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PCSX2

767 bytes added, 10:17, 1 March 2022
System requirements
These are recommended specs for using PCSX2,<ref>https://github.com/PCSX2/pcsx2#system-requirements</ref> but depending on the game you want to play, your mileage may vary. Some games need [http://forums.pcsx2.net/Thread-LIST-The-Most-CPU-Intensive-Games high-end, possibly overclocked CPUs] or [http://forums.pcsx2.net/Thread-LIST-The-Most-GPU-Intensive-Games powerful GPUs], whereas some games run even on [http://forums.pcsx2.net/Thread-LIST-Games-that-don-t-need-a-strong-CPU-to-emulate weak processors].
 
=====Windows 7 Compatibility=====
 
Despite Windows 7 not being officially supported, latest 1.7 dev version of PCSX2 can work with a few workarounds. You'll need:
 
* [https://pcsx2.github.io/downloads.html a 32bit version of PCSX2]
* [https://github.com/doitsujin/dxvk/releases dxvk]
 
For starters, extract PCSX2 in a folder and then extract the 32bit (x32)d3d11.dll and dxgi.dll files next to the main executable.
You'll also need to select [https://i.imgur.com/flxI0GH.png Cubeb] as the audio renderer, otherwise it'll crash with XAudio. And lastly, always pick between Vulkan, OpenGL and Software. D3D11 can crash on occasion and it won't be functioning as intended anyways.
''Don't expect any official support if you post logs that indicate you're using Win7.''
==Setup==
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