Difference between revisions of "PPSSPP"

From Emulation General Wiki
Jump to navigation Jump to search
Line 5: Line 5:
 
|second = Yes
 
|second = Yes
 
|third = Windows, Linux, OS X, Android, BlackBerry
 
|third = Windows, Linux, OS X, Android, BlackBerry
|fourth = Henrik Rydgård (a.k.a hrydgard)
+
|fourth = Henrik "hrydgard" Rydgård, uknownbrackets
|fifth = http://www.ppsspp.org/
+
|fifth = [http://www.ppsspp.org/ ppsspp.org]
|sixth = http://github.com/hrydgard/ppsspp/}}
+
|sixth = [http://github.com/hrydgard/ppsspp/ GitHub]}}
 
'''PPSSPP''' is a PSP emulator written in C++ with the aim of speed and portability. Its development is ongoing and is still in an alpha state, but progress is fast and many games are already playable.
 
'''PPSSPP''' is a PSP emulator written in C++ with the aim of speed and portability. Its development is ongoing and is still in an alpha state, but progress is fast and many games are already playable.
  
Line 16: Line 16:
 
*[http://ppsspp.angelxwind.net/?page/downloads#linux PPSSPP Dev Builds for Linux]
 
*[http://ppsspp.angelxwind.net/?page/downloads#linux PPSSPP Dev Builds for Linux]
 
*[http://qtness.com/ppsspp.html PPSSPP Dev Builds for Blackberry, Symbian, and Meeg]
 
*[http://qtness.com/ppsspp.html PPSSPP Dev Builds for Blackberry, Symbian, and Meeg]
 
==Release history==
 
 
{| class="mw-collapsible mw-collapsed wikitable" style="float: right;"
 
|-
 
! colspan="3" | PPSSPP releases<ref>{{cite web|url=http://www.ppsspp.org/ |title=PPSSPP: PSP emulator for Android, iOS, Windows, Linux, MacOSX, Blackberry, Symbian |publisher=PPSSPP|date= |accessdate=2013-09-10}}</ref>
 
|-
 
! Version
 
! Key feature
 
! Date
 
|-
 
| 1.0.0
 
| First release
 
| {{dts|2012|11|01|format=dmy|abbr=on}}
 
|-
 
| 0.31
 
| Many fixes, more games playable
 
| {{dts|2012|11|20|format=dmy|abbr=on}}
 
|-
 
| 0.4
 
| Graphics improvements, compatibility improvements
 
| {{dts|2012|12|01|format=dmy|abbr=on}}
 
|-
 
| 0.5
 
| large compatibility improvements, much better audio, many graphics fixes, savegames working in many games, and save states too
 
| {{dts|2013|01|04|format=dmy|abbr=on}}
 
|-
 
| 0.6
 
| has a preliminary ARM JIT which greatly boosts speed on Android and other ARM platforms, and vertex caching which likewise improves performance quite a bit
 
| {{dts|2013|01|27|format=dmy|abbr=on}}
 
|-
 
| 0.7
 
| Compatibility has gone up dramatically, speed has increased drastically (especially on mobile) and everything is just better. horizontal tilt control. Some newly playable games are God of War (very slow though, but this will probably be fixed in the near future), Virtua Tennis, Megaman: Maverick Hunter X, Saint Seiya and games like Ace Combat X go in game
 
| {{dts|2013|03|11|format=dmy|abbr=on}}
 
|-
 
| 0.7.5
 
| Many more games run and some games run faster - the God of War games should now run well on modest PCs and for example the Monster Hunter games are becoming playable on fast phones (although without sound). improved UI - now there's a recent list and game icons in the game selector.
 
| {{dts|2013|04|14|format=dmy|abbr=on}}
 
|-
 
| 0.7.6
 
| Serious bug fixed, languages imprevements
 
| {{dts|2013|04|14|format=dmy|abbr=on}}
 
|-
 
| 0.8
 
| *Full video and audio playback in most games (audio requires an optional plugin).<br />
 
*Huge increases in compatibility! Final Fantasy: Crisis Core is fully playable on fast devices, for example.<br />
 
*Lots of little things like easy screenshot taking, the beginnings of a cheat feature, etc
 
| {{dts|2013|06|23||format=dmy|abbr=on}}
 
|-
 
| 0.8.1
 
| Crash fix release, fixing a couple of possible crashes around downloading the Atrac3+ plugin.
 
| {{dts|2013|06|26||format=dmy|abbr=on}}
 
|-
 
| 0.9
 
| *Much improved control mapping, and autoconfig for a few devices like Shield.<br />
 
*Large speed boosts in many games.<br />
 
*Improved touchscreen control latency, important for rhythm games.<br />
 
*Huge improvements to the internal PSP debugger.<br />
 
*A number of new games became compatible, such as Final Fantasy Tactics which just has some audio issues left..<br />
 
*A completely redesigned user interface, unlike the previous static one this one can grow with the emulator and has keyboard/controller navigation support, for the full lean-back experience.<br />
 
*Improved frameskipping, increasing playability on slower devices.
 
| {{dts|2013|08|20||format=dmy|abbr=on}}
 
|-
 
| 0.9.1
 
| Bugfixes
 
| {{dts|2013|08|21||format=dmy|abbr=on}}
 
|}
 
 
  
  
Line 105: Line 37:
 
#'''Dangan Ronpa. '''Make sure you're using the latest dev build of [http://emulation-general.wikia.com/wiki/PPSSPP PPSSPP] and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).
 
#'''Dangan Ronpa. '''Make sure you're using the latest dev build of [http://emulation-general.wikia.com/wiki/PPSSPP PPSSPP] and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).
  
==Compatibility==
 
Currently, more than 800 game are playable, While 140 games go in-game and 79 games only reach menu/intro.
 
 
===Most notable playable games===
 
{|
 
|- style="vertical-align: top;"
 
|
 
*Lumines
 
*Wipeout Pulse & Pure
 
*Most of Final Fantasy series
 
*Ridge Racer
 
|
 
|
 
*Tekken 5 & 6
 
*All PES series
 
*FIFA street 2
 
*All Dragon Ball titles
 
|}
 
  
 
[http://forums.ppsspp.org/showthread.php?tid=1473 Compatibility List]
 
[http://forums.ppsspp.org/showthread.php?tid=1473 Compatibility List]
Line 130: Line 44:
 
==External links==
 
==External links==
 
[http://forums.ppsspp.org/index.php Forums]
 
[http://forums.ppsspp.org/index.php Forums]
 
 
==References==
 
<references/>
 
 
[[Category:Emulators]]
 
[[Category:Emulators]]
 
[[Category:Linux emulation software]]
 
[[Category:Linux emulation software]]
 
[[Category:OS X emulation software]]
 
[[Category:OS X emulation software]]

Revision as of 03:25, 13 September 2013

Ppsspp.png
Current version: 0.9.1
Active: Yes
OS: Windows, Linux, OS X, Android, BlackBerry
Authors: Henrik "hrydgard" Rydgård, uknownbrackets
Official website: ppsspp.org
Source code: GitHub

PPSSPP is a PSP emulator written in C++ with the aim of speed and portability. Its development is ongoing and is still in an alpha state, but progress is fast and many games are already playable.

PPSSPP is an acronym for "PlayStation Portable Simulator Suitable for Playing Portably".

Downloads


Review

A new emulator, but it has been making tremendous progress. Compatibility is lower than JPCSP, but it is significantly faster. It is only recommended to use JPCSP if the game does not work in PPSSPP.

Recommended Specs

Desktop

Any reasonably modern CPU will be just fine, and any GPU that can handle OpenGL 2.0 should have no issues. You should make sure to install the latest graphics drivers available though. Windows XP or later is required, Windows 7 or 8 is recommended.[1]

Android

least 1GHz single-core with OpenGL 2.0 would be minimum requirements to have any decent performance. It will run with a 600MHz core too but probably not the more complex 3D games.

Common problems and fixes:

  1. The Atrac3+ plugin is very important for decoding audio files in PSP games. Download it under Game Settings > Audio.
  2. Random VPS drops? Turn Antialiasing off.
  3. Weird text? Download these fonts - https://dl.dropboxusercontent.com/u/38194768/font.rar and place them into the /flash0/ folder. Disabling buffered rendering fixed the no text issue with FF4 for some. The forums say this will only fix it on Nvidia cards.
  4. DLC seems to work without any plugins, just place them in memstick\PSP\GAME.
  5. X doesn't work? Turn on/off Buffered Rendering or MipMapping and try again.
  6. Too slow? Turn on/off Hardware Transform and try again.
  7. Dangan Ronpa. Make sure you're using the latest dev build of PPSSPP and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).


Compatibility List

/v/'s compatiblity list as of 30/06/13

External links

Forums