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Mednafen

933 bytes added, 22:54, 31 January 2019
Undo revision 27721 by Sega Master System (talk)
|version = {{MednafenVer}}
|active = Yes
|platform = Multi-platformWindows, Linux, BSD and more|target = [[Atari Lynx emulators|Atari Lynx]], [[Apple II emulators|Apple II]], [[WonderSwan emulators|Bandai WonderSwan/Color]], [[Game Boy Advance emulators|Nintendo Game Boy Advance]], [[Nintendo Entertainment System emulators|Nintendo Entertainment System]], [[Super Nintendo emulators|Super Nintendo Entertainment System]], [[Virtual Boy emulators|Virtual Boy]], [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]], [[PC-FX emulators|PC-FX]], [[Neo Geo Pocket emulators|SNK Neo Geo Pocket/Color]], [[PlayStation emulators|Sony PlayStation]], [[Master System emulators|Sega Master System]], [[Master System emulators|Game Gear]], [[Sega Genesis emulators|Genesis (Mega Drive)]], [[Sega Saturn emulators|Saturn]]
|developer = Ryphecha, Mednafen Team
|website = [https://mednafen.github.io/ mednafen.github.io]
|source = [http://sourceforge.net/projects/mednafen/files/latest/download?source=files SourceForge]
}}
'''Mednafen''' (an acronym for '''My Emulator Doesn't Need A Frickin' Excellent Name''', formerly '''Nintencer''') is an open-source, [[Multi-system emulators|multi-system emulator]], driven from the command-line. Many of its cores are ports of other emulators, but many of them are also original. Its [[PlayStation emulators|Sony PlayStation]], [[Sega Saturn emulators|Sega Saturn]], [[Virtual Boy emulators|Nintendo Virtual Boy]], and [[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (TurboGrafx-16)]] original cores are notable for their high quality, compatibility and accuracy.
==Downloads==
|[[Atari Lynx emulators|Atari Lynx]]
|[[Handy]]
|-
|[[Apple II emulators|Apple II]]
|Original
|-
|[[WonderSwan emulators|Bandai WonderSwan/Color]]
|[[Cygne]]
|-
|[[PC Engine (TurboGrafx-16) emulators|NEC PC Engine (/TurboGrafx-16(CD)]]
|Original. CD-ROM interface based on [http://www.geocities.co.jp/SiliconValley-Bay/9975/PC2E/english.html PC2E].
|-
|Original. NEC V810 CPU core based on [http://www.goliathindustries.com/vb/ Reality Boy].
|-
|[[Nintendo Entertainment System emulators|Nintendo Entertainment System NES (Family ComputerFamicom)]]
|[http://freecode.com/projects/fceultra FCE Ultra]
|-
|Original
|-
|[[Super Nintendo emulators|Super Nintendo Entertainment System SNES (Super Family ComputerFamicom)]]
|[[higan|bsnes v059]]
|}
* Rename the files you want to transfer with the names of the RetroArch memcard files.
* Place the new ones in the system folder.
 
====Using Memory Card Manager 1.4====
 
Another option is to use Memory Card Manager 1.4 to extract a separate game saves from a shared memory card file.
 
The utility has support for next memory card formats: *.mem, *.mcd, *.mcr, *.gme, *.ddf, *.psx, *.ps, *.psm, *.vmp, *.VM1
 
[[File:memory_card_manager.png|400px]]
 
It allows to transfer each of the game saves from a shared memory card to a .mcr memory file used by Mednafen. As it was described above you just need to start game and check for '''sav''' folder inside Mednafen system directory. Open with Memory Card Manager 1.4 the memory file created for your game by Mednafen and open the shared memory card file from which you wish to transfer a save entry. When there would be a dialogue 'Do you want to replace 'SAVE_ENTRY_NAME' click 'Yes' and then save the file to the '''sav''' folder (the older one should be replaced).
==Frontends==
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