Editing Project Nested/Compatibility
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− | + | ==Legend== | |
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Rip 1 Class | ||
+ | ! Rip 2 Class | ||
+ | ! Legend | ||
+ | |- | ||
+ | | style="background:limegreen;"|Very Playable/Playable | ||
+ | | Excellent | ||
+ | | Game is fully playable. Very Good Audio. No gfx glitches | ||
+ | |- | ||
+ | | style="background:cyan;"|Playable | ||
+ | | Good | ||
+ | | Game is playable but needs full play-through tester. Good Audio Few gfx glitches | ||
+ | |- | ||
+ | | style="background:gold;"|Working/Playable | ||
+ | | Normal | ||
+ | | Game is mostly playable. Bad audio. Non intrusive gfx glitches in game. Some games might freeze far into the game. | ||
+ | |- | ||
+ | | style="background:orange;"|Working/Unplayable | ||
+ | | Unplayable | ||
+ | | intro only or crash during early gameplay and the game has very slow/laggy/glitched up gfxs or it gets in game and plays well, but freezes or locks up at some early point. Broken Audio | ||
+ | |- | ||
+ | | style="background:salmon;"|Unplayable | ||
+ | | Bad | ||
+ | | Game is Unplayable | ||
+ | |- | ||
+ | | style="background:grey;"|Unplayable/Unavailable | ||
+ | | Terrible | ||
+ | | Game isn't even boot or is boots but freezes sometimes, but are hopefully blacklisted. | ||
+ | |} | ||
+ | |||
+ | ==Game list== | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Game Name | ||
+ | ! Version | ||
+ | ! Notes | ||
+ | |- | ||
+ | | style="background:limegreen;"|Donkey Kong (U) | ||
+ | |v1.0 | ||
+ | |Requires NMI mode "At vblank" | ||
+ | |- | ||
+ | | style="background:orange;"|Donkey Kong 3 | ||
+ | |v1.4.2 | ||
+ | |Hangs On Title Screen | ||
+ | |- | ||
+ | | style="background:cyan;"|Kirby's Adventure (U) | ||
+ | |v1.4 | ||
+ | |disable stack native return, disable NMI at vblank, first level works but major slowdowns when enemies are on screen. Demo scrolling is wrong. | ||
+ | |- | ||
+ | | style="background:limegreen;"|Monopoly (U) | ||
+ | |v1.3 | ||
+ | |fully working (except for $4011 PCM audio) | ||
+ | |- | ||
+ | | style="background:gold;"|Nuts & Milk | ||
+ | |v1.1 | ||
+ | |sprite and BG are out of alignment vertically by approx 16 pixels | ||
+ | |- | ||
+ | | style="background:cyan;"|Pac-Man (U) | ||
+ | |v1.3 | ||
+ | |disable memory emulation load and store | ||
+ | |- | ||
+ | | style="background:grey;"|Parodius | ||
+ | |v1.3 | ||
+ | |does not boot. | ||
+ | |- | ||
+ | | style="background:cyan;"|Pinball (U) | ||
+ | |v1.4.2 | ||
+ | |playable | ||
+ | |- | ||
+ | | style="background:limegreen;"|Super Mario Bros. (U) | ||
+ | |v1.1 | ||
+ | |sprite zero offset 7 | ||
+ | |- | ||
+ | | style="background:cyan;"|Super Mario Bros. 2 | ||
+ | |v1.4.2 | ||
+ | |disable "native return address", disable NMI mode "At vblank" playable | ||
+ | |- | ||
+ | | style="background:gold;"|Trog | ||
+ | |v1.4.2 | ||
+ | |disable stack native address, enable clone CHR-RAM. very flickery | ||
+ | |- | ||
+ | | style="background:salmon;"|Zippy Race | ||
+ | |v1.3 | ||
+ | |Hangs with some glitchy gfxs | ||
+ | |} | ||
+ | [[Category:Compatibility lists]] |