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Nintendo 64 emulators

367 bytes added, 17:23, 5 August 2022
More info on m64p's lack of a dynarec
:;[[m64p]]
:A fork of Mupen64Plus with a custom-made Qt GUI. This is probably the easiest "just works out of the box" solution for Nintendo 64 emulation, as it comes bundled with ParaLLEl-RDP and ParaLLEl-RSP, ensuring both excellent compatibility and good speed without needing to mess with plugins or settings, provided your hardware supports Vulkan. However, unlike other emulators, it does not allow you to use other plugins. If GLideN64 is desired instead, there is an older build that retains it - unfortunately lacking the texture enhancement suite required for use of texture packs and upscaling. While it began as a shallow fork, it has increasingly become something closer to a hard fork, making as its developer has opted to make various accuracy-focused changes to the emulation core that will require additional work to port back to upstream or to other forks. It also currently features only an interpreter core, as the dynarecs used by Mupen64Plus are incompatible with the core timing changes made by the developer. While this makes m64p more accurate than most other N64 emulators, it also results in slower performance. If more speed and enhancements are desired, there is an older build that is closer to upstream and uses GLideN64 as its graphics plugin - unfortunately lacking the texture enhancement suite required for use of texture packs and upscaling.
:;[[RMG]]
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