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Nintendo 64 emulators

184 bytes removed, 02:48, 28 February 2014
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It should also be noted that even though most games "work" through the HLE method, it is not an accurate representation of what the N64 hardware's video output actually looked like, but rather a rough approximation by PC graphics hardware. Your mileage may vary on whether this is a good thing or not, given the N64's often blurry, low-res output.
<gallery widths="300">
Majora's mask accurate.png|Majora's Mask, with low-level graphics (using SoftGraphic)|link=http://images.wikia.com/emulation-general/images/f/f3/Majora%27s_mask_accurate.pngProject64 2013-07-26 14-20-17-55.png|Majora's Mask, with high-level graphics (using Jabo's Direct3D)|link=http://images.wikia.com/emulation-general/images/9/95/Project64_2013-07-26_14-20-17-55.png
</gallery>
===Texture filtering===

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