Editing PCSX2
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 84: | Line 84: | ||
A pull request removing x86 support was opened on [https://github.com/PCSX2/pcsx2/pull/5130 December 9, 2021], and the last 32-bit build and first 64-bit-only build were made available on March 19, 2022. | A pull request removing x86 support was opened on [https://github.com/PCSX2/pcsx2/pull/5130 December 9, 2021], and the last 32-bit build and first 64-bit-only build were made available on March 19, 2022. | ||
− | PCSX2 is also able to run PS1 games by emulating the original hardware's built-in backward compatibility. Unfortunately, there's some PS1 software that doesn't run correctly (if at all) on a real PS2 and therefore is unlikely to be compatible with this emulator either, so you'll still need a more straightforward [[PlayStation emulators|PS1 emulator]] for those | + | PCSX2 is also able to run PS1 games by emulating the original hardware's built-in backward compatibility. Unfortunately, there's some PS1 software that doesn't run correctly (if at all) on a real PS2 and therefore is unlikely to be compatible with this emulator either, so you'll still need a more straightforward [[PlayStation emulators|PS1 emulator]] for those. |
==Issues== | ==Issues== |