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No$

3,106 bytes added, 14:44, 26 October 2020
gbahlp is emulator usage information, not machine documentation.
The {{Infobox emulator|platform = Windows, DOS|target = [[#Emulators|Multiple]]|developer = Martin Korth|website = [http://problemkaputt.de/ NoCash website]|support = [https://www.patreon.com/martin_korth Patreon]}}'''No$''' ('''NoCash''') programs are is a series of proprietary emulators, some of which are donationware, and accompanying tools/debuggers for a variety of systems, produced developed by Martin Korth.
[http://nocash.emubase.de/ NoCash website]
==Emulators==
{| class="wikitable" style="text-align: center;"
|-
! scope="col"|Emulator
! scope="col" style|Version! scope="text-align: center;col"|Active
! scope="col"|System
|-
|noNo$psxPSX| style="text-align: center;"2.0|{{~}}|PSX[[PlayStation emulators|PlayStation]]
|-
|noNo$gbaGBA| style="text-align: center;"{{No$GBAVer}}|{{}}|[[Game Boy Advance emulators|GBA]], [[Nintendo DSemulators|Nintendo DS]], [[PocketStation emulators|PocketStation]]
|-
|noNo$zxZX| style="text-align: center;"2.0|{{}}|[[Sinclair ZX81 emulators|ZX80/ZX81]], [[ZX Spectrum emulators|ZX Spectrum]]
|-
|noNo$snsSNS| style="text-align: center;"1.6|{{✗}}|[[Super Nintendo emulators|SNES/Super Famicom]]
|-
|noNo$2k62K6| style="text-align: center;"1.1|{{}}|[[Atari 2600 emulators|Atari 2600]]
|-
|noNo$nesNES| style="text-align: center;"1.2|{{✓}}|[[Nintendo Entertainment System (emulators|NES)/Famicom]]
|-
|noNo$gmbGMB| style="text-align: center;"2.5|{{}}|[[Game Boy/Game Boy Color emulators|Game Boy/Color]]
|-
|noNo$c64C64| style="text-align: center;"1.1|{{}}|[[Commodore 64 emulators|Commodore 64]]
|-
|noNo$cpcCPC| style="text-align: center;"1.8|{{}}|[[Amstrad CPC emulators|Amstrad CPC]]
|-
|noNo$msxMSX| style="text-align: center;"1.5|{{}}|[[MSXemulators|MSX]]|-|No$X51|1.5|{{✓}}|AMT630A
|}
==Review==
DonFor general purpose emulation, don't bother with these unless you happen to use a very old/outdated computer, these emulators are built around [[Emulation Accuracy#Low_accuracy|speedhacks]] , have lower compatibility and are prone to bugs. Use the emulators for the systems listed on the [[Emulation General Wiki#Emulators|main page]] instead.  The exception being '''main drawing point of No$ emulators is the excellent debug features they often have (only matched by the likes of [[FCEUX]]), such as memory viewers and disassemblers, making it very useful for people who are into hacking games either to produce rom hacks or translations, but still marred by its lower compatibility, austere interface, and in the case of the GBC emulators, DRM (but that was long ago, everything else from No$gba'is 100% safe to use). They're also the place to go for features that don' t get much attention if you need some any on other emulators, including:* PocketStation (PS1): as part of No$GBA 2.7 onwards. The odd choice of emulators comes from GBA, DS and PocketStation sharing parts of the ARM architecture. Functional.* Satellaview: as part of No$SNS.* SNES-CD (Sony): as part of No$SNS. * [[GBA e-Reader emulators|e-Reader (GBA)]]: as part of No$GBA 2.4 onwards.* Link Cable (GBA): No$GBA being the recommended option for its additional features such as a more stable link cable emulation support (which in the recommended option, compared to [[VisualBoy Advance#VBA-M|VBA-M]] doesnwhich has lower support).* Local DS Wi-Fi (DS): preliminary implementation in No$GBA. Fails.* DSi: No$GBA added support for DSi games starting with version 2.8, although some games won't work properly boot and others have graphical glitches. ==Machine Documentation==Consistently with his focus on emulators as a debugging tool, Martin Korth provides single-document, consistently-formatted comprehensive documentation of a number of his emulated platforms, usually being an omnibus of recent buildsexisting resources augmented with independent research. Machines documented include:* [http://problemkaputt.de/x51specs.htm the AMT630A];* [http://problemkaputt.de/2k6specs.htm the Atari 2600];* [http://problemkaputt.de/pagezero.htm the Commodore 64, Vic-20 and TED machines];* [http://problemkaputt.de/pandocs.htm the Gameboy] (based primarily on the Pan docs);* [http://problemkaputt.de/gbatek.htm the Gameboy Advance, Nintendo DS and DSi];* [http://problemkaputt.de/portar.htm the MSX] (based primarily on the Portar docs);* [http://problemkaputt.de/everynes.htm the NES];* [http://problemkaputt.de/psx-spx.htm the PS1];* [http://problemkaputt.de/fullsnes.htm the Super Nintendo]; and* [http://problemkaputt.de/zxdocs.htm the ZX80, ZX81, Lambda 8300, Jupiter ACE and ZX Spectrum]
[[Category:Emulators]]
[[Category:Windows emulation software]]
[[Category:DOS emulation software]]
[[Category:Nintendo Entertainment System emulators]]
[[Category:Super Nintendo emulators]]
[[Category:Game Boy/Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:Nintendo DS emulators]]
[[Category:PocketStation emulators]]
[[Category:PlayStation emulators]]
[[Category:ZX Spectrum emulators]]
[[Category:Atari 2600 emulators]]
[[Category:Commodore 64 emulators]]
[[Category:Amstrad CPC emulators]]
[[Category:MSX emulators]]
[[Category:Closed-source emulators]]
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