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PCSX2

276 bytes added, 14:57, 23 February 2022
Setup
* "Blend" has the least amount of jitter. However, it can cause blurriness. The Blend interlacer does frame-blending. This is also known as motion blur. This means that if there is heavy jitter, the video output will be extremely blurry since the two jittering frames will blend together. Only use this interlacing method as a last resort.
To completely eliminate the issue of de-interlacing, the community has made patches/hacks for a lot of games that can be loaded through a .pnach file, like a cheat code. Those can be found in the PCSX2 wiki or forums. Another method to get around this in older versions (custom res as an option was removed), is by running GSdx in hardware rendering, doubling the vertical resolution (if a game displays 640x480 on the emulator window, set vertical res to 960) and selecting bob-tff for interlacing. This can eliminate interlacing artifacts in most cases, although issues with upscaling, as well as using hardware emulation over software, can arise.
==Overview==
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