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Nintendo 64 emulators

107 bytes added, 17:34, 18 January 2023
fixed random (mis)quote that was put in the article with no context
;[[Ares]]
:An open-source multi-system emulator and successor to Near's [[higan]] project, with a mostly original N64 core. Unlike other N64 emulators, it aims for high accuracy and does not employ HLE RSP or RDP emulation of any kind, nor does it use game-specific hacks. It uses Themaister's ParaLLEl-RDP Vulkan renderer (with the MAME renderer as a software-based fallback) for pixel-perfect LLE graphics. While it is currently less compatible than Mupen64Plus or Project64, it is quickly catching up to them [https://ares-emu.net/compatibility/15 (only a handful of games are currently listed as partially or not working)], and it currently passes several stringent [https://github.com/ares-emulator/ares/pull/613 accuracy tests] the other emulators do not. However, it remains to be seen how accurate its developers are willing to make it [https://github.com/ares-emulator/ares/commit/3142bd3aef3a0b7c9d97517c70f41e0eb27542ea without compromising speed] and playability on current machines. For Windows users, it should be possible to maintain full speed on even the most demanding cores on a Ryzen 7 3700X. System requirements for macOS and Linux users may be signficantly lower: [https://old.reddit.com/r/emulation/comments/zwq9fu/ares_crossplatform_open_source_multisystem/j1ys10k/ the ARM64 ABI Microsoft has chosen for Windows makes context switches more expensive than on the SysV ABI used in *nix]. v130 has added 64DD emulation and macOS support for Parallel-RDP. Ares also includes 64DD emulation, of which developer LuigiBlood said [https://twitter.com/LuigiBlood/status/1568694009496756225 "This is the most accurate 64DD emulationattempt I've ever done, honestly. A lot of the stuff I programmed are sometimes genuinely useless. A lot also involves timings of the drive itself and more."]
;[[Project64]]
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