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Mophun

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|imagewidth = 300
|imagewidth2 = 300
|developer = [https://web.archive.org/web/20070901175205/http://www.synergenix.se Synergenix Interactive AB]
|type = Cellphone
|generation = [[:Category:Sixth-5th generation video game consoles|Sixth generation]]
|release = 2000 (pre-1999)
|discontinued = 2003
}}
<span style="font-size: 120%; font-weight: 400; color: #000000; -webkit-text-stroke-width: 0.9px; -webkit-text-stroke-color: black;">Mophun™</span> (distorted by more fun) was a built-in (embedded) game platform specially designed for mobile phones, developed by Swedish company Synergenix Interactive AB. Its development began in late 1999, its market implantation only achieved a serious level in November of 2002. Its supports high performance downloadable C/C++ mophun™ games. Mophun 2D game engine is available on especially the Sony Ericsson mobile phones including T300 and T610, are the best known devices for running Mophun. Most Mophun programs are around 50–150 kB in size. And Mophun 3D engine was available on the Symbian operating system, for the UIQ (P800 and P30) and Series 60 (Nokia 7650, 3650, Siemens SX1 and N-Gage) and Windows Mobile. it's often used to provide embedded (pre-installed) games on mobile phone handsets. Games for Mophun are written in assembler in ​​C and C++ using a well-documented and open API. A special version of GCC is used to compile programs.
==Emulators==
{| class="wikitable" width="750px"
|-
! scope="col"|Name
|-
!colspan="7"|<span style="font-size: 120%; font-weight: 800; color: #000000; -webkit-text-stroke-width: 0.5px; -webkit-text-stroke-color: black;">Mophun 3D</span>
|-
|-
|Mophun 3D SDK
|Unavailable
|{{✗}}
|Mid?
|{{✗}}
|{{TBD}}
Despite the API being very easy for programmers to use, Mophun has not been very popular. The main reason for this seems to be the strict approval process - the compiled program can only be run under an emulator, and Synergenix must approve the program so it can be used on a mobile device. The approved program can only be run under one IMEI number. Only developers registered and approved by Synergenix can use self-certification (and through the Synergenix server), and they are only allowed to have one IMEI number. The developer must sign a sales contract with Synergenix, which then shares and approves it for end-users, so the program can be shared. Such a process disallows free programs to be created for Mophun, and also discourages many developers from developing programs for Mophun.
Mophun 3D was an ancient mobile The mophun gaming platform that connected runs on extremely limited hardware resources with Symbian. 3D games that also came out minimum requirements of an 8-bit processor running on Symbian: The Da Vinci Code 3D, Lock 'N Load, Carmageddon 3D12 MHz. Some games were released in J2ME, such as Rally Pro Contest, Golf Pro Content 1 Competing game technologies usually require 32-bit processors and 225 to 50 MHzOf Because of the exclusives, the indisputable hit is Honey Cave the first and second parts. Deep Abyss was also famous, but its 3D version limited hardware resource requirements mophun games can run on the [[Mascot Capsule 3D]] was more popular and interesting released for J2MEtoday's existing 2G-phones. They also tried The game can be downloaded via WAP directly to transfer Honey Cave to 3D for J2ME, but it turned out the phone or to be just a very crooked computer and laggy platformer, so then transferred to the original 2D versions are a classic for which it is worth trying this emulatorphone via infrared (IR) or cable.
=<center>Mophun 2D</center>=
 The Mophun standard, which was adopted as the standard for Sony Ericsson mobile phones (and is also supported by some models of Siemens phones and other "smaller" brands) has been "running around" to try to attract attention of mobile game developers. A platform similar to J2ME, the program openness is not as good as that of J2ME, and the types of downloads are single, but mophun games can provide game demos, and have good restrictions on piracy, and the fees are more convenient and reasonable.
Mophun has the advantage of being an open standard (free for the developer) and its programs tend to be very compact, occupying half the memory of a similar one in Java and a third of that occupied by a similar one in BREW, which has taken many companies to turn their eyes to Mophun (as it speeds up the download of games).
|<i>Voxtel</i>
|VS400
|-
|<i>Telfokom</i>
|Angstrem A4 devices (2001-2004)<br/>Turbo A5/A6 (early -2003)
|}
|imagewidth = 300
|imagecaption = <i>Mophun 3D</i> is registered trademarks of Synergenix Interactive AB. Synergenix was established in 1999, Sweden. It was acquired by Kayak Interactive on Feb 11, 2005.
|developer = [https://web.archive.org/web/20070901175205/http://www.synergenix.se Synergenix Interactive AB]
|type = 3D Engine
|generation = [[:Category:Sixth-6th generation video game consoles|Sixth generation]]
|release = 18 May 2003
|discontinued = 2006
}}
— In 18 May 2003, [https://web.archive.org/web/20070901175205/http://www.synergenix.se Synergenix Interactive AB] launched the Mophun 3D engine for Symbian OSbased handsets in 18 May 2003. It's a fast gaming system for mobile phones, pushing mobile games to new levels, enabling true real-time multiplayer gaming over mobile networks as well as high performance 3D graphics and true 3D gaming features. The engine currently available for all Series 60 and UIQ handsets, including the Nokia 3650, 7650, N-Gage, Sony Ericsson P800, Motorola A920 and Siemens SX-1 mobile phonesand a whole range of Symbian based phones, Smartphones and Windows Mobile / Pocket PC handsets. Additional supported platforms include Windows Mobile (Pocket PC), PalmOS, Archos Gmini series, TTPCom, Texas Instruments, as well as all leading RTOS and application operating systems. The original mophun has been upgraded to the mophun 3D version, and should bring completely new elements of entertainment through 3D games to the mobile phone field in particular.
— Mophun 3D is the first commercially available virtual machine/game engine with complete 3D support.
— The mophun 3D engine featuring low memory footprint and low processing power requirements for its suite of 3D APIs, directly targeted at quickly and effectively developing mobile 3D games. The engine is designed for development of 3D mobile games that are compact and downloadable over-the-air.
— Mophun 3D have backwards compatible at the binary level with all existing games for mophun and therefore theoretically it is possible to run current 2D games for the original engine in mophun 3D. While the runtime of the current mophun 2D engine can run on mobile devices with relatively slow processors (8 bits, 12 MHz), mophun 3D require significantly faster 32-bit processors with a speed of at least 16 MHz. Mophun has quickly become a popular way for mobile network operators and distributors to increase ARPU.
— Mophun 3D have its own 3D API and come as a comprehensive SDK package with its own 3D graphics routines optimized for each type of mobile device. The mophun 3D API is very similar to the OpenGL-ES standard, which is again intended mainly for mobile devices.
— In 2003, Synergenix Interactive AB launched, world's first mobile 3D multiplayer game for mophun 3D engine.
— The 3D versions of mophun™ enables multiplayer wireless gaming capabilities over Bluetooth™, Infra-red, WLAN, GPRS, EDGE and 3G network. Many of Mophun mophun games are perfectly connected via bluetooth. In multiplayer mode, some have the ability to connect via bluetooth (for example, Carmageddon 3D, Fatal Arena, Lock 'N Load 2).  * Terraplay technologyLock 'N Load 2, The new installment is the first to use Terraplay's MOVE 3.1 platform and benchmark the first-person shooter genre on mobile. Also Rally Pro Content using its Mophun 3D game engine and Terraplay Systems network technology for multiplayer functionality. Multiplayer gaming has used local connectivity technologies such as Bluetooth but Terraplay MOVE enables subscribers to connect to another handset over 2.5G and 3G networks without geographical restrictions.
<b>List of Mophun 3D supported devices</b>
==List of Mophun 3D Games==
<b><sub>* Later 3D based mophun games for Symbian</b></sub></br><b><sub>* Some games were released for J2ME</b></sub>
{|class="wikitable mw-sortable" width="1150px"
! class=sortable | Title
| 1.0.7
| Multi
| Based on PC/Console port
| 2D
| [https://web.archive.org/web/20070810115202/http://www.synergenix.se/carmageddon/index.htm]<br/>[https://web.archive.org/web/20080115070843/http://www.kampointeractive.com/products.html]<br/>[https://web.archive.org/web/20060216162310/http://www.kayakinteractive.com:80/game_details.php?gameid=11]
| Progressive Media ApS
| Synergenix Interactive AB
| Fighting, beat<br/>Beat-em'up
| Bluetooth
| 1.22
| EN
| Some backgrounds are 176x208.<br/>Prequel of Golf Pro Content 2
| 3D
| [https://web.archive.org/web/20070812232950/http://www.synergenix.se/golfprocontest/index.htm]
|-
| Maratron, CH Studio<br/>Square Circle Co.<br/>Synergenix Interactive AB
| Maratron, CH Studio<br/>Square Circle Co.
| Shooter, <br/>Arcade
| —
| 1.01
| KAMPO Interactive
| Synergenix Interactive AB
| Platformer, <br/>Maze
| —
| 1.0
| Synergenix Interactive AB
| Blaze Global (formerly Synergenix Interactive AB)
| First Person Shooter, RPG, <br/>Action
| Bluetooth<br/>Wi-Fi<br/>GPRS (3G Network)
| 1.20.0
| Synergenix Interactive AB
| Blaze Global (formerly Synergenix Interactive AB)
| First Person Shooter, RPG, <br/>Action
| —
| 1.01
| Blaze Global (formerly Synergenix Interactive AB)
| Blaze Global (formerly Synergenix Interactive AB)
| First Person Shooter, RPG, <br/>Action
| Bluetooth
| 0.9.0 Beta<br/>1.20
| Martial Arts 3D
| 2005
| Wireless Dreams<br/><small>(wwe.wdr.8h.com)</small>
| Synergenix Interactive AB
| Fighting
| Synergenix Interactive AB
| Synergenix Interactive AB<br/>Kayak Interactive
| Racing, <br/>Thriller
| Bluetooth<br/>Infrared<br/>GPRS
| 1.31
| SouthEnd Interactive AB
| Blaze Global (formerly Synergenix Interactive AB)<br/>Licensed by Columbia Pictures Industries, Inc.
| Quest / Mystery (Puzzle elements), Mystery, <br/>Graphic Adventure
| —
| 1.0.1<br/>1.0.2
| Two Tribes B.V.<br/>Codeglue B.V.<br/>Team17 Software Limited<br/>Paragon Five, Inc.
| Blaze Global (formerly Synergenix Interactive AB), THQ Wireless Inc.
| Turn based Strategy, <br/>Casual
| —
| 1.0.0
| EN, FR, DE, IT, ES
| Based on N-Gage/GBA Port
| —
| [https://web.archive.org/web/20070901175205/http://www.synergenix.se/worms/index.htm]
==Mophun Games port for other platforms==
<b>Mophun 3D games that also came out on Symbian, such as The Da Vinci Code 3D, Lock 'N Load series, Carmageddon 3D. Some games were released in J2ME, such as Rally Pro Contest and Golf Pro Content 2. Of the exclusives, the indisputable hit is Honey Cave the first and second parts. Deep Abyss was also famous, but its 3D version on the [[Mascot Capsule 3D]] was more popular and interesting. They also tried to transfer Honey Cave to 3D for J2ME, but it turned out to be just a very crooked and laggy platformer, so the original 2D</b>versions are a classic for which it is worth trying this emulator.
<center><b>Mophun 2D based</b></center>
{|class="wikitable mw-sortable" width="1150px"
! class=sortable | Title
! class=sortable | Platform(s)
! class=sortable | Release Date
! class=sortable | Developer
! class=sortable | Publisher
! class=sortable | Genre(s)
! class=sortable | Platform
! class=sortable | Version(s)
! class=sortable | Language(s)
|-
|Bomb Jack
|J2ME, ExEn
|2003
|Tehkan Ltd.
|Elite Systems Ltd.
|Puzzle
|J2ME, ExEn
|
|English
|-
|Colin McRae Rally 04
|J2ME
|27 April 2004
|8bit Games Ltd.
|Synergenix Interactive AB
|Racing
|J2ME
|
|English
|-
|FIFA Football 2003: Mobile International Edition
|J2ME
|2003
|Distinctive Developments Ltd.
|Digital Bridges Ltd.
|Sports (Football)
|J2ME
|
|English
|-
|Frankie Jumpy
|J2ME
|2003
|Impressionware S.r.l.
|Ribes Informatica S.p.A.
|Action
|J2ME
|
|English
|-
|Log(Hic!)
|J2ME, Symbian, Windows Mobile
|2004
|In The Pockets
|In The Pockets
|Puzzle
|J2ME, Symbian, PalmOS, Windows Mobile
|
|English
|-
|Q*bert
|J2ME
|13 June 2003
|D. Gottlieb & Co.
|Sony Pictures Mobile
|Action, <br/>Puzzle|J2ME
|
|English
|-
|Sheep Mania
|J2ME
|8 February 2004
|Progressive Media ApS
|Progressive Media ApS
|Puzzle
|J2ME
|
|English
|-
|Space Explorer
|J2ME
|18 September 2003
|Impressionware S.r.l.
|Ribes Informatica S.p.A.
|Action
|J2ME
|
|English
|-
|Deep Abyss 3D
|J2ME
|2003
|Sony Ericsson
|Sony Ericsson
|Platformer, <br/>Puzzle|J2ME
|1.0<br/>1.2
|Multi
|-
|Honey Cave 3D
|J2ME
|2003
|Sony Ericsson
|Sony Ericsson
|Platformer
|J2ME
|1.3
|Multi
|}
<center><b>Mophun 3Dbased</b></center>
{|class="wikitable mw-sortable" width="1150px"
! class=sortable | Title
!colspan="10"| 2D port
|-
|Carmageddon2D
|J2ME
|4 July 2005
|-
!colspan="10"| 3D
|-
|Football Pro Contest
|Windows Mobile
|2005
|Big Red Games Ltd.<br/>Qube
|Synergenix Interactive AB<br/>Kayak Interactive
| Sports (Football)
| 1.0.4
| Multi
|
|
|-
|Golf Pro Contest 2
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