Changes

Jump to navigation Jump to search

PCSX2

233 bytes added, 02:35, 9 August 2019
Crashes
===Crashes===
Crashes could be the results of several things.
Switching between hardware and software rendering rapidly is likely to cause the emulator to lock up. This can be easily avoided by waiting a few seconds after switching between hardware and software rendering before switching again.
If the log warns you one or several times about being out of memory or the emulator crashes without warning several times in a row after playing for around the same amount of time you will need to apply a patch to make the executable large address aware, its more commonly referred to as the [http://www.ntcore.com/files/4gb_patch.zip 4GB patch].
If your GPU drivers also crash simultaneously (or you get massive graphical corruption on your desktop and/or a BSOD while trying to run a game) this means you're either using outdated drivers or you're trying to use an AMD card with the OGL renderer and Blending Accuracy set to none, in which case either set it to basic or higher or use the DX11 renderer instead.
* Trying to play a game that isn't supported by the emulator, in which case you cannot do anything except trying another version of the game (PAL or NTSC-J for example).
* Trying to play a game with a massive or in some cases any EE overclock applied, in which case turn it back down the speedhack menu
 
* try to configure modo clamping to Completo, in the emulator settings
6
edits

Navigation menu