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Nintendo 64 emulators

195 bytes removed, 00:55, 4 February 2023
m
re-format table links to proper anchor links, add comment to Ares mouse link
! scope="col"|Platform(s)
! scope="col"|Latest version
! scope="col"|[https://emulation.gametechwiki.com/index.php/Recommended_N64_plugins [Recommended N64 plugins|Plugins]]
! scope="col"|Controller<br>Pak
! scope="col"|Rumble<br>Pak
! scope="col"|[https://[#Transfer Pak emulation.gametechwiki.com/index.php/Nintendo_64_emulators#Transfer_Pak_emulation |Transfer<br>Pak]]! scope="col"|[https://[#64DD emulation.gametechwiki.com/index.php/Nintendo_64_emulators#64DD_emulation |64DD]]! scope="col"|[https://emulation.gametechwiki.com/index.php/Nintendo_64_emulators[#N64_Mouse N64 Mouse|N64<br>Mouse]]
! scope="col"|<small>Texture<br/>enhancement</small>
! scope="col"|Netplay
===N64 Mouse===
A peripheral that came bundled with Mario Artist: Paint Studio. [https://64dd.org/tutorial_pj64.html#mouse 64DD.org has instructions on how to emulate the N64 Mouse on Project64]. [https://github.com/ares-emulator/ares/issues/224#issuecomment-939579324 Ares also has N64 Mouse support; follow these instructions to enable it(replace SNES specific steps with 64DD)]. RetroArch's ParaLLEl core has N64 Mouse support under Quick Menu > Controls > Port 1 Controls > Device Type. RetroArch's Mupen64Plus-Next core ''does not'' have mouse support.
Because the N64 Mouse functions similarly to a controller, it is possible to "emulate" it even in emulators that don't explicitly support it by mapping mouse input to the N64 joystick. This will likely require use of separate re-mapping software, as most N64 emulators do not support binding mouse movement to joystick movement.
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