:limegreen;"|Monopoly (U)
|v1.3
|fully working (except for $4011 PCM audio)
|-
| style="background:gold;"|Nuts & Milk
|v1.1
|sprite and BG are out of alignment vertically by approx 16 pixels
|-
| style="background:cyan;"|Pac-Man (U)
|v1.3
|disable memory emulation load and store
|-
| style="background:cyan;"|Pinball (U)
|v1.4.2
|Starting a game resets to title screen fixed, is now playable As Of v1.4.2
|-
| style="background:limegreen;"|Super Mario Bros. (U)
|sprite zero offset 7
|-
| style="background:salmonlimegreen;"|Pinball (U)Super Mario Bros. 2|v1.4.2|disable "native return address", disable NMI mode "At vblank", originally had bad graphicsUS version originally resets when showing the first shyguy, PAL version doesn't reset, Is Now Playable As Of v1.4.2|-| style="background:orange;"|Trog
|v1.3
|Starting a game disable NMI at vblank. resets to title screenduring gameplay
|-
| style="background:salmon;"|Zippy Race