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PlayStation emulators

955 bytes removed, 22:44, 17 February 2015
PC: Updated descriptions. BIOS talk updated; most emulators now simulate it. Removed "proof" links and anti-PCSX sentiments throughout. See coinciding PCSX-R change summary.
===PC===
* [[Mednafen|Mednafen PSX]] is an emulator focused on [[accuracy]]. It seems is extremely compatible since 0.9.28WIP.<ref>[https://github, outdoing even Sony's official PSone emulator in accuracy tests.com/libretro/mednafen-psx-libretro/blob/master/mednafen/psx/notes/PSX-TODO mednafen PSX TODO]</ref> Do note if you find an exception, though. Requires It requires a very specific BIOS for each region. The minimum of system requirement is a Core 2 Duo at 2 GHz clock. Mednafen itself is command line only and has no GUI. There are external GUI launchers available. Savestates recently implemented.
* [[RetroArch]] uses has Mednafen's PSX as an emulation core and includes some bonuses, its own API features such as superior synchsync, strong robust shader support , and an in-game GUI/menu OSD. Much It's much easier to use than the standaloneversion, so it's recommended.
* [[EPSXe|ePSXe]] is a fairly standard plugin -based emulator. However, and since it's closed source , so it only gets updates from the main developers. These come sporadically, and only with some updates being spaced out by more than a few minor updates once every few years (the latest year's time. This leads to it being relatively outdated compared to other PlayStation emulators. Since version was released in December of 2013). Though 1.8.0's biggest addition was the Android version's advertisement. Closed source, focused on profit, and out dated. Although the basic program is near identical to PCSXR there are subtle differences, and ePSXe does have less features. Recent development of PCSX-R has all but eradicated its position been available on Android as a Windows-friendly program, making ePSXe a more stable choice. The decision between the two now relies on your OSpremium (paid) app.
* [[PCSX-R]] is actively developed (though mostly OSX and Linux versions), and is open source. Also Like ePSXe, it is also a plugin -based emulator similar to ePSXe, but is active and has more features. It has a widescreen hackseveral enhanced features that ePSXe lacks, rewind save feature , fewer glitches, proper [[Cue_sheet_(.cue)#Multi-track_game|multitrack CUE]] support, and as well as support for superior [[Recommended_PSX_Plugins|plugins]], such as LilyPad. Though please do note if Post any issues you actually find an issue, as whatever it is could likely be looked into through on their [http://pcsxr.codeplex.com/workitem/list/ issue tracker]. However, the The Windows version is currently largely unmaintained and doesn't have lacks some newer features that the OSX/Linux versions have.<ref>https://pcsxr.codeplex.com/discussions/542531</ref><ref>https://pcsxr.codeplex.com/discussions/542581</ref><ref>https://pcsxr.codeplex.com/discussions/542614</ref><ref>https://pcsxr.codeplex.com/discussions/540312</ref>
* [[XEBRA]] has very high compatibility. Games that require subchannel data are not supported, but most other games run flawlessly. Obtuse user interface as the developer is Japanese, so be prepared. ARBEX is XEBRA requires a BIOS, but an alternate build of XEBRA that it called ARBEX doesn't require a PSX biosone.
* [[No$|NO$PSX]] is a well-rounded emulator by the same author of [[No$|NO$GBA]]. There are two versions of the emulator, but ; standard users may will want to use the cut-down gaming version. It offers decent compatibility with very low spec requirements – the programmer's philosophy is to deliver a working application out of the box. It includes a BIOS clone, which reproduces most of a genuine BIOS' functionality, although you can also use a standard BIOS too. As of today, it's still being developed. PocketStation is emulated through [[No$|NO$GBA]].
* [[PSX|PSXfin]] is a simple emulator with simple and has a "standard" interface, which is easy to get intousage. It has a lot of compatibility issues<ref name="psXcompat">http://psx.silvanthalas.com/psx.html</ref>. Dead developmentIt requires a BIOS for use, closed source, no hopebut compatibility with each one is inconsistent. Despite this, it Development has many hangers-on that continue to praise been halted and it as the best PlayStation emulatorremains closed source. Really It's really only useful for very old toasters.
It's generally recommended to use Mednafen or PCSX-R. Many use Mednafen for its accuracy at native resolution, and PCSX-R for 3D games because of support for plugins which allow for better graphics quality than original hardware. Unfortunately the best PSX plugins which can increase for increasing internal resolution and have shader support for shaders (Pete OpenGL2 v2.9 and Edgbla gpuBladesoft v1.42a) are closed source and werenhaven't been updated for years so they are quite outdated and are not bug free.
===Consoles===
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