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PPSSPP

58 bytes added, 08:25, 28 March 2014
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|third = Windows, Linux, OS X,<br>Android, BlackBerry
|fourth = Henrik "hrydgard" Rydgård, uknownbrackets, raven02, xsacha, thedax
|fifth = [http://www.ppsspp.org/ ppssppPPSSPP.org]
|sixth = [http://github.com/hrydgard/ppsspp/ GitHub]}}
 
'''PPSSPP''' is a PSP emulator written in C++ with the aim of speed and portability. Its development is ongoing and is still in an beta state, but progress is fast and many games are already playable.
PPSSPP is an acronym for "''PlayStation Playstation Portable Simulator Suitable for Playing Portably''". 
==Downloads==
*[http://buildbot.orphis.net/ppsspp/ PPSSPP Dev Builds for Windows and Android]
*[http://qtnessppsspp.comangelxwind.net/ppsspp.html ?page/downloads#linux PPSSPP Dev Builds for Blackberry, Symbian, and MeegoLinux]
*[http://ppsspp.angelxwind.net/?page/downloads#osx PPSSPP Dev Builds for OS X]
*[http://qtness.com/ppsspp.angelxwind.net/?page/downloads#linux html PPSSPP Dev Builds for LinuxBlackBerry, Symbian, and MeeGo]
==Review==
===Desktop===
Any reasonably modern CPU will be just fine, and any GPU that can handle OpenGL 2.0 should have no issues. You should make sure to install the latest graphics drivers available though. Windows XP or later is required, Windows 7 or 8 is recommended.
 
===Android===
least 1GHz 1 GHz single-core with OpenGL 2.0 would be minimum requirements to have any decent performance.It will run with a 600MHz 600 MHz core too but probably not the more complex 3D games. ===Blackberry BlackBerry 10===All Blackberry BlackBerry 10 devices will have adequate speed in all games. Only very high end games like Tekken 6 will not be playable. 
===Symbian===
Second generation devices (Nokia 603, 700, 701, 808) are the minimum requirement for decent performance in 3D games. However, first generation devices (Nokia N8, C7, E7, E7, X7, ..) will be able to play all the 2D and Mini games.
#Too slow? Turn on/off Hardware Transform and try again.
#'''Dangan Ronpa. '''Make sure you're using the latest dev build of [[PPSSPP]] and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).
#'''Dissidia 012.''' Recent revisions to PPSSPP have changes (supposedly for better "PSP Mini" game support), which cause issues with Dissidia 012, such as red tinted cutscenes. v0.9.6-483-gf80adef is the latest build before they added Bigpet's commit that broke Dissidia 012. So use that one. OR use this custom build [https://www.mediafire.com/?wdzg6cj174m93b6 this custom build], it's the most up to date build(as of this writing) currently v0.9.7.2-41 with only the Bigpet's commit that broke Dissidia removed, so no red tint. Go get your Dissidia on.
[http://forums.ppsspp.org/showthread.php?tid=1473 Compatibility List]
[http://pastebin.com/WHFPSxHd /v/'s compatibility list as of 30/06/13June 30th, 2013] (Disclaimer: Some findings may be outdated)
==External links==
*[http://forums.ppsspp.org/index.php Forums]*[http://forums.ppsspp.org/showthread.php?tid=7549 PPSSPP Adhoc Support]
[http://forums.ppsspp.org/showthread.php?tid=7549 PPSSPP Adhoc Support]
[[Category:Emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:OS X emulation software]]
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