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PCSX2

30 bytes removed, 10:53, 6 August 2017
Pressure-sensitive buttons: Previous editor should have got gud, also pressure sensitivity from actual DS2 require some impossible to track down adapter so might as well put a more practical solution
* All three attack buttons in the Bouncer do different attacks based on whether the press was light, medium or strong. Same goes for the musical game Mad Maestro.
* Star Ocean 3 has a musical item that plays different melodies depending on pressure and they're required for progressing.
* Metal Gear Solid 2 also needs pressure sensitive buttons to get past some sections.
Games requiring variable trigger pressure need physical controllers with analog sticks, but rare are third-party controllers which support variable pressure buttons. To know if your controller supports it, open the LilyPad plugin settings by going to the PCSX2 menu and selecting "Config", "Controllers (PAD)", and "Plugin Settings". At the LilyPad plugin popup, select your gamepad from the list of detected controllers in the "Device Diagnostics" box in the lower left then click the "Test Device" button.
If the buttons change from 0.000 directly to 1.000 this proves that your gamepad buttons are not pressure sensitive and are merely tracking the pressed/unpressed state.
The solution would be to either buy an official DualShock 2 3 controller and use an adapterappropriate 3rd party driver such as [[SCP Driver Package]], or mapping the button to a rarely used trigger/stick in LilyPad this way:
An additional button needs to be mapped to circle as well but configured to deliver "light" pressure. This is done by opening the gamepad plugin configuration and choosing a rarely used key - for example the lower shoulder button L2 - and remapping it to the circle button, and setting the sensitivity to 0.500 or thereabouts. In the game, merely use the remapped L2@circle button to deliver "light" tap/hold tunes while the regular circle button can be used normally to deliver "hard" tap/hold tunes.
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