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Nintendo 64 emulators

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|style="text-align:center;"|[https://web.archive.org/web/20160828165435/http://forums.daedalusx64.com / Daedalus]
|style="text-align:center;"|Windows
|style="text-align:center;"|[httpshttp://webwww.archivedcemu.org/webco.uk/20131015175201vbulletin/http:threads//forums.daedalusx64.com/viewtopic.php599734-Daedalusx64-for-Windows-OSX-Linux-Updated-v1-1?f=38&tp=4187 2148637718 1.1]
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|style="text-align:center;"|[httphttps://www.gc-forevergithub.com/forumsExtrems/viewtopic.php?f=9&t=842 Not64 Not64]
|style="text-align:center;"|[[Wii]], [[GameCube_emulators|GameCube]]
|style="text-align:center;"|20130408[https://github.com/Extrems/Not64/releases/latest 20171009]
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|style="text-align:center;"|[https://web.archive.org/web/20160828165435/http://forums.daedalusx64.com / Daedalus]
|style="text-align:center;"|[[PlayStation Portable]]
|style="text-align:center;"|[http://www.emucr.com/search/label/DaedalusX64 SVN]
Although many Nintendo 64 emulators have been made and many games can be run between them, complete compatibility and/or accuracy still leaves a bit to be desired. For half a decade, Mupen64Plus and Project64 have vied for the most playable emulator, and which has been more compatible has depended on when and in what configuration each emulator has been tested. Both emulators default to lackluster plugins, but, as of August 2017, both emulators have roughly equal graphical accuracy when run with GLideN64. Mupen64Plus arguably has the edge in audio accuracy over Project64 + Azimer's audio plugin.
* [[Mupen64Plus]] is a cross-platform open-source emulator based on Hacktarux's Mupen64. As of [https://github.com/mupen64plus/mupen64plus-core/pull/336 July 2017], the codebase has reached compatibility parity with Project64. When , when both emulators are run with GLideN64, however. However, its last official release build was in 2015 and is generally inferior to Project64's more recent releases. Mupen64Plus lacks a native GUI , instead of being run either from the command line or by dragging and dropping ROMs onto the executable and editing the config with a text editor such as Notepad++. There are several third-party GUIs made for it, of which M64Py may be the most solid. The end-user experience has improved in 2017 with [https://m64p.github.io/ m64p], which combines new versions of Mupen64Plus with GLideN64 and a new Qt5 GUI. This is as compatible as N64 emulation gets as of August 2017, and the package can be played out-of-the-box without having to mess around with plugins. Mupen64Plus has also been ported to a number of different platforms. [[BizHawk]] and [[OpenEmu]] use shallow forks of Mupen64Plus and its plugins for their N64 emulation.
* [[Project64]] is a mostly open-source emulator for Windows. Its official release builds are more up-to-date than Mupen64Plus', and the current version, 2.3.2, is roughly as accurate as the development versions of Mupen64Plus when both are played with recommended plugins. It has a more user-friendly interface than the Mupen64Plus attempts and supports more features such as overclocking and transfer pak Transfer Pak emulation. However, it doesn't come with GLideN64 out -of -the -box, and the default video and audio plugins aren't even the best in the box. It presently remains confined to Windows, though work is underway to port it to Android and Linux. For the most part, it works well in WINE, but, if you're on a different platform, use Mupen64Plus instead.
* [[RetroArch]]'s N64 libretro core is based on Mupen64Plus and its plugins but with heavy modifications. It introduces many features and optimizations not present in mainline alongside RetroArch's general features, including Project64-style overclocking for faster framerates, 3-point texture filtering, superior A/V sync and latency, and even an exclusive LLE Vulkan renderer based on Angrylion's pixel-perfect plugin, making it a better alternative to the standalone version in most cases. Its developers have expressed intentions to eventually rewrite the core and brand it as its own emulator, called ParaLLEl.
* 1964, along with its various versions and forks, was once a decent, speedy open-source alternative to Project64 and Mupen64, though it usually lagged behind the two in compatibility. Nowadays it has completely fallen off the radar, as development has stopped, is Windows-only, and there is no longer a central code repo to speak of. There is little reason to use it nowadays outside of historical purposes, very specific edge cases, or if your device is too slow to run Mupen64Plus or Project64.
* Daedalus is an N64 emulator for the PSP, which has been ported to Windows, but results are even more hit-and-miss than on other emulators due to being made for PSP first and foremost. On PSP, most games are unplayable, but there's a [http://forumsdaedalusx64.daedalusx64wikia.com/compat.php wiki/DaedalusX64_Compatibility_List small amount of them that work really well] with the right settings (Quest 64, for example).
* [[Sixtyforce]] is Mac-only, closed-source, and asks you to pay for full access to its features. It was once one of the only choices for Mac users, particularly those with older Macs, since it's the only emulator with a <abbr title="Power PC">PPC</abbr> [[Dynamic recompilation|dynarec]]), but, with the switch to x86 and Mupen64Plus being ported to OS X, it has now become irrelevant.
===Voice Recognition Unit emulation===
The Voice Recognition Unit (VRU) is an accessory used primarily by ''Hey You, Pikachu''. No emulator or input plugin supports this, although there is an on-going effort to get it working.<ref>http://www.emutalk.net/threads/55279</ref>
===''Densha De Go!'' Controller===
Also available for the [[PlayStation emulators|PlayStation]], ''Densha De Go! 64'' is a Japan-only train simulator released by [[Wikipedia:Taito|Taito]] that is compatible with an optional special controller that plugs into the player 3 port.<ref>[https://www.youtube.com/watch?v=cCcPAGhcnck]</ref> No emulator supports it.
 
===Pokémon Snap Station===
There was a special kiosk designed to promote ''Pokémon Snap'' called the ''Pokémon Snap Station'', which is also compatible with the North American ''Pokémon Stadium'' with its gallery mode. It is just a Nintendo 64 with special hardware designed for the station.<ref>[https://www.youtube.com/watch?v=AMbjvGvPkV4]</ref><ref>[https://www.youtube.com/watch?v=5_UGpRN6AnM&t=3m35s]</ref> Although the special cartridge boots in emulators compatible with the regular version, the printing functions are inaccessible due to no emulation of the printer for the player 4 slot, credit system, or the special board to switch between the regular and special cartridges.
===Transfer Pak emulation===
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