Changes

Jump to navigation Jump to search

Sega Dreamcast emulators

1,419 bytes added, 04:52, 6 September 2021
Emulators
{{Infobox console
|title = Nintendo SwitchSega Dreamcast|image logo = nintendo-switch.png|image2 = switchdockedDreamcastConsole.png|imagecaption = The Switch in its two forms, portable (above) and docked (below).|developer = [[:NintendoSega]]|type = [[:Category:ConsolesHome consoles|Home video game console]]|generation = [[:Category:EighthSixth-generation video game consoles|Eighth Sixth generation]]|release = 20171998|discontinued = 2001|predecessor = [[Wii U emulatorsSega_Saturn_emulators|Wii USega Saturn]]|emulated = {{~}}
}}
The '''[[wikipedia:Nintendo Switch|Nintendo Switch]]''' is an eighth-generation hybrid gaming console released by Nintendo on March 3, 2017 and retailed for {{Inflation|USD|299.99|2017}}. It has a Nvidia Tegra X1 SOC (System On a Chip) with 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs at 1.020 GHz with 4GB of RAM. It's GPU is a Nvidia GM20B. During its development, the Switch was known as the NX (short for NeXt or Nintendo "Cross") and was widely speculated up until its announcement. Aside from specialized components unique to the console, the hardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia's Tegra X1 system-on-a-chip which was also used on a number of [[Android emulators|Android devices]].
While Nintendo intended to step up the security of the The '''[[wikipedia:Sega Dreamcast|Dreamcast]]''' is a sixth-generation consolereleased by [[wikipedia:Sega|Sega]] on November 27, vulnerabilities were still found early 1998 in Japan and later on that allowed tons September 9, 1999 in NA. It retailed for {{Inflation|USD|199.99|1999}}. It had a Hitachi SH-4 RISC CPU at 200 MHz with 16 MB of system files to be dumpedRAM and 8 MB of VRAM. It had a PowerVR2 GPU at 100 MHz, including dumps which theoretically was capable of games in the form of romfspushing 3 million polygons/second on-screen.istorage archivesThere is a 2 MB audio RAM, an exefs folderwhich complemented a powerful 67 MHz Yamaha AICA sound processor, with a 32-bit ARM7 RISC CPU core. The audio chip could generate 64 voices with PCM or ADPCM codec and license filesprovided ten times the performance of the [[Sega Saturn emulators|Saturn's]] sound system.. These game dumps eventually got shared online by scene groups except for their licenses but were missing important files to run Sega also released the '''[[Sega NAOMI and even if they had been completedvariants|Naomi]]''', there were no custom homebrew apps let alone solutions an arcade system board with similar components to load unofficial game dumps for the systemDreamcast. Sammy's '''[https://segaretro. A number of prominent hacking teams (starting with shuffle2 org/Atomiswave Atomiswave]''' arcade board was also based on the Dreamcast and fail0verflow in collaboration) all came across a new exploit independently of each other that allowed complete control over the system, later officially recognized by Nvidia as CVE-2018-6242Naomi.
A "debugging emulator" for Sega collaborated with Microsoft on the Nintendo SwitchDreamcast's development, CageTheUnicorn (now and this partnership would continue later with the [[https://github.com/reswitched/Mephisto MephistoXbox emulators|Xbox]]), popped up not long after the first components were dumped. It What came out of this was designed the possibility for games to emulate sysmodules be developed for an optimized version of '''Windows CE''' (with "no support DirectX) on each disc. However, Windows CE wasn't mandatory to use and most developers opted for graphics, sound, input, or any kind Sega's development tools instead out of even remotely performant processing [...] by design"convenience. It was then revealed that members of both the [[Citra]] and [[Dolphin]] teams were already working on [[yuzu|their own emulator]] Even in secretmajor emulators, followed by another developer releasing an emulator named [[Ryujinx]]this aspect isn't implemented (or implemented well).
==Emulators==
{| class="wikitable" style="text-align:center;"|-
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest Version
! scope="col"|[[libretro|Libretro Core]]
! scope="col"|Naomi
! scope="col"|Atomiswave
! scope="col"|Windows CE
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="510"|PC / x86
|-
|[[yuzuDEmul]]|align=left|{{Icon|Windows|Linux}}|[httpshttp://yuzu-emudemul.orgemulation64.com/downloads/ Nightly{{DEmulVer}}]|{{✗}} ||{{✓}} ||{{✓}}||{{✓}} ||{{✗}} ||{{✗}} ||{{~}}
|-
|[[Ryujinxredream]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://ryujinxredream.orgio/download {{RedreamVer}}]|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast|Flycast]]|align=left|{{Icon|Windows|Linux|macOS|Android}}|[https:/#/Build Nightlyflyinghead.github.io/flycast-builds/ Builds]|{{✓}}||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[reicast]]|align=left|{{Icon|Windows|Linux}}|[http://builds.reicast.com/ Dev Builds]|{{~✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|NSEmu[[nullDC]]
|align=left|{{Icon|Windows}}
|[httpshttp://githubwww.emucr.com/RKX12092013/nsemu Git03/nulldc-svn-r150.html 1.0.4 r150]|{{✗}}||{{~}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|[[SphiNXMakaron]]
|align=left|{{Icon|Windows}}
|[https://www.zophar.net/dreamcast/makaron.html T12/5]|{{✗}} (WIP)||{{✗}} ||{{✗}} ||{{~}} ||{{✗}} ||{{✗}}||{{✗}}
|-
|Mephisto[http://washemu.org/ WashingtonDC]|align=left|{{Icon|Linux}}|[https://github.com/washingtondc-emu/washingtondc git]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{✗}}|-|[http://www.lxdream.org Lxdream]
|align=left|{{Icon|Linux|macOS}}
|[httpshttp://githubwww.comlxdream.org/reswitched/Mephisto/releases v1download.php 0.29.1], [https://github.com/reswitched/Mephisto Git]|{{✗}}||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✗}}
|-
|CageTheUnicorn[https://segaretro.org/Chankast Chankast]|align=left|{{Icon|Windows}}|[http://chanka.emulatronia.com/FrameSetDC_Down.htm 0.25]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}|-|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[httpshttp://githubwww.commamedev.org/reswitched/CageTheUnicorn Gitrelease.html {{MAMEVer}}]|{{✓}} ||{{~}} ||{{~}} ||{{✗}}||{{✓}} ||{{✓}} ||{{✗}}
|-
!colspan="10"|Mobile / ARM
|-
|[[redream]]|align=left|{{Icon|Android|LinuxARM}}|[https://eggnsplay.wordpressgoogle.com Egg NS/store/apps/details?id=io.recompiled.redream 1.1.98]<small> (Android)</small><br/>[https://redream.io/download Dev]<small> (Raspberry Pi)</small>|{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}|-|[[Flycast]]|align=left|{{Icon|Android|iOS|Linux|Pandora}}|[https://driveflyinghead.github.io/flycast-builds CI Builds]|{{✓}} ||{{~}} ||{{~}} ||{{✓}} ||{{✓}} ||{{✓}} ||{{✓}}|-|[[reicast]]|align=left|{{Icon|Android|Pyra}}|[http://builds.reicast.com Builds][https://play.google.com/ustore/0apps/ucdetails?id=15jYpgxZZKcstAqxZYg5_znDiXS41Shep&export=download 1com.reicast.0emulator r20.204]</br>[https://pyra-handheld.com/repo/apps/122 Pyra Build]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}||{{~}} ||{{}}
|-
!colspan="10"|Console|-|[[nullDC PSP]]|align=left|{{Icon|PSP}}|[https://github.com/skylinePSP-Archive/nulldce-emupsp git][https://archive.org/details/skyline SkylinenullDC-PSP 1.2.1]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}|-|nulldc-360|align=left|{{Icon|AndroidXbox360}}|[https://github.com/skylinegligli/nulldc-emu/skyline/releases 0.3360 git]|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}}||{{✗}} ||{{~}}
|}
 ===Comparisons===;[[yuzuDEmul]]:An openHas the highest compatibility and accuracy, but it' Windows-only and closed-source cross. It supports Windows CE games, but in general, they run worse than standard Dreamcast titles. It's also more resource-platform emulator made by the intensive than other emulators.;[[Citraredream]] team. yuzu has had an extremely fast development pace : Multi-platform and easy to the point that many games are now fully playableuse, but it's closed-source.<ref>Compatible with [https://yuzu-emuredream.orgio/game/ yuzu - Compatibility listcompatibility 90+% of the Dreamcast library] </ref> Originally only available with an OpenGL renderer(Windows CE now supported), has a good user interface, Vulkan support was added is easy to yuzu in December 2019set up, and can run without a BIOS.<ref> Runs on [https://yuzu-emuyoutu.orgbe/entry/yuzurywLHa1i9yk?t=529 low-vulkan/ New Feature Release: Vulkanend machines] </ref> Many 2D games now show correct graphics and have good speedprovided that they support OpenGL 3. Many 3D games are playable, and some are running at full speed1.It can play almost over than 450 games at perfect/great and okay There's a payware premium version that provides high-compatability levels definition rendering.A  ;[[nullDC]]: Can run a lot of Nintendo Switch exclusive games are playable already but canat great speed on mid-end PC and it't be considered perfect yet.<ref>[https://twitter.com/yuzuemu/status/1057781359639490560 Yuzu s open- Super Mario Odyssey now playable] (Oct 31source, however, 2018)</ref><ref>[https://twitter.com/yuzuemu/status/1063573285391294465 Yuzu - Pokémon Letit's Go Ingame on release day] (Nov 16, 2018)</ref>no longer developed and the more recent forks have improved upon it.:The development team continually works to improve the emulator compatibility and ;[[Emulation Accuracy|accuracyreicast]]: Eventually, nullDC's author forked his own project into reicast, with the main objective to widen platform availability to smartphones and tablets. Note that top tier hardware While wider availability is required generally a good thing, this resulted in cutting accuracy corners from the nullDC codebase to get decent achieve the speed goals necessary to run on these platforms. Advancements in most games at mobile hardware should have led to the moment. The developers offer Early Access removal of such "hacks"; however lack of developer resources and interest led to new release long delays in Reicast development, and the codebase remained virtually untouched for those who support them on Patreonyears before the RetroArch team began working with it as part of a "Reicast core", later named Flycast.:;[[Ryujinxreicast#Libretro_core|Flycast]]:An openFork of reicast available as a standalone emulator and as a [[libretro]] core. Libretro collaborators, primarily [https://github.com/flyinghead/reicast-source public domain emulator programmed flyinghead], dramatically improved Reicast in C#areas such as graphics, input, system clock, and Dreamcast VMU. Compared Atomiswave and NAOMI SH-4-based arcade systems have also been added to its early daysgreat fanfare<refname="flycastnaomi">[https://m.youtubegithub.com/watch?v=Z5rwaENaDLQ Ryujinx - This Emulators Progress is INSANE] (Jul 24, 2018)libretro/flycast/issues/136</ref>, it along with support for MAME's popular CHD format. Even full MMU support, which is needed to run WinCE-based games such as "Armada", "Half-Life" and "SEGA Rally Championship 2", has now slower development than yuzu but seems recently been tackled through an experimental branch (anyone following Dreamcast emulation over the years understands what a tough nut this is to focus on full system accuracycrack). Most 2D Aside from some audio stuttering issues in games are now booting such as "Looney Toons Space Race" and running at comfortable speeds and some 3D games are playable. Ryujinx also supports resolution upscaling to 4K"Resident Evil: Code Veronica", though this requires is a powerful computerhighly compatible and accurate emulator. ;[[SphiNXMakaron]]:A One of the only two closed-source emulator in Dreamcast emulators that can properly play Windows CE games. ==Emulation issues==For the emulators that are either mature or maturing, a very large percentage of games work since late July/August 2018well, but some games still have problems and glitches. It  ==VMU emulators==While some Dreamcast emulators can boot some homebrews as well as leverage the title screen of one commercial the VMU while the game. This is more a one person project for personal training at the moment.;Skyline:An [[Android]] emulator that uses NCE (Native Code Execution) for CPU emulation to running, none of them allow for Switch applications you to run natively on Android devices with minimal emulation on the CPU side, it does restrict it's compatibility to ARMv8 devices.:At play the moment, the emulator displays no graphics minigames developed for commercial games, that makes it mostly pointless for end-users at the moment; Skyline does play audio for a few games.;Egg NS:It's See the first emulator able to play games main page on VMU emulation [[AndroidSega VMU emulators|here]] device, able to run 81 titles while 73 titles are still crashing. The current version of Egg NS lacks any onscreen buttons, instead requiring users to purchase a Gamesir-X2 controller. The emulator also calls for a high-end device with a Qualcomm Snapdragon 855/855+/865/865+. Despite the achievement, Egg NS was however the subject of intense scrutiny and controversy due to its questionable business model requiring users to spend $100 on a specific controller, a mandatory signup for the service, and to top it all off, GPL-licensed code stolen from  ==Downloads==* [[yuzuEmulator_Files#Dreamcast|BIOS]].
==References==
<references />
{{NintendoSega}}
[[Category:Consoles]]
[[Category:Eighth-generation video game Home consoles]][[Category:Very early emulationSega consoles]][[Category:Nintendo consolesSega Dreamcast emulators|*]][[Category:Nintendo Switch emulatorsSixth-generation video game consoles]]
4,085
edits

Navigation menu