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Mophun

160 bytes added, 16:20, 16 September 2022
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<span style="font-size: 120%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.9px; -webkit-text-stroke-color: black;">Mophun™</span> (distorted by more fun) was a built-in (embedded) mobile game entertainment platform specially designed for mobile phones, developed by Swedish company Synergenix Interactive AB. Its development began in late 1999, its market implantation only achieved a serious level in November of 2002. Its supports high performance downloadable C/C++ mophun™ games. Mophun 2D game engine is was available on especially the Sony Ericsson mobile phones including T300 and T610, are the best known devices for running Mophun. Most Mophun mophun programs are around 50–150 kB KB in size. And Mophun 3D engine was available on the Symbian operating system, for the UIQ (Sony Ericsson P800 and BenQ P30) and Series 60 (Nokia 7650, 3650, Siemens SX1 SX-1 and N-Gage) and Windows Mobile. itIt's often used to provide embedded (pre-installed) games on mobile phone handsets. Games for Mophun are written Sony Ericsson decided to drop mophun in assembler in ​​C and C++ using a well-documented and open API. A special version of GCC is used to compile programs2003.
==Emulators==
— In 2003: Embedded deal with TTPcom.
 
— In 2003: Shifs to become mobile game middleware for Symbian, BREW, J2ME and Windows Mobile.
— The 2D version requires about 50kB of memory and the 3D version only adds an additional 100kB to the footprint. The mophun engine on the mobile device makes sure that the games run in a secure sandboxed environment and it also contains DRM features to help prevent piracy.
— For low-end phones, mophun™ provides the possibility of real-time, arcade style 2D action games that no other comparative technologies can match.
— The mophun™ API gives the games access to features like an advanced sprite and tile engine, a collision system, sound support and communication. Games can also access hardware, such as vibration, backlight and touch screens.Games for Mophun are written in assembler in ​​C and C++ using a well-documented and open API. A special version of GCC is used to compile programs
— Two-player Minigolf game that runs over the network, using a multiplayer server from Terraplay back in Sweden.
|-
|<i>Symbian OS</i>
|* Nokia (S60.x) — 3250 / 3650 / 3600 / 3660 / 3620 / 6600 / 6620 / 7650 / E51 / E60 / E61 / E65 / E70 / N70 / N71 / N72 / N73 (N73ME) / N76 / N80 / N90 / N91 / N92 / N93 / N95 / N-Gage (N-Gage QD) / Vodafone 702NK (6630JP ) (FOMA NM850iG) / Vodafone 702NK / Vodafone 702NK II (6680JP)<br/>* Nokia (S80.x) — 9200 Communicator<br/>* Nokia (S90) — 7700<br/>* Sony Ericsson (UIQ.x) — P800 / P802 / P900 / P908 / P910 (P910i)<br/>* Motorola A920 / A925 / A1000<br/>* NTT DoCoMo (Symbian^2) — Fujitsu FOMA F900i / FOMA F2102V / FOMA F2051<br/>* Siemens SX-1<br/>* SendoX<br/>* BenQ P30
|-
|<i>Windows Mobile<br/>(Pocket PC)</i>
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