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Game engine recreations and source ports

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{{stub}}{{Infobox Sometimes a full system emulator|logo = PSPKVM1is overkill.PNG|version = 0This is especially true when a developer only wants to get one game (or a number of games that use the same engine) working.5.5 Final Edition|active = No|In that case, reimplementing that game alone would save more time than implementing the platform = [[Emulators it runs on PSP|PlayStation Portable]]|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Java 2 Micro Edition]]|. These kinds of projects are common when abandonware has large communities; when the original developer = Sleepperhas disbanded and can no longer support or update it, M@x, Anweifeng, AJ Milne|website = [https:an effort is then made to get it running natively on newer versions of-- and//sourceforgeor entirely different-- operating systems and platforms.net/projects/pspkvm/files/pspkvm/v0.5.5/Release/ SourceForge]|license = GNU GPLv2}}
* When the developer only has a binary to work with (and not the [[source code]]), they recreate the engine rather than port it, hence the term '''PSPKVM[[wikipedia:Game engine recreation|game engine recreations]]''' (or alternatively ''' game engine re-implementations'''). How the developers go about this process depends on their philosophy; they may opt to decompile the original executable and have their own program rely on the original until all of its functions have been remade, at which point the original binary is no longer needed. Alternatively, they can be remade based on a free clean room design, in which the project implements the abstract features without having to disassemble the original, going by how components are expected to be used rather than how the game uses them. Some engines come about simply because they were inspired by the original game, and the programmer felt confident enough that no reverse engineering was necessary to make an engine that does the same thing.* In rare cases, games are released as open-Source source by the publishers themselves, allowing developers to perform a '''source port''' of the code. This skips the step of figuring out how the game works. The most common example that's often used is id Software's release of Doom in 1997. It led to [[Cellphone_emulators#J2ME (Java 2 Micro Edition)wikipedia:List of Doom source ports|Java 2 Micro Edition]] Emulator for [[PlayStation Portable emulators|PlayStation Portableso many ports being released]]that the community began to joke about what devices haven't gotten it running yet.
==Overview==PSPKVM is Some projects are implemented in ways that the original developer did not intend; for example, for a project platform other than which publishers marketed it for. And they're not just limited to enable MIDPgame engines either; [https://webamp.org/JavaME applications such as mobile gamesWebamp] is a JavaScript application that reimplements Winamp in the web browser. These projects are almost always open-source which also allows new programmers to fix bugs that could have been difficult to track down during development (alternatively, the bugs may be emulated to allow old mods to run continue to safely exploit them). When most of the effort is on PSP. Originally developed by sleeperprogramming, the project was merged with <b>pspMe</b> on February 12 2008will usually require the original game's assets (such as files in the installation directory or ROMs) until those ever get remade.The two This lets the developers decided claim they aren't infringing the game's copyrights since the player must obtain the original to continue by keeping use it; if the better advantage from both projects. On March 31game is still being sold, before April Fools, they updated this could allow the KVM publisher to version 0.3.0 slightly increasing even earn revenue from the interface and playable applications. PSPKVM is a PSP port of Sun's open-source JavaME implementation phoneMEFeatureproject.
The objective For the sake of brevity, most of the phoneME project is these projects often refer to further expand the usage themselves under some variety of JavaPlatform, Micro Edition (Java ME platform) technology in the mobile handsetmarket'''fan remakes'''. The project scope includes [[#External links|External links]] section has lists for a focus on the mainstream feature phonesegment with phoneME Feature software, number of known and the emerging advanced phonesegment with phoneME Advanced software. Our goal in making these technologiesavailable to the Mobile & Embedded Community is to reduce implementationvariation, increase the rate of innovation and enable new devices to leveragethe power of the Java ME platformprojects.
==Compatibility list==* On Linux downloading and using game engines is easy with [https://github.com/luxtorpeda-dev/luxtorpeda Luxtorpeda] - a Steam Play compatibility tool (like [[PSPKVM Compatibility ListProton]]) that allows you to run games from Steam using various different game engines and reimplementations.
==Games SitesMulti game engine==* {| class="wikitable" style="text-align:center;"|-! scope="col"|Name! scope="col"|Operating System(s)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-!colspan="9"|Action-adventure (3rd-person)|-|[https://opentomb.github.io/ OpenTomb]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/opentomb/OpenTomb/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Tomb Raider 1–5|-|[http://dedomilxproger.info/projects/OpenLara/ OpenLara]<ref group=N>OpenLara was inspired by OpenTomb</ref> |align=left|{{Icon|Windows|Linux|macOS|Android|LinuxARM|3DS|Switch}}|[https://github.com/XProger/OpenLara/releases git]|{{✓}} ||{{✓}} ||{{~}}|Tomb Raider 1–4|-!colspan="9"|Adventure|-|[[ScummVM]]|Multi-platform|[https://www.scummvm.org/downloads {{ScummVMVer}}]|{{✓}} ||{{✓}} ||{{✓}}|Adventure games and RPGs (LucasArts, Sierra, Activision, Humongous & more. Over [[wikipedia:ScummVM#Supported_games|250 games]].)|-!colspan="9"|FPS|-|[https://m210.duke4.netBuildGDX]|{{Icon|Windows|Linux|macOS}}|[https:/games/ Dedomilm210.Netduke4.net Website]* |{{✗}} ||{{✓}} ||{{✓}}|Blood, Duke Nukem 3D, Shadow Warrior, Powerslave/Exhumed, Redneck Rampage, Redneck Rampage Rides Again, Witchaven, Witchaven II, TekWar, Legend of the Seven Paladins|-|Raze|{{Icon|Windows|Linux|macOS}}|[https://phonekygithub.com/androidcoelckers/Raze/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave, Nam, WW2 GI|-games|[https://www.eduke32.com EDuke32] <br/>VoidSW <ref group=N>VoidSW is included with EDuke32</ref>|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://dukeworld.com/eduke32/synthesis/latest/?qs=Java+games PHONEKYd&o=d&dir=eduke32/synthesis/latest Website]|{{✗}} ||{{✓}} ||{{✓}}|''EDuke32:'' Duke Nukem 3D, Ion Fury, NAM, World War II GI <br/>''VoidSW:'' Shadow Warrior|-|[https://nukeykt.retrohost.net RedNukem]|{{Icon|Windows|Linux}}|[https://github.com/nukeykt/NRedneck/releases git]* |{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem 3D, Duke Nukem 64, Redneck Rampage, Redneck Rampage Rides Again, NAM, World War II GI|-|Metaforce|{{Icon|Windows|Linux|macOS}}|[https://wwwreleases.dertzaxiodl.incom/ Dev builds]<br/>[https://github.com/AxioDL/metaforce git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Metroid Prime 1–3|-|XLEngine|{{Icon|Windows|Linux}}|[https:/games/ Dertzgithub.incom/Mindwerks/XLEngine/releases git]* |{{✗}} ||{{✗}} ||{{✓}}|Star Wars: Dark Forces, Daggerfall<br/>''Later:'' Outlaws, Blood, Shadow Warrior|-|[https://wwwzdoom.mobiles24org/index ZDoom]|{{Icon|Windows|Linux|macOS}}|[https://zdoom.coorg/downloads2.81]|{{✗}} ||{{✗}}<ref group=N>ZDoom has been discontinued. However the development of its replacements, GZDoom and LZDoom, is still active.</freeref> ||{{✓}}|Doom I–II, Final Doom, Heretic, Hexen: Beyond Heretic, Chex Quest I–III, Strife: Quest for the Sigil, Hacx: Twitch 'n Kill|-mobile!colspan="9"|Platform|-games Mobile24|[http://clonekeenplus.sourceforge.conet Commander Genius]* |{{Icon|Windows|Linux|macOS|Switch}}|[http://wwwclonekeenplus.java-waresourceforge.net/download.php 3.0.0]|{{✗}} ||{{✓}} ||{{✓}}|Commander Keen in Invasion of the Vorticons, Commander Keen in Keen Dreams, Commander Keen in Goodbye Galaxy, Commander Keen in Aliens Ate My Babysitter|-games!colspan="9"|Racing|-|OpenNFS|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenNFS/OpenNFS/releases git]|{{✗}} ||{{✓}} ||{{~}}|Need for Speed I–III, Need for Speed: High Stakes, Need for Speed: Porsche Unleashed, Need forSpeed: Hot Pursuit 2|-!colspan="9"|RPG|-|[[EasyRPG]]|Multi-javaplatform|[https:/1/date Java-Wareeasyrpg.Netorg/player/downloads {{EasyRPGVer}}]* |{{✓}} ||{{✓}} ||{{✓}}|RPG Maker 2000/2003 games|-|[http://www.mobywaregemrb.org GemRB]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Android}}|[https://github.com/gemrb/gemrb/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Infinity Engine <br/>(Baldur's Gate series (1998–2001), Planescape: Torment, Icewind Dale series (2000–2002))|-|[[Neko RPGXP Player]]|{{Icon|Android}}|[https://play.google.com/store/apps/details?id=net.kernys.rgss&hl 2.01]|{{✗}} ||{{✓}} ||{{~}}|RPG Maker XP/VX/VA/MV games|-|[https://xoreos.org/javaxoreos]|{{Icon|Windows|Linux|macOS}}|[https://github.com/xoreos/xoreos 0.0.6]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|BioWare's Aurora engine & derivatives <br/>(BioWare's 7 PC/console RPGs, Sonic Chronicles: The Dark Brotherhood, The Witcher)|-os!colspan="9"|RTS|-|[https://openage.sft.mx openage]|align=left|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/SFTtech/openage/releases git]|{{✗}} ||{{✓}} ||{{~}}|Age of Empires, AoE II (HD), Star Wars: Galactic Battlegrounds|-|[http://www.openra.net OpenRA]|{{Icon|Windows|Linux|macOS|BSD|PSVita}}|[https://github.com/OpenRA/OpenRA/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games(Command & Conquer, C&C: Red Alert). <br/>''Soon:'' 2nd-downloadgen C&C (C&C: Tiberian Sun).|-all|[https://github.com/TheAssemblyArmada/Vanilla-1Conquer Vanilla Conquer]|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/TheAssemblyArmada/Vanilla-dateConquer git]|{{✗}} ||{{✓}} ||{{✓}}|Early Westwood games (Command & Conquer, C&C: Red Alert, Dune 2000).html Mobyware<br/>Based on the official source code release by EA, with the goal of serving as a portable drop-in replacement for the original executables as well as a platform for mod developers.org]* |-|[http://peterpowelltimjones.xtgemio/blog/tags/opensage OpenSAGE]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSAGE/OpenSAGE/releases git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|EA's Command & Conquer games<br/java>(C&C: Generals, C&C: Generals - Zero Hour) <br/240x320>''Soon:'' The Battle for Middle-earth series (2004–2006), C&C 3 & expansion.|-|[https://stratagus.com/index?__filelist_pagestratagus.html Stratagus]|align=5 PeterPowellleft|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/Wargus/stratagus 3.1.2]* |{{✗}} ||{{✓}}<ref group=N>Stargus is in pre-alpha but development has been halted. Stratagus, Wargus, and War1gus are being updated regularly.</ref> ||{{✓}}<ref group=N>StarCraft is only partially playable in Stargus in Stargus's current stage. The other games for the other engines work well if installed correctly.</ref>|''[https://github.com/Wargus/wargus Wargus]:'' Warcraft II: Tides of Darkness + Beyond the Dark Portal, Aleona's Tale<br/>''[https://javagithub.gogamzcom/Wargus/war1gus War1gus]:'' Warcraft: Orcs & Humans<br/>''[https://github.com/ gogamzWargus/stargus Stargus]:'' StarCraft (partially playable)<br/>''Stratagus:'' Wyrmsun* |-!colspan="9"|Shoot 'em up|-|[httphttps://fehersrec98.mobienmlgc.innet ReC98]|Multi-platform|[https://github.com/pagenmlgc/Games j2me collectionReC98 git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Touhou 1–5 (PC-98)|}
==FeaturesSingle game engine=={| class="wikitable" style="text- Nokia UI APIs align:center;"|-! scope="col"|Name! scope="col"|Platform(partials)! scope="col"|Latest Version! scope="col"|[[libretro|Libretro Core]]! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-!colspan="9"|Action-adventure|-|OpenJK|align=left|{{Icon|Windows|Linux|macOS}}|[https://builds.openjk.org Build]<br/>[https://github.com/JACoders/OpenJK git]|{{✗}} ||{{✓}} ||{{~}}|Star Wars Jedi Knight II: Jedi Outcast, Star Wars Jedi Knight: Jedi Academy|-!colspan="9"|Adventure|-|The Ur-Quan Masters|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://sc2.sourceforge.net/downloads.php 0.8.0]|{{✗}} ||{{✓}} ||{{✓}}|Star Control II|-!colspan="9"|FPS|-|Aleph One|align=left|{{Icon|Windows|Linux|macOS}}|[https://alephone.lhowon.org/download.html 1.4]|{{✗}} ||{{✓}} ||{{✓}}|Marathon 1-2, Marathon Infinity|- WMA1|[http://bibendovsky.github.io/bstone BStone]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/bibendovsky/bstone/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Blake Stone: Aliens of Gold, Blake Stone: Planet Strike|-|Crispy Doom <br/>Crispy Heretic|align=left|{{Icon|Windows|Linux}}|[https://github.com/fabiangreffrath/crispy-doom/releases git]|{{✗}} ||{{✓}} ||{{✓}}|''Crispy Doom:'' Doom 1-2, Final Doom <br/>''Crispy Heretic:'' Heretic|-|[https://dhewm3.org dhewm3]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Amiga}}|[https://github.com/dhewm/dhewm3/releases git]|{{✓}} ||{{✓}} ||{{✓}}|Doom 3 (JSR120Original) stub|- Networking |[https://doom64ex.wordpress.com Doom64 EX]|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/doom64ex/files/doom64ex/2.5 2.5]|{{✗}} ||{{✗}} ||{{✓}}|Doom 64 (via the PSP's WiFi connectionOriginal)|- Java AMS with MVM support|[http://www.descent2.de D2X-XL] <br/>[https://www.dxx-rebirth.com DXX- Several input methodsRebirth]|align=left|{{Icon|Windows|Linux|macOS}}|[https: QWERTY/Abc/Symbolsourceforge.net/projects/d2x-xl 1.18.76] <br/>[https://github.com/dxx-rebirth/dxx-rebirth/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Descent, Descent II|- Directly browse and run from local jad|ECWolf|align=left|{{Icon|Windows|Linux|macOS|Android}}|[http://maniacsvault.net/ecwolf/jar filedownload.php 1.3.3]|{{✓}} ||{{✓}} ||{{✓}}|Wolfenstein 3D, and autoSpear of Destiny, Super 3D Noah’s Ark|-install withoutinterrupting|Hammer of Thyrion|align=left|{{Icon|Windows|Linux|macOS}}|[http://uhexen2.sourceforge.net 1.5.9]|{{✗}} ||{{✓}} ||{{✓}}|Hexen II|- JPEG support|[https://ioquake3.org ioquake3]|align=left|{{Icon|Windows|Linux|macOS|Amiga}}|[https://ioquake3.org/get- MIDI & Wave audio playback supportit 1.36]|{{✗}} ||{{✓}} ||{{✓}}|Quake III: Arena|- Device emulation|iortcw|align=left|{{Icon|Windows|Linux|macOS}}|[https://github. You can choose a device type com/iortcw/iortcw/releases git]|{{✗}} ||{{~}} ||{{✓}}|Return to emulate for differentCastle Wolfenstein|-|[http://nukeykt.retrohost.net NBlood]|align=left|{{Icon|Windows|Linux}}|[https://lerppu.net/wannabethesis/nblood/latest/ git]screen sizes and key codes, either at MIDlet installation time or from the|{{✗}} ||{{✓}} ||{{✓}}"Select device" menu|Blood|- Custom key assignment per application|OpenMoHAA|align=left|{{Icon|Windows|Linux}}|[https://sourceforge.net/projects/openmohaa/]|{{✗}} ||{{✗}} ||{{✗}}|Medal of Honour: Allied Assault|- JSR75(File Connection)|OpenXRay|align=left|{{Icon|Windows|Linux}}|[https://github.com/OpenXRay/xray- Virtual Keyboard Input16/releases git]|{{✗}} ||{{✓}} ||{{✓}}|S.T.A.L.K.E.R.: Clear Sky, S.T.A.L.K.E.R.: Call of Pripyat|- Chinese Input|[http://pcex.retrohost.net PCExhumed]|align=left|{{Icon|Windows|Linux}}|[https://lerppu.net/wannabethesis/pcexhumed/]|{{✗}} ||{{✓}} ||{{✓}}|Powerslave (Pinyin, StrokePC)|- JSR179|[https://powerslaveex.wordpress.com Powerslave EX]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/svkaiser/PowerslaveEX git]|{{✗}} ||{{✗}} ||{{✓}}|Powerslave (GPSConsole)|-|[https://docs.libretro.com/library/prboom PrBoom]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/libretro/libretro- FreeType2 font supportprboom git]|{{✓}} ||{{~}}<ref group=N>PrBoom- JSR 226(SVG)plus is still active</ref> ||{{✓}}|Doom 1- JSR 172(Web Service)2, Final Doom|- MP3 playback|[http://quakespasm.sourceforge.net Quakespasm] <br/>vkQuake<ref group=N>vkQuake is based on Quakespasm, but uses Vulkan instead of OpenGL for rendering</ref>|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/quakespasm 0.94.2] <br/>[https://github.com/Novum/vkQuake/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Quake 1|-|RBDOOM-3-BFG|align=left|{{Icon|Windows|Linux}}|[https://github.com/RobertBeckebans/RBDOOM-3-BFG/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Doom 3 (BFG Edition)|-|[https://icculus.org/rott Rise of the Triad for Linux] |align=left|{{Icon|Windows7|Linux|DC}}|[https://icculus.org/rott/releases git]|{{✗}} ||{{✗}} ||{{✗}}|Rise of the Triad: Dark War|-|rottexpr|align=left|{{Icon|Windows|Linux}}|[https://github.com/LTCHIPS/rottexpr/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Rise of the Triad: Dark War|-|Shockolate|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/Interrupt/systemshock/releases git]|{{✗}} ||{{✓}} ||{{✓}}|System Shock 1|-|[https://theforceengine.github.io The Force Engine]|align=left|{{Icon|Windows}}|[https://theforceengine.github.io/downloads.html 0.02.001]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars: Dark Forces, Outlaws|-|[https://disenchant.net/tyrquake Tyrquake]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://disenchant.net/git/tyrquake.git git]|{{✓}} ||{{✓}} ||{{✓}}|Quake 1|-|vitaQuake II|align=left|{{Icon|Windows|Linux|macOS|Vita}}|[https://github.com/Rinnegatamante/vitaQuakeII git], [http://vitadb.rinnegatamante.it/#/info/278 PS Vita]|{{✓}} ||{{✓}} ||{{✓}}|Quake 2|-|[https://xash.su/xash3d.html Xash3D]|align=left|{{Icon|Windows|Linux|Android}}|[https://xash3d.ru/doku.php?id=downloads 0.99]|{{✗}} ||{{~}} ||{{✓}}|Half-Life 1|-|[https://www.yamagi.org/quake2 Yamagi Quake II]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://deponie.yamagi.org/quake2 8.00]|{{✗}} ||{{✓}} ||{{✓}}|Quake 2|-!colspan="9"|Platform|-|Jazz² Resurrection|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/deathkiller/jazz2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Jazz Jackrabbit 2|-|NXEngine <br/>[https://github.com/nxengine/nxengine-evo nxengine-evo]|align=left|{{Icon|Windows|Linux|macOS}}|[http://nxengine.sourceforge.net 1.0.0.6] <br/>[https://github.com/nxengine/nxengine-evo/releases git]|{{✓}} ||{{✗}} ||{{✓}}|Cave Story|-|[http://www.alister.eu/jazz/oj/about.php OpenJazz]|align=left|{{Icon|Windows|Linux|macOS|Pandora|GP32|DC}}|[https://github.com/AlisterT/openjazz/releases git]|{{✗}} ||{{~}} ||{{✓}}|Jazz Jackrabbit 1|-|R.E.L.I.V.E.|align=left|{{Icon|Windows|Linux}}|[https://github.com/AliveTeam/alive_reversing git]|{{✗}} ||{{✓}} ||{{✓}}|Oddworld: Abe's Oddysee, Oddworld: Abe's Exoddus|-|rawgl|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/cyxx/rawgl git]|{{✗}} ||{{✓}} ||{{✓}}|Another World/Out of This World|-|REminiscence|align=left|{{Icon|Windows|Android}}|[http://cyxdown.free.fr/reminiscence 0.4.9]|{{✓}} ||{{✓}} ||{{✓}}|Flashback (Another World's spiritual sequel)|-|Rigel Engine|align=left|{{Icon|Windows|Linux|macOS|LinuxARM}}|[https://github.com/lethal-guitar/RigelEngine/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Duke Nukem II|-|[https://github.com/Rubberduckycooly/Sonic-1-2-2013--Decompilation RSDK]TODO|align=left|{{Icon|Windows|Linux|macOS|Android|Vita|Switch}}|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation/releases Sonic 1 & 2] </br>[https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation/releases Sonic CD]|{{✗}} ||{{✓}} ||{{✓}}|Sonic the Hedgehog 1-2, Sonic CD|-|[https://www.popot.org/get_the_games.php?game=SDLPoP SDLPoP]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/NagyD/SDLPoP git]|{{✗}} ||{{✓}} ||{{✓}}|Prince of Persia (1989)|-|[[ Super Mario 64 Port]]|Multi-platform|Depends on port|{{✗}} ||{{✓}} ||{{✓}}|Super Mario 64 (N64)|-|[http://www.bigorno.net/xrick xrick]|align=left|{{Icon|Windows|Linux|GameCube|BeOS|Amiga|GP32}}|[http://www.bigorno.net/xrick/download.html #021212]|{{✓}} ||{{✗}} ||{{✓}}|Rick Dangerous|-!colspan="9"|Puzzle|-|Lemmini|align=left|{{Icon|Windows|macOS}}|[https://github.com/mjfwalsh/lemmini/releases git]|{{✗}} ||{{✗}} ||{{✓}}|Lemmings|-!colspan="9"|Racing|-|CannonBall|align=left|{{Icon|Windows|Linux|macOS|Pandora|LinuxARM}}|[https://github.com/djyt/cannonball/wiki git]|{{✓}} ||{{✗}} ||{{✓}}|OutRun|-|NFSIISE|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/zaps166/NFSIISE/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Need for Speed II: SE|-|OpenC1|align=left|{{Icon|Windows|Linux|macOS}}|[http://1amstudios.com/projects/openc1 1.4]<br/>[https://github.com/jeff-1amstudios/OpenC1 git]|{{✗}} ||{{✗}} ||{{✓}}|Carmageddon |-|OpenLGR|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/james-knippes/openlgr git]|{{✗}} ||{{✗}} ||{{✗}}|Lego Racers|-|OpenMC2|align=left|{{Icon|Linux|macOS}} (via [[Wine]])|[https://github.com/LRFLEW/OpenMC2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Midnight Club II|-|[https://openswe1r.github.io OpenSWE1R]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenSWE1R/openswe1r git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars Episode 1: Racer|-|[https://yethiel.gitlab.io/RVDocs RVGL]|align=left|{{Icon|Windows|Linux|Android|LinuxARM|Pandora}}|[https://rvgl.re-volt.io 21.0930a-1]|{{✗}} ||{{✓}} ||{{✓}}|Re-Volt|-|REDriver2 |align=left|{{Icon|Windows|Linux}}|[https://github.com/OpenDriver2/REDRIVER2 git]|{{✗}} ||{{✓}} ||{{✓}}|Driver 2|-|[https://pyra-handheld.com/boards/threads/stunt-car-remake.79671 stuntcarremake]<ref group=N>Based on Stunt Car Racer Remake for Windows</ref>- Graphic optimization |align=left|{{Icon|Windows7|Linux|Pandora}}|[https://repo.openpandora.org/?page=detail&app=stuntcarremake_ptitseb Build 08]|{{✗}} ||{{✓}} ||{{✓}}|Stunt Car Racer (HighAmiga / AtariST)|-!colspan="9"|RPG|- JSR184 (Low)|[http://arx- MIPS JIT compiler and Interpreter generator (Low)libertatis.org Arx Libertatis]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/arx/ArxLibertatis/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Arx Fatalis|-|Daggerfall Unity|align=left|{{Icon|Windows|Linux|macOS}}|[https://www.dfworkshop.net/projects/daggerfall-unity/live-builds Beta 0.13.2]<br/>[https://github.com/Interkarma/daggerfall-unity git]|{{✗}} ||{{✓}} ||{{✓}}|The Elder Scrolls II: Daggerfall|-|DevilutionX|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Haiku|Switch}}|[https://github.com/diasurgical/devilutionX/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Diablo|-|OpenGothic|align=left|{{Icon|Windows|Linux}}|[https://github.com/Try/OpenGothic git]|{{✗}} ||{{✓}} ||{{✓}}|Gothic II|-|[https://makipl.github.io/OpenVIII-monogame OpenVIII]|align=left|{{Icon|Windows|Linux}} <!--planned: {{Icon|Android|iOS}} -->|[https://github.com/MaKiPL/OpenVIII git]|{{✗}} ||{{✓}} ||{{✗}}|Final Fantasy VIII|-|[https://opendiablo2.com OpenDiablo2]|align=left|{{Icon|Windows|Linux}}|[https://github.com/OpenDiablo2/OpenDiablo2 git]|{{✗}} ||{{✓}} ||{{✗}}|Diablo II|-|[https://openmw.org OpenMW]|align=left|{{Icon|Windows|Linux|macOS}}|[https://openmw.org/downloads 0.47.0]|{{✗}} ||{{✓}} ||{{✓}}|The Elder Scrolls III: Morrowind|-|OpenTESArena|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/afritz1/OpenTESArena/releases git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|The Elder Scrolls I: Arena|-|REGoth|align=left|{{Icon|Windows|Linux}}|[https://github.com/REGoth-project/REGoth-bs git]|{{✗}} ||{{✓}} ||{{✓}}|Gothic, Gothic II|-|reone|align=left|{{Icon|Windows|Linux}}|[https://github.com/seedhartha/reone/ git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Star Wars: Knights of the Old Republic 1-2|-!colspan="9"|RTS|-|OpenDUNE|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/OpenDUNE/OpenDUNE/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Dune II: The Building of a Dynasty|-|[http://www.ta3d.org/home-en.php TA3D]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/zuzuf/TA3D git]|{{✗}} ||{{✗}} ||{{~}}|Total Annihilation|-!colspan="9"|RTT|-|[http://freesynd.sourceforge.net FreeSynd]|align=left|{{Icon|Windows|Linux|macOS}}|[https://sourceforge.net/projects/freesynd 0.7.5]|{{✗}} ||{{✗}} ||{{✗}}|Syndicate (1993)|-|[http://swars.vexillium.org Syndicate Wars Port]|align=left|{{Icon|Windows|Linux|macOS}}|[http://swars.vexillium.org/#download 0.3]|{{✗}} ||{{✗}} ||{{✓}}|Syndicate Wars|-!colspan="9"|TBS|-|[https://ctp2.darkdust.net civctp2]|align=left|{{Icon|Windows|Linux|Pandora}} Pyra|[https://github.com/civctp2/civctp2/releases git] <br/>([https://github.com/ptitSeb/ctp2 ctp2] for Linux/Pandora/Pyra])|{{✗}} ||{{~}} ||{{✓}}|Call to Power II|-|[http://www.civone.org CivOne]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/SWY1985/CivOne git]|{{✗}} ||{{✓}} ||{{✗}} <small>(WIP)</small>|Sid Meier's Civilization|--Bugs |fheroes2|align=left|{{Icon|Windows|Linux|macOS|Switch|PSVita}}|[https://github.com/ihhub/fheroes2 git]|{{✗}} ||{{✓}} ||{{✓}}|Heroes of Might and known issuesMagic II|-|[https://openxcom.org OpenXcom]|align=left|{{Icon|Windows|Linux|macOS}}|[https://openxcom.org/git-builds git]|{{✗}} ||{{✓}} ||{{✓}}|UFO: Enemy Unknown (X-Com: UFO Defense), X-COM: Terror From the Deep|-|[https://vcmi.eu VCMI]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/vcmi/vcmi git]|{{✗}} ||{{✓}} ||{{✓}}|Heroes of Might and Magic III|-!colspan="9"|Sandbox|-|[https://openrw.org OpenRW]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/rwengine/openrw git]|{{✗}} ||{{✓}} ||{{~}}|Grand Theft Auto III|-|re3<ref group=N>re3 and reVC have been taken down by Take-Two again.</ref> <br/>reVC|align=left|{{Icon|Windows|Linux|macOS}}|[https://web.archive.org/web/20210923101046/https://github.com/GTAmodding/re3] <br/>[https://web.archive.org/web/20210906122256/https://github.com/GTAmodding/re3/tree/miami/ reVC]|{{✗}} ||{{✓}} ||{{✓}}|Grand Theft Auto III, Grand Theft Auto: Vice City|-|San Andreas Unity|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https://github.com/GTA-ASM/SanAndreasUnity/releases git]|{{✗}} ||{{✓}} ||{{~}}|Grand Theft Auto: San Andreas|-!colspan="9"|Shoot 'em up|-|OpenTyrian|align=left|{{Icon|Windows|Linux|Android}}|[https://github.com/opentyrian/opentyrian/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Tyrian|-!colspan="9"|Sim -City-building|-|[https://bitbucket.org/dalerank/caesaria/wiki/Home CaesarIA]|align=left|{{Icon|Windows|Linux|macOS|Android|Haiku}}|[https://sourceforge.net/projects/opencaesar3/files 0.5] (2016)|{{✗}} ||{{✗}} ||{{✗}}|Caesar III|-|[https://github.com/bvschaik/julius Julius]<br />[https://github.com/Keriew/augustus Augustus] <small>(Gameplay changes)</small>|align=left|{{Icon|Windows|Linux|macOS|Vita|Switch}}|[https://github.com/bvschaik/julius/releases 1.7]<br />[https://github.com/Keriew/augustus/releases 3.0.1]|{{✗}} ||{{✓}} ||{{✓}}|Caesar III|-!colspan="9"|Sim -Construction/Management|-|[http://corsixth.com CorsixTH]|align=left|{{Icon|Windows|Linux|macOS|BSD}}|[https://github.com/CorsixTH/CorsixTH/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Theme Hospital|-|[https://www.reddit.com/r/locomotion OpenLoco]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenRCT2/OpenLoco/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Chris Sawyer's Locomotion|-|[https://openrct2.org OpenRCT2]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenRCT2/OpenRCT2/releases git]|{{✗}} ||{{✓}} ||{{✓}}|RollerCoaster Tycoon 2|-|[https://www.openttd.org/en OpenTTD]|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/OpenTTD/OpenTTD/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Transport Tycoon Deluxe|-!colspan="9"|Sim -Flight Combat|-|terminal-recall|align=left|{{Icon|Windows|Linux|macOS}}|[https://github.com/jtrfp/terminal-recall git] <br/>[https://sourceforge.net/projects/terminal-recall/files/nightly-builds/ Nightly Builds]|{{✗}} ||{{✓}} ||{{✓}}|Terminal Volocity, Fury3|-!colspan="9"|TPS|-Known issues|max_vita|align=left|{{Icon|Vita}}|[https://github.com/fgsfdsfgs/max_vita/releases git]|{{✗}} ||{{✓}} ||{{✓}}|Max Payne|-!colspan="9"|Visual novel|- Not running on 5|NitroSharp|align=left|{{Icon|Windows|Linux}}|[https://github.02 Gen-A firmwarecom/CommitteeOfZero/nitrosharp/releases git]|{{✗}} ||{{✓}} ||{{~}} <small>(WIP)</small>|ChäoS;HEAd NoAH|}
- javacall_file_truncate isn't ported, so some file truncating operations,==Notes==including some RMS operations, may not work as expected<references group=N />
- Multimedia temporary files may be left ==External links==* [https://osgameclones.com/ Open Source Game Clones] (Likely the best and most complete list.)* [https://github.com/leereilly/games Games on your memory stick occasionally,GitHub] by Lee Reilly ([https://github.com/leereilly/games/blob/master/README.md Master list] in wider view. This list from leereilly contains Table of Contents and categories with highlighted links to Git repos.)especially after a VM crash* [https://trilarion.github. Theyio/opensourcegames/ Open Source Games on GitHub] by Trilarion ([https://github.com/Trilarion/opensourcegames/blob/master/entries/tocs/_games.md#Games Master list]. As good as OSGC site above & frighteningly far larger list than leereilly're usually not big, but if you want s Git list. Over [https://github.com/Trilarion/opensourcegames/blob/master/README.md 1200 game entries]!)* [https://en.wikipedia.org/wiki/Game_engine_recreation#Methods Game engine recreation] on Wikipedia (Has links tolists of: 1) commercial video games with source code; 2) source ports; and 3) game engine recreations.)delete them manually* [https://en.wikipedia.org/wiki/List_of_commercial_video_games_with_available_source_code#Games_with_reconstructed_source_code List of games with reconstructed source code] on Wikipedia* [https://en.wikipedia.org/wiki/List_of_open-source_video_games List of open-source video games] on Wikipedia (Not very complete, go and the different categories are somewhat confusing.)* [https://libregamewiki.org/Main_Page LibreGameWiki] (Small learning curve applies for navigating around the wiki. Tends to your PSP's focus more on indigenous open-source engines.)* [https://PSPdirectory.fsf.org/GAMEwiki/pspkvmCategory/ Game Game category of the Free software directory, findthe files whose names look like xxxxxxxx_tmp_mus] (Wiki with fairly basic content.mid, and delete themTends to focus more on indigenous open-source engines.)
:<u>Curated Lists:</u>:* [https://thingsiplay.game.blog/2020/03/13/open-source-drm-free-games/ Tuncay D.'s recommendations for OS, DRM-free games] (thingsiplay.game.blog. Mar 13, 2020. Not for game recreations. Some selections have similarities to old commercial games.):* [https://thingsiplay.game.blog/2020/05/19/open- Fileconnection rmdir operation may fail source-and-alike-games/ Tuncay D.'s recommendations for unknown reasonsOS & alike games] (thingsiplay.game.blog. May 19, 2020. Focused on game recreations and engines similar to other games.)
- LocationProvider'''News:'''* [https://www.getStategamingonlinux.com/articles/category/Game_Engine GamingOnLinux.com] (For the latest news on releases and updates of game recreations and source ports that work on Linux) will always return AVAILABLE once the GPS* [https://www.reddit.com/r/opensourcegames/ Reddit feed] (Aggregation quality is initialized, so LocationListenera little bit spotty. You have to wade through the news posts a bit for the relevant software.providerStateChanged() doesn't workas expected* [https://www.reddit.com/r/pcgaming/comments/hiuizr/list_of_open_source_games_list_of_open_source/ List of Open Source Games on Reddit] (Thread by u/AMD_CEO.Wed Jul 1, 2020. Had added recommendations to links also seen above.)
==Download==
{| cellpadding="4"
|-
|align=center|{{Icon|PSP}}
|'''[https://sourceforge.net/projects/pspkvm/files/pspkvm/v0.5.5/Release/ Final Releases]'''
|}
[[Category:EmulatorsGame engine recreations]][[Category:Mobiles Not really emulators]][[Category:Cellphone emulators]][[Category:PlayStation Portable emulation software]]
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